Player Matchup

Thanatos
Thanatos
Carlos4Kuki
Thanatos
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 270L
1,395 Elo+
Solo
Janus
Janus
FireFoXDVR
Janus
Level 113
God Stats
3W - 3L
1,458 SR
Queue Stats
45W - 52L
1,417 Elo+
Solo
Charon
Charon
Tasos-228-
Charon
Level 157
God Stats
8W - 2L
1,596 SR
Queue Stats
120W - 101L
1,504 Elo+
Solo
Neith
Neith
gektor1274
Neith
Level 81
God Stats
23W - 18L
1,380 SR
Queue Stats
121W - 122L
1,339 Elo+
Solo
King Arthur
King Arthur
pollaflauta
King Arthur
Level 107
God Stats
7W - 2L
1,495 SR
Queue Stats
31W - 17L
1,547 Elo+
Solo
Team Averages
Level 100
1,486 SR
1,440 Elo+

VS

Team Averages
Level 100
1,518 SR
1,495 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Chxyan
King Arthur
Level 119
God Stats
103W - 101L
1,529 SR
Queue Stats
184W - 181L
1,472 Elo+
Solo
Heimdallr
Heimdallr
LucasMcgee
Heimdallr
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 13L
1,537 Elo+
Solo
Susano
Susano
MuziK-PluMz
Susano
Level 124
God Stats
2W - 3L
1,561 SR
Queue Stats
34W - 30L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Carlos4Kuki
Thanatos
12
5 / 2 / 3
6,595
600
2,440
7,652
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
11
2 / 3 / 1
6,022
547
2,723
4,597
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Tasos-228-
Charon
9
0 / 0 / 5
5,748
523
3,226
5,650
3,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
10
1 / 1 / 3
5,882
535
3,081
4,414
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
pollaflauta
King Arthur
13
3 / 0 / 2
7,738
703
7,906
8,491
7,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
4 / 0 / 0
7,366
670
3,634
4,087
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
 
Bacchus
9
1 / 1 / 1
5,835
530
3,174
4,347
3,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Chxyan
King Arthur
10
0 / 3 / 1
4,868
443
2,780
9,343
5,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
LucasMcgee
Heimdallr
9
1 / 4 / 0
5,166
470
2,632
6,743
2,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Susano
9
0 / 3 / 1
5,175
470
3,260
8,357
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
6
6
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
0
0
4
L
Bacchus
 
Bacchus
1
1
1
1.5
W
Thanatos
Carlos4Kuki
Thanatos
5
2
3
3.25
L
King Arthur
Chxyan
King Arthur
0
3
1
0.17
W
Janus
2
3
1
0.83
L
Heimdallr
LucasMcgee
Heimdallr
1
4
0
0.25
L
Susano
0
3
1
0.17
W
Charon
Tasos-228-
Charon
0
0
5
2.5
W
Neith
1
1
3
2.5
W
King Arthur
pollaflauta
King Arthur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,376
Damage
15,480
30,804
Taken
32,877
16,596
Mitigated
15,006
13,233
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,634
330
559
2,286
4,087
1,366
0
1,151
2,878
59,255
0
L
Bacchus
 
Bacchus
3,174
608
249
1,336
4,347
3,533
0
1,244
3,098
15,927
446
W
Thanatos
Carlos4Kuki
Thanatos
2,440
220
0
7,615
7,652
2,574
317
856
6,796
0
35,507
L
King Arthur
Chxyan
King Arthur
2,780
221
0
2,122
9,343
5,741
0
1,010
8,260
0
23,311
W
Janus
2,723
50
0
750
4,597
1,268
0
2,592
2,005
36,933
0
L
Heimdallr
LucasMcgee
Heimdallr
2,632
875
0
775
6,743
2,048
0
2,040
4,623
0
25,825
L
Susano
3,260
488
0
2,706
8,357
2,318
0
969
7,348
0
36,075
W
Charon
Tasos-228-
Charon
3,226
649
0
1,661
5,650
3,594
26
1,205
4,445
12,603
0
W
Neith
3,081
533
0
1,245
4,414
1,514
386
1,299
3,115
0
30,900
W
King Arthur
pollaflauta
King Arthur
7,906
938
0
1,962
8,491
7,646
0
841
7,650
1,047
55,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,985
Gold Earned
28,410
327
Minions Killed
300
0
Camps Cleared
0
1,121,972
Distance Traveled
1,118,581
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,366
670
125
11
0
238,719
3
L
Bacchus
5,835
530
16
1
0
226,377
2
W
Thanatos
6,595
600
73
7
0
263,685
0
L
King Arthur
4,868
443
36
3
0
214,019
0
W
Janus
6,022
547
73
7
0
208,353
3
L
Heimdallr
5,166
470
56
5
0
198,151
0
L
Susano
5,175
470
67
6
0
241,315
1
W
Charon
5,748
523
17
2
0
257,179
1
W
Neith
5,882
535
55
5
0
188,909
0
W
King Arthur
7,738
703
109
10
0
203,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role