Player Matchup

Zhong Kui
Zhong Kui
Adrias1990
Zhong Kui
Level 157
God Stats
8W - 10L
1,441 SR
Queue Stats
203W - 190L
1,541 Elo+
Solo
Awilix
Awilix
Bratwurst322
Awilix
Level 106
God Stats
2W - 5L
1,319 SR
Queue Stats
187W - 192L
1,458 Elo+
Solo
Raijin
Raijin
GetusVI
Raijin
Level 120
God Stats
4W - 4L
1,512 SR
Queue Stats
124W - 116L
1,550 Elo+
Solo
Jormungandr
Jormungandr
ImthyChris
Jormungandr
Level 43
God Stats
2W - 0L
1,696 SR
Queue Stats
28W - 31L
1,442 Elo+
Solo
Neith
Neith
SHERSAK
Neith
Level 120
God Stats
10W - 14L
1,363 SR
Queue Stats
243W - 243L
1,464 Elo+
Solo
Team Averages
Level 109
1,466 SR
1,491 Elo+

VS

Team Averages
Level 116
1,491 SR
1,498 Elo+
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FMC ScHnuFFi
Sol
Level 127
God Stats
3W - 2L
1,548 SR
Queue Stats
206W - 198L
1,474 Elo+
Solo
Thoth
Thoth
Oncesleep
Thoth
Level 119
God Stats
2W - 2L
1,405 SR
Queue Stats
98W - 83L
1,523 Elo+
Solo
Horus
Horus
SpawnPeakMumma
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 89L
1,479 Elo+
Solo
Da Ji
Da Ji
youdunno 01
Da Ji
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Adrias1990
Zhong Kui
11
0 / 1 / 4
6,362
636
3,592
4,682
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
12
12 / 0 / 1
7,202
720
7,041
5,398
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
GetusVI
Raijin
12
2 / 0 / 5
6,519
652
3,233
4,824
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ImthyChris
Jormungandr
10
2 / 1 / 2
5,644
564
4,397
7,473
4,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
SHERSAK
Neith
9
1 / 1 / 5
5,315
532
4,918
5,625
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 2 / 2
5,528
553
2,689
9,605
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 0
5,980
598
4,667
5,668
1,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thoth
Oncesleep
Thoth
11
0 / 5 / 0
5,781
578
2,776
5,902
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,589
559
2,479
7,551
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 6 / 0
5,071
507
3,077
9,589
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
3
3
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
2
0.5
W
Zhong Kui
Adrias1990
Zhong Kui
0
1
4
2
W
Awilix
12
0
1
12.5
L
2
2
0
1
W
Raijin
GetusVI
Raijin
2
0
5
4.5
W
Jormungandr
ImthyChris
Jormungandr
2
1
2
3
L
Thoth
Oncesleep
Thoth
0
5
0
0
W
Neith
SHERSAK
Neith
1
1
5
3.5
L
0
2
1
0.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,181
Damage
15,688
28,002
Taken
38,315
13,227
Mitigated
15,188
8,931
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,689
628
0
2,959
9,605
6,217
0
3,098
6,465
0
15,737
W
Zhong Kui
Adrias1990
Zhong Kui
3,592
218
0
1,884
4,682
3,737
0
0
4,342
35,332
1,704
W
Awilix
7,041
3,133
0
3,401
5,398
1,626
0
528
4,870
0
31,373
L
4,667
2,662
0
2,430
5,668
1,324
795
1,518
4,150
40,691
5,051
W
Raijin
GetusVI
Raijin
3,233
133
0
1,230
4,824
1,333
0
1,846
2,978
40,941
1,278
W
Jormungandr
ImthyChris
Jormungandr
4,397
1,119
0
490
7,473
4,839
3
2,421
5,052
30,437
0
L
Thoth
Oncesleep
Thoth
2,776
229
0
710
5,902
1,272
0
2,216
3,316
43,583
1,158
W
Neith
SHERSAK
Neith
4,918
2,432
0
1,926
5,625
1,692
0
2,369
3,256
0
21,320
L
2,479
1,170
100
2,514
7,551
3,320
0
2,261
4,944
0
29,639
L
3,077
710
0
2,384
9,589
3,055
0
1,111
8,368
0
29,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,042
Gold Earned
27,949
307
Minions Killed
303
0
Camps Cleared
0
1,086,899
Distance Traveled
1,023,159
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,528
553
27
3
0
230,655
6
W
Zhong Kui
6,362
636
87
9
0
181,480
0
W
Awilix
7,202
720
48
5
0
277,928
5
L
Sol
5,980
598
77
8
0
174,553
0
W
Raijin
6,519
652
86
9
0
212,670
0
W
Jormungandr
5,644
564
48
5
0
201,991
6
L
Thoth
5,781
578
88
9
0
196,364
0
W
Neith
5,315
532
38
4
0
212,830
1
L
Horus
5,589
559
56
6
0
195,794
2
L
Da Ji
5,071
507
55
6
0
225,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role