Player Matchup

Thanatos
Thanatos
Colefolio123
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,250 Elo+
Party 1
Anhur
Anhur
DocLyonHart
Anhur
Level 85
God Stats
1W - 2L
1,265 SR
Queue Stats
18W - 30L
1,372 Elo+
Party 1
Poseidon
Poseidon
Helkaon
Poseidon
Level 149
God Stats
0W - 1L
1,421 SR
Queue Stats
47W - 41L
1,578 Elo+
Solo
Athena
Athena
RogueWarrior2
Athena
Level 81
God Stats
2W - 6L
1,674 SR
Queue Stats
11W - 26L
1,372 Elo+
Party 1
Tyr
Tyr
Supercocohead
Tyr
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 31L
1,250 Elo+
Party 1
Team Averages
Level 113
1,472 SR
1,364 Elo+

VS

Team Averages
Level 106
1,435 SR
1,455 Elo+
Cu Chulainn
Cu Chulainn
Apollo0013
Cu Chulainn
Level 157
God Stats
4W - 10L
1,390 SR
Queue Stats
90W - 119L
1,505 Elo+
Party 3
Ravana
Ravana
Chepothy
Ravana
Level 154
God Stats
3W - 3L
1,533 SR
Queue Stats
128W - 138L
1,533 Elo+
Party 3
Charybdis
Charybdis
JedMosely
Charybdis
Level 22
God Stats
4W - 6L
1,272 SR
Queue Stats
34W - 43L
1,339 Elo+
Party 2
Zhong Kui
Zhong Kui
Lavazutch
Zhong Kui
Level 143
God Stats
156W - 133L
1,532 SR
Queue Stats
304W - 314L
1,483 Elo+
Solo
Ymir
Ymir
sotelo56
Ymir
Level 55
God Stats
4W - 3L
1,448 SR
Queue Stats
18W - 22L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Colefolio123
Thanatos
9
2 / 5 / 0
5,295
530
2,946
8,902
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 0
4,882
488
2,715
5,341
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Helkaon
Poseidon
10
0 / 2 / 1
5,377
538
893
2,677
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 1 / 2
5,608
561
4,133
6,266
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 5 / 0
4,773
477
1,952
7,234
4,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Apollo0013
Cu Chulainn
12
4 / 0 / 3
6,726
673
5,643
5,788
3,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Chepothy
Ravana
12
7 / 1 / 1
6,602
660
5,670
6,448
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
JedMosely
Charybdis
8
2 / 2 / 1
4,866
487
3,558
5,397
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Lavazutch
Zhong Kui
11
2 / 0 / 1
6,112
611
2,333
3,861
2,568
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
1 / 1 / 3
5,508
551
3,369
7,131
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
16
16
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Apollo0013
Cu Chulainn
4
0
3
5.5
W
Ravana
Chepothy
Ravana
7
1
1
7.5
L
Thanatos
Colefolio123
Thanatos
2
5
0
0.4
L
1
3
0
0.33
L
Poseidon
Helkaon
Poseidon
0
2
1
0.25
W
Charybdis
JedMosely
Charybdis
2
2
1
1.25
W
Zhong Kui
Lavazutch
Zhong Kui
2
0
1
2.5
L
1
1
2
2
L
0
5
0
0
W
Ymir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,639
Damage
20,573
30,420
Taken
28,625
13,307
Mitigated
13,900
8,552
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Apollo0013
Cu Chulainn
5,643
892
0
940
5,788
3,291
28
149
5,639
682
43,571
W
Ravana
Chepothy
Ravana
5,670
2,104
0
1,214
6,448
2,538
0
1,244
5,204
0
53,884
L
Thanatos
Colefolio123
Thanatos
2,946
336
0
3,626
8,902
2,753
0
1,483
7,419
0
26,643
L
2,715
1,736
0
1,606
5,341
1,516
0
1,691
3,650
0
23,512
L
Poseidon
Helkaon
Poseidon
893
51
0
609
2,677
424
0
475
2,202
34,247
0
W
Charybdis
JedMosely
Charybdis
3,558
2,136
0
2,151
5,397
1,203
0
1,515
3,882
0
18,573
W
Zhong Kui
Lavazutch
Zhong Kui
2,333
67
0
2,678
3,861
2,568
0
13
3,848
37,908
2,731
L
4,133
692
0
1,284
6,266
4,049
0
1,415
4,851
14,935
1,733
L
1,952
99
0
1,427
7,234
4,565
0
698
6,536
0
22,406
W
Ymir
3,369
539
0
1,800
7,131
4,300
0
2,144
4,987
20,063
1,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,935
Gold Earned
29,814
235
Minions Killed
297
0
Camps Cleared
0
924,085
Distance Traveled
983,210
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,726
673
74
7
0
194,455
2
W
Ravana
6,602
660
87
9
0
223,115
0
L
Thanatos
5,295
530
45
5
0
208,683
0
L
Anhur
4,882
488
48
5
0
164,223
0
L
Poseidon
5,377
538
72
7
0
157,902
0
W
Charybdis
4,866
487
25
3
0
186,580
0
W
Zhong Kui
6,112
611
80
8
0
188,622
1
L
Athena
5,608
561
30
3
0
201,782
1
L
Tyr
4,773
477
40
4
0
191,495
0
W
Ymir
5,508
551
31
3
0
190,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role