Player Matchup

Scylla
Scylla
 
Scylla
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Harrow97
Jing Wei
Level 63
God Stats
0W - 2L
1,445 SR
Queue Stats
63W - 68L
1,506 Elo+
Solo
Anhur
Anhur
Jbbridge22
Anhur
Level 180
God Stats
0W - 1L
1,532 SR
Queue Stats
32W - 33L
1,553 Elo+
Party 2
Chaac
Chaac
Mizuroni
Chaac
Level 118
God Stats
1W - 5L
1,101 SR
Queue Stats
151W - 175L
1,525 Elo+
Party 2
Hachiman
Hachiman
x_SHowANdTELl_x
Hachiman
Level 132
God Stats
5W - 9L
1,379 SR
Queue Stats
800W - 772L
1,539 Elo+
Solo
Team Averages
Level 140
1,391 SR
1,525 Elo+

VS

Team Averages
Level 145
1,435 SR
1,505 Elo+
Tyr
Tyr
Blour
Tyr
Level 176
God Stats
2W - 5L
1,090 SR
Queue Stats
496W - 445L
1,584 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Firehighdrent
Morgan Le Fay
Level 126
God Stats
2W - 5L
1,289 SR
Queue Stats
195W - 199L
1,456 Elo+
Party 1
Charon
Charon
ReverendMikee
Charon
Level 142
God Stats
4W - 0L
1,590 SR
Queue Stats
71W - 44L
1,553 Elo+
Party 1
Da Ji
Da Ji
Sunjari
Da Ji
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,444 Elo+
Solo
Cerberus
Cerberus
WicKk3dPaNda
Cerberus
Level 157
God Stats
3W - 4L
1,704 SR
Queue Stats
614W - 650L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 1 / 1
5,924
987
4,587
2,230
829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Harrow97
Jing Wei
7
0 / 1 / 0
4,810
802
2,268
1,574
551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anhur
10
0 / 2 / 1
5,191
865
1,696
4,940
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Mizuroni
Chaac
10
1 / 1 / 0
5,408
901
3,595
4,702
3,170
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
10
0 / 3 / 1
5,144
857
3,589
3,696
1,119
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Blour
Tyr
12
3 / 1 / 5
6,328
1,055
3,894
6,467
3,470
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morgan Le Fay
Firehighdrent
Morgan Le Fay
11
2 / 0 / 6
6,372
1,062
4,877
2,919
1,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 0 / 6
6,065
1,011
3,190
5,094
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Da Ji
Sunjari
Da Ji
9
0 / 0 / 5
5,411
902
1,871
2,819
1,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
WicKk3dPaNda
Cerberus
12
2 / 0 / 5
6,590
1,098
2,166
5,572
4,676
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
1
Kills
8
8
Deaths
1
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
1
0.5
W
Tyr
Blour
Tyr
3
1
5
5.5
W
Morgan Le Fay
Firehighdrent
Morgan Le Fay
2
0
6
5
L
Jing Wei
Harrow97
Jing Wei
0
1
0
0
L
Anhur
0
2
1
0.25
L
Chaac
Mizuroni
Chaac
1
1
0
1
W
1
0
6
4
W
Da Ji
Sunjari
Da Ji
0
0
5
2.5
W
Cerberus
WicKk3dPaNda
Cerberus
2
0
5
4.5
L
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,735
Damage
15,998
17,142
Taken
22,871
8,401
Mitigated
15,492
3,766
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,587
416
290
419
2,230
829
0
1,294
936
16,659
0
W
Tyr
Blour
Tyr
3,894
89
834
1,761
6,467
3,470
0
1,729
4,657
0
8,571
W
Morgan Le Fay
Firehighdrent
Morgan Le Fay
4,877
223
326
384
2,919
1,422
0
894
2,025
22,199
0
L
Jing Wei
Harrow97
Jing Wei
2,268
1,614
62
82
1,574
551
0
1,215
359
0
3,786
L
Anhur
1,696
1,231
379
734
4,940
2,732
0
1,814
3,126
0
5,028
L
Chaac
Mizuroni
Chaac
3,595
201
325
1,079
4,702
3,170
0
2,781
1,921
0
4,785
W
3,190
363
476
1,036
5,094
4,385
25
601
4,455
4,580
802
W
Da Ji
Sunjari
Da Ji
1,871
123
680
394
2,819
1,539
0
254
2,523
0
3,538
W
Cerberus
WicKk3dPaNda
Cerberus
2,166
79
419
2,301
5,572
4,676
0
1,109
4,271
5,643
946
L
Hachiman
3,589
2,624
185
211
3,696
1,119
0
2,709
987
0
9,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,477
Gold Earned
30,766
64
Minions Killed
71
0
Camps Cleared
0
483,847
Distance Traveled
588,566
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,924
987
39
7
0
116,037
1
W
Tyr
6,328
1,055
10
2
0
139,080
0
W
Morgan Le Fay
6,372
1,062
39
7
0
130,347
0
L
Jing Wei
4,810
802
2
0
0
37,964
0
L
Anhur
5,191
865
7
1
0
102,420
0
L
Chaac
5,408
901
1
0
0
115,998
0
W
Charon
6,065
1,011
5
1
0
104,826
0
W
Da Ji
5,411
902
4
1
0
109,273
0
W
Cerberus
6,590
1,098
13
2
0
105,040
0
L
Hachiman
5,144
857
15
3
0
111,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role