Player Matchup

Sol
Sol
NutgunnaNut
Sol
Level 110
God Stats
4W - 7L
1,132 SR
Queue Stats
158W - 179L
1,484 Elo+
Solo
Sylvanus
Sylvanus
PaniK-OCE
Sylvanus
Level 27
God Stats
3W - 2L
1,658 SR
Queue Stats
6W - 6L
1,518 Elo+
Party 2
Loki
Loki
Sun_Wu_Dong_AU
Loki
Level 149
God Stats
1W - 1L
1,804 SR
Queue Stats
12W - 8L
1,697 Elo+
Party 2
Team Averages
Level 95
1,531 SR
1,566 Elo+

VS

Team Averages
Level 56
1,433 SR
1,585 Elo+
Fenrir
Fenrir
ASAPJAXX
Fenrir
Level 29
God Stats
3W - 3L
1,354 SR
Queue Stats
61W - 59L
1,540 Elo+
Party 1
Bacchus
Bacchus
ilikekok
Bacchus
Level 15
God Stats
2W - 1L
1,445 SR
Queue Stats
26W - 22L
1,547 Elo+
Party 1
Ravana
Ravana
johnnnyis4070
Ravana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 9
9,479
948
11,579
5,874
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
PaniK-OCE
Sylvanus
14
3 / 2 / 7
8,422
842
9,255
9,341
4,786
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 3 / 6
8,605
861
7,289
8,222
2,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASAPJAXX
Fenrir
11
1 / 5 / 2
7,251
725
3,502
11,987
6,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
ilikekok
Bacchus
13
2 / 5 / 4
8,389
839
6,243
10,685
8,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 5 / 3
8,096
810
8,817
10,906
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
15
Kills
6
6
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ASAPJAXX
Fenrir
1
5
2
0.4
W
6
1
9
10.5
W
Sylvanus
PaniK-OCE
Sylvanus
3
2
7
3.25
W
6
3
6
3
L
Bacchus
ilikekok
Bacchus
2
5
4
0.8
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,123
Damage
18,562
23,437
Taken
33,578
9,213
Mitigated
17,889
9,368
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ASAPJAXX
Fenrir
3,502
857
0
1,814
11,987
6,274
0
7,366
4,480
0
14,660
W
11,579
4,410
0
2,418
5,874
1,802
894
1,743
3,811
35,042
655
W
Sylvanus
PaniK-OCE
Sylvanus
9,255
597
1,303
4,861
9,341
4,786
211
2,116
6,949
26,922
176
W
7,289
1,746
0
786
8,222
2,625
0
1,412
6,660
0
27,744
L
Bacchus
ilikekok
Bacchus
6,243
198
100
1,946
10,685
8,002
0
6,846
3,672
22,613
381
L
8,817
2,000
0
2,536
10,906
3,613
0
6,486
4,286
0
21,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,506
Gold Earned
23,736
133
Minions Killed
107
0
Camps Cleared
0
574,648
Distance Traveled
556,913
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,251
725
30
3
0
180,149
0
W
Sol
9,479
948
53
5
0
196,004
2
W
Sylvanus
8,422
842
47
5
0
180,240
0
W
Loki
8,605
861
33
3
0
198,404
0
L
Bacchus
8,389
839
39
4
0
180,529
0
L
Ravana
8,096
810
38
4
0
196,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role