Player Matchup

Zeus
Zeus
Deslolz
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,287 Elo+
Solo
Pele
Pele
Fierybiscuit672
Pele
Level 130
God Stats
8W - 8L
1,538 SR
Queue Stats
181W - 170L
1,502 Elo+
Party 2
Maui
Maui
Meedzzee
Maui
Level 106
God Stats
1W - 5L
1,369 SR
Queue Stats
98W - 95L
1,468 Elo+
Party 2
Mercury
Mercury
ToxicToxin69
Mercury
Level 69
God Stats
1W - 3L
1,491 SR
Queue Stats
61W - 68L
1,455 Elo+
Solo
Xbalanque
Xbalanque
hawkers1988
Xbalanque
Level 106
God Stats
0W - 1L
1,276 SR
Queue Stats
9W - 4L
1,585 Elo+
Solo
Team Averages
Level 92
1,435 SR
1,459 Elo+

VS

Team Averages
Level 103
1,502 SR
1,476 Elo+
Awilix
Awilix
Andrei2276
Awilix
Level 117
God Stats
7W - 3L
1,605 SR
Queue Stats
30W - 17L
1,591 Elo+
Solo
Medusa
Medusa
Mister_Saber
Medusa
Level 48
God Stats
12W - 9L
1,461 SR
Queue Stats
117W - 125L
1,429 Elo+
Party 1
Chaac
Chaac
Xite4Win
Chaac
Level 103
God Stats
8W - 4L
1,654 SR
Queue Stats
70W - 60L
1,434 Elo+
Solo
Cthulhu
Cthulhu
marinwolf237
Cthulhu
Level 68
God Stats
3W - 6L
1,455 SR
Queue Stats
115W - 108L
1,457 Elo+
Party 1
Ah Puch
Ah Puch
novchovek
Ah Puch
Level 181
God Stats
8W - 12L
1,338 SR
Queue Stats
428W - 448L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Deslolz
Zeus
14
1 / 7 / 3
8,636
480
8,305
12,935
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 6 / 2
11,021
612
15,618
21,192
15,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Maui
14
0 / 4 / 6
8,376
465
3,905
16,415
15,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mercury
ToxicToxin69
Mercury
15
6 / 9 / 1
8,819
490
9,590
16,209
6,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
hawkers1988
Xbalanque
13
0 / 4 / 3
7,549
419
4,849
10,495
3,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Andrei2276
Awilix
19
16 / 3 / 3
11,917
662
15,754
13,077
5,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
17
2 / 1 / 5
9,467
526
5,923
6,696
2,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Xite4Win
Chaac
16
6 / 6 / 6
10,033
557
14,111
17,504
13,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cthulhu
marinwolf237
Cthulhu
16
2 / 1 / 10
9,826
546
10,054
13,596
10,378
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
novchovek
Ah Puch
17
4 / 5 / 7
11,028
613
10,632
11,682
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
16
Kills
30
30
Deaths
16
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Awilix
Andrei2276
Awilix
16
3
3
5.83
L
Zeus
Deslolz
Zeus
1
7
3
0.36
L
9
6
2
1.67
L
Maui
0
4
6
0.75
W
Medusa
2
1
5
4.5
L
Mercury
ToxicToxin69
Mercury
6
9
1
0.72
W
Chaac
Xite4Win
Chaac
6
6
6
1.5
L
Xbalanque
hawkers1988
Xbalanque
0
4
3
0.38
W
Cthulhu
marinwolf237
Cthulhu
2
1
10
7
W
Ah Puch
novchovek
Ah Puch
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,267
Damage
56,474
77,246
Taken
62,555
44,473
Mitigated
37,994
12,274
Healing
13,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Andrei2276
Awilix
15,754
6,663
0
1,676
13,077
5,904
1,311
3,668
9,409
0
85,644
L
Zeus
Deslolz
Zeus
8,305
1,315
0
2,177
12,935
4,202
0
2,819
10,116
69,795
0
L
15,618
3,763
0
3,405
21,192
15,080
0
4,479
16,713
1,402
74,211
L
Maui
3,905
1,063
0
2,638
16,415
15,018
0
4,955
11,460
27,508
0
W
Medusa
5,923
1,767
0
1,560
6,696
2,904
1,331
817
5,879
0
69,293
L
Mercury
ToxicToxin69
Mercury
9,590
4,536
0
901
16,209
6,321
0
3,928
12,281
0
57,980
W
Chaac
Xite4Win
Chaac
14,111
3,449
0
3,670
17,504
13,693
1,654
2,459
15,045
0
57,107
L
Xbalanque
hawkers1988
Xbalanque
4,849
2,703
0
3,153
10,495
3,852
0
3,617
6,878
0
47,844
W
Cthulhu
marinwolf237
Cthulhu
10,054
366
2,520
2,985
13,596
10,378
1,127
3,220
10,376
43,192
1,110
W
Ah Puch
novchovek
Ah Puch
10,632
485
0
1,277
11,682
5,115
1,093
3,046
8,636
72,721
2,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,401
Gold Earned
52,271
463
Minions Killed
504
0
Camps Cleared
0
1,665,056
Distance Traveled
1,845,526
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,917
662
117
7
0
443,944
0
L
Zeus
8,636
480
135
8
0
301,678
1
L
Pele
11,021
612
131
7
0
302,519
4
L
Maui
8,376
465
30
2
0
382,096
0
W
Medusa
9,467
526
106
6
0
335,764
0
L
Mercury
8,819
490
70
4
0
405,015
1
W
Chaac
10,033
557
81
5
0
353,659
0
L
Xbalanque
7,549
419
97
5
0
273,748
0
W
Cthulhu
9,826
546
65
4
0
384,956
0
W
Ah Puch
11,028
613
135
8
0
327,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role