Player Matchup

Mulan
Mulan
Bisoo
Mulan
Level 43
God Stats
53W - 44L
1,565 SR
Queue Stats
76W - 86L
1,503 Elo+
Party 3
Jormungandr
Jormungandr
GuanYu_NoGAMES99
Jormungandr
Level 48
God Stats
8W - 9L
1,462 SR
Queue Stats
649W - 713L
1,514 Elo+
Solo
Serqet
Serqet
Jinpae
Serqet
Level 29
God Stats
4W - 5L
1,207 SR
Queue Stats
69W - 76L
1,510 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TwingoKing
Ah Muzen Cab
Level 119
God Stats
19W - 1L
2,107 SR
Queue Stats
45W - 10L
1,817 Elo+
Party 1
Baron Samedi
Baron Samedi
lilkdot
Baron Samedi
Level 21
God Stats
5W - 1L
1,901 SR
Queue Stats
38W - 19L
1,688 Elo+
Party 1
Team Averages
Level 52
1,648 SR
1,606 Elo+

VS

Team Averages
Level 126
1,551 SR
1,507 Elo+
Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Antairos
Nox
Level 149
God Stats
307W - 279L
1,590 SR
Queue Stats
388W - 377L
1,552 Elo+
Solo
Izanami
Izanami
Orixgami
Izanami
Level 163
God Stats
9W - 6L
1,700 SR
Queue Stats
77W - 97L
1,464 Elo+
Solo
Ymir
Ymir
enkkiduu
Ymir
Level 122
God Stats
0W - 1L
1,771 SR
Queue Stats
67W - 57L
1,542 Elo+
Party 2
Nemesis
Nemesis
mrkama_
Nemesis
Level 87
God Stats
0W - 2L
1,191 SR
Queue Stats
47W - 53L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bisoo
Mulan
11
0 / 1 / 4
5,655
1,131
1,978
2,781
1,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jormungandr
GuanYu_NoGAMES99
Jormungandr
11
2 / 0 / 6
6,560
1,312
4,150
4,236
2,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Jinpae
Serqet
10
2 / 1 / 2
6,114
1,223
1,617
2,196
912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Muzen Cab
TwingoKing
Ah Muzen Cab
11
2 / 0 / 5
6,348
1,270
6,154
1,738
524
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
lilkdot
Baron Samedi
11
2 / 1 / 3
6,089
1,218
2,985
3,201
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

417

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 1 / 2
5,620
1,124
1,832
3,940
1,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
0 / 1 / 3
5,298
1,060
2,690
1,523
429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Orixgami
Izanami
10
2 / 0 / 1
6,045
1,209
2,741
2,299
617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ymir
10
0 / 3 / 2
5,620
1,124
2,375
6,659
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
mrkama_
Nemesis
9
0 / 3 / 2
5,119
1,024
1,617
3,563
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
8
Kills
3
3
Deaths
8
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
2
2
L
0
1
3
1.5
W
Mulan
Bisoo
Mulan
0
1
4
2
W
Jormungandr
GuanYu_NoGAMES99
Jormungandr
2
0
6
5
W
Serqet
Jinpae
Serqet
2
1
2
3
L
Izanami
Orixgami
Izanami
2
0
1
2.5
W
Ah Muzen Cab
TwingoKing
Ah Muzen Cab
2
0
5
4.5
L
Ymir
0
3
2
0.33
W
Baron Samedi
lilkdot
Baron Samedi
2
1
3
3.5
L
Nemesis
mrkama_
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,884
Damage
11,255
14,152
Taken
17,984
6,929
Mitigated
7,668
2,325
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,832
855
476
753
3,940
1,846
0
1,331
2,515
0
1,923
L
2,690
252
0
0
1,523
429
0
746
620
9,434
0
W
Mulan
Bisoo
Mulan
1,978
267
0
130
2,781
1,521
0
361
2,420
0
8,506
W
Jormungandr
GuanYu_NoGAMES99
Jormungandr
4,150
874
0
1,185
4,236
2,747
0
2,033
2,203
11,633
0
W
Serqet
Jinpae
Serqet
1,617
339
0
195
2,196
912
0
749
1,447
0
5,251
L
Izanami
Orixgami
Izanami
2,741
1,827
0
545
2,299
617
0
777
1,434
0
16,817
W
Ah Muzen Cab
TwingoKing
Ah Muzen Cab
6,154
4,313
0
0
1,738
524
0
465
1,273
0
19,050
L
Ymir
2,375
246
0
894
6,659
3,527
0
2,472
3,913
4,878
0
W
Baron Samedi
lilkdot
Baron Samedi
2,985
89
464
351
3,201
1,225
0
1,457
1,744
12,145
365
L
Nemesis
mrkama_
Nemesis
1,617
485
0
435
3,563
1,249
0
1,305
2,096
0
3,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,766
Gold Earned
27,702
100
Minions Killed
69
8
Camps Cleared
3
488,179
Distance Traveled
306,162
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,620
1,124
2
0
0
54,904
0
L
Nox
5,298
1,060
19
4
0
78,785
0
W
Mulan
5,655
1,131
16
3
3
93,207
0
W
Jormungandr
6,560
1,312
5
1
0
91,573
4
W
Serqet
6,114
1,223
13
3
2
101,831
0
L
Izanami
6,045
1,209
38
8
1
75,412
0
W
Ah Muzen Cab
6,348
1,270
42
8
3
112,507
0
L
Ymir
5,620
1,124
5
1
1
56,478
0
W
Baron Samedi
6,089
1,218
24
5
0
89,061
0
L
Nemesis
5,119
1,024
5
1
1
40,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role