Player Matchup

Thanatos
Thanatos
Gekyume3
Thanatos
Level 144
God Stats
1W - 2L
1,266 SR
Queue Stats
235W - 263L
1,587 Elo+
Solo
Ymir
Ymir
MayanPrince13
Ymir
Level 135
God Stats
3W - 1L
1,829 SR
Queue Stats
49W - 28L
1,562 Elo+
Party 1
Zhong Kui
Zhong Kui
SktT1Effort
Zhong Kui
Level 157
God Stats
5W - 5L
1,568 SR
Queue Stats
97W - 55L
1,598 Elo+
Party 1
Team Averages
Level 145
1,554 SR
1,583 Elo+

VS

Team Averages
Level 90
1,552 SR
1,542 Elo+
Fenrir
Fenrir
Badasuuu
Fenrir
Level 74
God Stats
3W - 3L
1,657 SR
Queue Stats
57W - 51L
1,495 Elo+
Party 2
Chang'e
Chang'e
Think Still
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,645 Elo+
Solo
Cthulhu
Cthulhu
americandevil123
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gekyume3
Thanatos
15
3 / 0 / 6
9,598
738
12,479
11,554
5,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
2 / 0 / 7
9,364
720
10,283
10,239
10,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
SktT1Effort
Zhong Kui
16
6 / 0 / 4
10,395
800
12,634
9,506
7,658
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Badasuuu
Fenrir
12
0 / 7 / 0
7,809
601
5,186
14,311
6,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Think Still
Chang'e
11
0 / 2 / 0
7,430
572
5,064
11,680
6,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 2 / 0
7,790
599
9,525
12,512
7,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Badasuuu
Fenrir
0
7
0
0
W
Thanatos
Gekyume3
Thanatos
3
0
6
6
W
2
0
7
5.5
W
Zhong Kui
SktT1Effort
Zhong Kui
6
0
4
8
L
Chang'e
Think Still
Chang'e
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,396
Damage
19,775
31,299
Taken
38,503
23,183
Mitigated
20,302
14,894
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Badasuuu
Fenrir
5,186
987
0
460
14,311
6,241
0
7,810
6,083
0
19,382
W
Thanatos
Gekyume3
Thanatos
12,479
2,887
0
8,304
11,554
5,298
534
4,043
7,511
0
41,812
W
10,283
2,288
531
1,215
10,239
10,227
532
5,718
4,521
27,811
2,174
W
Zhong Kui
SktT1Effort
Zhong Kui
12,634
1,873
0
4,844
9,506
7,658
980
4,900
4,606
49,280
2,469
L
Chang'e
Think Still
Chang'e
5,064
247
1,308
4,288
11,680
6,157
0
6,404
5,029
20,507
0
L
9,525
334
175
3,209
12,512
7,904
0
7,110
5,145
28,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,357
Gold Earned
23,029
168
Minions Killed
101
0
Camps Cleared
0
752,877
Distance Traveled
688,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,809
601
30
2
0
225,593
0
W
Thanatos
9,598
738
51
4
0
278,199
0
W
Ymir
9,364
720
33
3
0
242,746
0
W
Zhong Kui
10,395
800
84
6
0
231,932
0
L
Chang'e
7,430
572
27
2
0
201,823
0
L
Cthulhu
7,790
599
44
3
0
260,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role