Player Matchup

Charon
Charon
DaanRosco
Charon
Level 107
God Stats
2W - 0L
1,231 SR
Queue Stats
58W - 38L
1,534 Elo+
Solo
Bacchus
Bacchus
Magifica
Bacchus
Level 104
God Stats
7W - 3L
1,662 SR
Queue Stats
61W - 53L
1,478 Elo+
Party 1
Neith
Neith
Mustasurma
Neith
Level 159
God Stats
12W - 10L
1,555 SR
Queue Stats
568W - 538L
1,512 Elo+
Solo
Bastet
Bastet
SilverSK08
Bastet
Level 124
God Stats
10W - 5L
1,681 SR
Queue Stats
109W - 101L
1,478 Elo+
Party 1
Olorun
Olorun
pauet22
Olorun
Level 124
God Stats
3W - 1L
1,771 SR
Queue Stats
169W - 177L
1,438 Elo+
Solo
Team Averages
Level 124
1,580 SR
1,488 Elo+

VS

Team Averages
Level 130
1,459 SR
1,486 Elo+
Chronos
Chronos
DefiantDark
Chronos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,428 Elo+
Solo
Kukulkan
Kukulkan
Harleyquinn95116
Kukulkan
Level 112
God Stats
2W - 4L
1,504 SR
Queue Stats
280W - 284L
1,494 Elo+
Solo
Mulan
Mulan
Luthonian
Mulan
Level 158
God Stats
2W - 4L
1,503 SR
Queue Stats
57W - 74L
1,492 Elo+
Solo
Set
Set
noav
Set
Level 128
God Stats
10W - 15L
1,399 SR
Queue Stats
181W - 158L
1,512 Elo+
Solo
Ravana
Ravana
thebigjoca
Ravana
Level 94
God Stats
2W - 6L
1,390 SR
Queue Stats
31W - 28L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DaanRosco
Charon
13
2 / 3 / 6
7,693
550
6,122
10,346
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Magifica
Bacchus
13
1 / 1 / 8
7,916
565
7,030
9,883
8,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
16
6 / 0 / 3
9,475
677
10,123
6,374
2,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
SilverSK08
Bastet
15
10 / 1 / 8
9,233
660
9,642
11,089
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
pauet22
Olorun
13
3 / 2 / 4
8,309
594
7,390
8,063
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DefiantDark
Chronos
12
1 / 3 / 0
7,001
500
3,284
9,210
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 2
6,486
463
4,808
7,619
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Luthonian
Mulan
11
2 / 4 / 3
6,648
475
7,969
13,637
7,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Set
noav
Set
12
2 / 4 / 0
6,877
491
5,031
13,012
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Ravana
thebigjoca
Ravana
12
2 / 5 / 2
7,344
525
8,717
11,069
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
22
Kills
7
7
Deaths
22
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
DaanRosco
Charon
2
3
6
1.67
L
Chronos
DefiantDark
Chronos
1
3
0
0.33
L
0
6
2
0.17
L
Mulan
Luthonian
Mulan
2
4
3
0.88
W
Bacchus
Magifica
Bacchus
1
1
8
5
W
Neith
6
0
3
7.5
W
Bastet
SilverSK08
Bastet
10
1
8
14
L
Set
noav
Set
2
4
0
0.5
W
Olorun
pauet22
Olorun
3
2
4
2.5
L
Ravana
thebigjoca
Ravana
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,307
Damage
29,809
45,755
Taken
54,547
22,818
Mitigated
24,731
15,489
Healing
14,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
DaanRosco
Charon
6,122
1,722
0
3,253
10,346
4,006
1,016
0
9,745
33,471
5,405
L
Chronos
DefiantDark
Chronos
3,284
798
0
2,960
9,210
2,744
0
306
8,904
42,627
3,694
L
4,808
363
0
250
7,619
2,431
0
3,119
4,500
38,909
0
L
Mulan
Luthonian
Mulan
7,969
487
0
3,356
13,637
7,726
0
6,884
6,753
0
24,266
W
Bacchus
Magifica
Bacchus
7,030
929
0
2,216
9,883
8,866
320
1,663
8,139
19,890
1,103
W
Neith
10,123
2,372
0
3,278
6,374
2,493
1,050
2,378
3,948
0
73,278
W
Bastet
SilverSK08
Bastet
9,642
2,649
0
3,431
11,089
4,361
0
1,274
9,638
0
58,972
L
Set
noav
Set
5,031
1,723
0
4,192
13,012
5,082
0
5,010
8,002
0
44,673
W
Olorun
pauet22
Olorun
7,390
2,716
128
3,183
8,063
3,092
1,534
2,617
5,446
52,640
4,754
L
Ravana
thebigjoca
Ravana
8,717
1,500
0
3,374
11,069
6,748
0
4,567
6,502
0
41,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,626
Gold Earned
34,356
404
Minions Killed
358
0
Camps Cleared
0
1,464,185
Distance Traveled
1,324,888
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,693
550
47
3
0
233,893
1
L
Chronos
7,001
500
96
7
0
250,129
0
L
Kukulkan
6,486
463
70
5
0
249,830
6
L
Mulan
6,648
475
26
2
0
304,566
3
W
Bacchus
7,916
565
28
2
0
300,769
0
W
Neith
9,475
677
132
9
0
302,254
2
W
Bastet
9,233
660
80
6
0
348,173
0
L
Set
6,877
491
94
7
0
290,403
2
W
Olorun
8,309
594
117
8
0
279,096
0
L
Ravana
7,344
525
72
5
0
229,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role