Player Matchup

Nike
Nike
KFC³overdose
Nike
Level 105
God Stats
2W - 2L
1,574 SR
Queue Stats
12W - 15L
1,462 Elo+
Solo
Thoth
Thoth
Roric
Thoth
Level 148
God Stats
54W - 47L
1,660 SR
Queue Stats
716W - 664L
1,548 Elo+
Solo
Shiva
Shiva
SoggySushii
Shiva
Level 139
God Stats
228W - 177L
1,591 SR
Queue Stats
672W - 636L
1,508 Elo+
Solo
Neith
Neith
pablo50959
Neith
Level 79
God Stats
6W - 11L
1,500 SR
Queue Stats
48W - 47L
1,500 Elo+
Solo
Hun Batz
Hun Batz
达拉崩吧斑得贝迪卜多比鲁翁丶
Hun Batz
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,213 Elo+
Solo
Team Averages
Level 126
1,565 SR
1,446 Elo+

VS

Team Averages
Level 124
1,554 SR
1,490 Elo+
Yu Huang
Yu Huang
DaSpoog27
Yu Huang
Level 129
God Stats
10W - 8L
1,517 SR
Queue Stats
316W - 329L
1,450 Elo+
Solo
Tyr
Tyr
ShockTrooper2121
Tyr
Level 155
God Stats
2W - 3L
1,734 SR
Queue Stats
54W - 43L
1,392 Elo+
Party 2
Kuzenbo
Kuzenbo
Squirtleblade22
Kuzenbo
Level 144
God Stats
7W - 2L
1,500 SR
Queue Stats
56W - 44L
1,639 Elo+
Party 2
Neith
Neith
TeamDelta11
Neith
Level 67
God Stats
51W - 68L
1,441 SR
Queue Stats
281W - 279L
1,470 Elo+
Party 1
Thor
Thor
oKx5o
Thor
Level 125
God Stats
25W - 30L
1,578 SR
Queue Stats
373W - 390L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,907
377
2,700
4,835
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Roric
Thoth
11
1 / 3 / 1
6,357
489
3,047
5,501
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
6,907
531
8,553
14,017
7,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
9
0 / 3 / 1
5,276
406
1,404
4,985
1,149
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 6 / 0
6,412
493
4,020
10,546
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DaSpoog27
Yu Huang
14
4 / 2 / 5
8,770
675
4,448
5,574
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 2
8,485
653
8,285
11,533
9,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

10
1 / 0 / 3
6,795
523
3,643
7,239
5,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 1 / 1
7,462
574
3,885
5,074
1,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
oKx5o
Thor
15
5 / 0 / 5
8,391
645
5,159
7,348
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
16
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
DaSpoog27
Yu Huang
4
2
5
3.25
L
0
1
1
0.5
L
Thoth
Roric
Thoth
1
3
1
0.5
W
3
0
2
4
L
0
3
0
0
W
1
0
3
2.5
W
3
1
1
3.5
W
Thor
oKx5o
Thor
5
0
5
7.5
L
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,724
Damage
25,420
39,884
Taken
36,768
16,090
Mitigated
21,367
6,943
Healing
16,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
DaSpoog27
Yu Huang
4,448
189
0
1,548
5,574
1,517
1,081
2,354
2,648
54,902
662
L
2,700
32
0
600
4,835
2,284
0
800
4,035
0
15,694
L
Thoth
Roric
Thoth
3,047
0
0
467
5,501
1,503
0
2,416
3,085
35,680
0
W
8,285
1,232
0
6,126
11,533
9,972
0
257
11,276
995
57,214
L
8,553
1,205
0
3,336
14,017
7,521
0
1,723
12,294
961
55,745
W
3,643
1,357
0
2,426
7,239
5,884
237
751
6,488
18,880
1,857
W
3,885
1,454
0
1,876
5,074
1,655
796
0
5,074
0
59,901
W
Thor
oKx5o
Thor
5,159
1,352
0
4,714
7,348
2,339
173
233
7,021
0
61,300
L
Neith
1,404
170
0
1,630
4,985
1,149
0
1,325
3,660
0
19,299
L
4,020
1,146
0
910
10,546
3,633
0
2,260
8,286
0
44,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,859
Gold Earned
39,903
323
Minions Killed
464
0
Camps Cleared
0
1,138,459
Distance Traveled
1,262,571
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,770
675
110
8
0
245,506
2
L
Nike
4,907
377
16
1
0
234,634
2
L
Thoth
6,357
489
79
6
0
202,789
0
W
Tyr
8,485
653
120
9
0
264,859
2
L
Shiva
6,907
531
110
8
0
240,249
1
W
Kuzenbo
6,795
523
34
3
0
242,746
0
W
Neith
7,462
574
94
7
0
215,734
0
W
Thor
8,391
645
106
8
0
293,726
0
L
Neith
5,276
406
35
3
0
210,193
0
L
Hun Batz
6,412
493
83
6
0
250,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role