Player Matchup

Janus
Janus
Gold I
R3AP3RSTORM21
Janus
Gold I
Level 105
God Stats
17W - 11L
1,641 SR
Queue Stats
334W - 399L
1,620 MMR
Solo
Bastet
Bastet
Gold IV
andresptx
Bastet
Gold IV
Level 152
God Stats
17W - 13L
1,721 SR
Queue Stats
146W - 162L
1,373 MMR
Solo
Cupid
Cupid
Silver III
danielmc3
Cupid
Silver III
Level 45
God Stats
14W - 11L
1,624 SR
Queue Stats
36W - 37L
1,409 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,662 SR
1,467 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,452 SR
1,455 MMR
Cerberus
Cerberus
Gold V
Gaete_lh
Cerberus
Gold V
Level 73
God Stats
7W - 4L
1,546 SR
Queue Stats
18W - 24L
1,549 MMR
Solo
Aphrodite
Aphrodite
Silver I
MlDNlGHT_LUClFER
Aphrodite
Silver I
Level 94
God Stats
1W - 0L
1,291 SR
Queue Stats
146W - 182L
1,325 MMR
Solo
Mulan
Mulan
Silver I
miguelahm96
Mulan
Silver I
Level 158
God Stats
12W - 10L
1,520 SR
Queue Stats
17W - 22L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
9,944
710
10,976
7,455
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
andresptx
Bastet
14
1 / 3 / 2
8,999
643
9,307
10,977
4,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
danielmc3
Cupid
13
0 / 5 / 1
8,708
622
5,606
11,986
2,983
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Ne ZhaAchillesThothAresCthulhu

VS

Bans
PersephoneBaron SamediKumbhakarnaVulcanShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gaete_lh
Cerberus
16
2 / 1 / 8
10,224
730
7,634
15,133
13,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
16
2 / 1 / 9
10,227
731
8,081
10,666
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
7 / 1 / 4
11,037
788
11,603
13,876
15,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
11
11
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Gaete_lh
Cerberus
2
1
8
6
W
Aphrodite
2
1
9
6.5
L
2
3
1
0.83
L
Bastet
andresptx
Bastet
1
3
2
0.67
L
Cupid
danielmc3
Cupid
0
5
1
0.1
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,889
Damage
27,318
30,418
Taken
39,675
10,165
Mitigated
33,115
5,803
Healing
20,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Gaete_lh
Cerberus
7,634
110
0
4,850
15,133
13,556
0
4,487
10,419
40,954
2,496
W
Aphrodite
8,081
995
5,590
7,644
10,666
4,558
320
2,393
8,006
49,878
0
L
10,976
225
0
222
7,455
2,462
0
2,370
4,542
40,659
0
L
Bastet
andresptx
Bastet
9,307
1,614
0
2,669
10,977
4,720
28
5,064
4,963
0
29,454
L
Cupid
danielmc3
Cupid
5,606
3,583
398
2,514
11,986
2,983
0
7,073
4,328
0
32,777
W
11,603
611
0
2,689
13,876
15,001
0
4,170
9,460
0
29,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,651
Gold Earned
31,488
168
Minions Killed
232
0
Camps Cleared
0
835,749
Distance Traveled
810,385
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,224
730
68
5
0
276,250
2
W
Aphrodite
10,227
731
104
7
0
260,040
0
L
Janus
9,944
710
85
6
0
272,326
0
L
Bastet
8,999
643
31
2
0
284,946
3
L
Cupid
8,708
622
52
4
0
278,477
0
W
Mulan
11,037
788
60
4
0
274,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role