Player Matchup

Hel
Hel
Masters
JustinBiebur
Hel
Masters
Level 129
God Stats
4W - 2L
1,988 SR
Queue Stats
147W - 33L
2,261 MMR
Party 1
Mulan
Mulan
Diamond I
Ropefist
Mulan
Diamond I
Level 163
God Stats
24W - 6L
1,740 SR
Queue Stats
147W - 33L
2,302 MMR
Party 1
Jormungandr
Jormungandr
Diamond I
WhoTookGumyum
Jormungandr
Diamond I
Level 157
God Stats
109W - 24L
1,793 SR
Queue Stats
147W - 34L
2,215 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,840 SR
2,259 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,715 SR
1,716 MMR
Medusa
Medusa
Diamond III
 
Medusa
Diamond III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Diamond IV
Noitma
Danzaburou
Diamond IV
Level 158
God Stats
28W - 18L
1,718 SR
Queue Stats
377W - 317L
1,934 MMR
Party 2
Ah Puch
Ah Puch
Platinum II
WalkerVee
Ah Puch
Platinum II
Level 154
God Stats
5W - 2L
1,927 SR
Queue Stats
304W - 242L
1,715 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 9
9,941
710
4,841
8,395
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mulan
Ropefist
Mulan
17
6 / 1 / 5
11,290
806
13,177
16,460
19,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
WhoTookGumyum
Jormungandr
17
6 / 0 / 6
11,683
835
14,589
14,051
12,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
AtlasNe ZhaVulcanAchillesFenrir

VS

Bans
GebFafnirKuzenboAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 4 / 3
9,238
660
9,682
13,120
4,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Noitma
Danzaburou
15
2 / 3 / 2
8,951
639
7,919
13,384
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Puch
WalkerVee
Ah Puch
13
0 / 5 / 3
8,339
596
11,408
9,492
3,181
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
3
4
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
3
0.63
W
0
3
9
1.5
L
Danzaburou
Noitma
Danzaburou
2
3
2
1
W
Mulan
Ropefist
Mulan
6
1
5
8.5
L
Ah Puch
WalkerVee
Ah Puch
0
5
3
0.3
W
Jormungandr
WhoTookGumyum
Jormungandr
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,607
Damage
29,009
38,906
Taken
35,996
35,815
Mitigated
11,866
22,348
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,682
2,897
0
242
13,120
4,488
0
5,483
6,302
0
50,153
W
4,841
45
3,761
4,266
8,395
3,361
0
2,269
6,126
34,417
0
L
Danzaburou
Noitma
Danzaburou
7,919
1,414
0
2,270
13,384
4,197
0
7,281
4,877
0
33,880
W
Mulan
Ropefist
Mulan
13,177
742
176
7,214
16,460
19,986
448
3,566
12,894
0
55,235
L
Ah Puch
WalkerVee
Ah Puch
11,408
59
0
3,038
9,492
3,181
0
4,146
4,635
26,763
0
W
Jormungandr
WhoTookGumyum
Jormungandr
14,589
1,070
294
6,637
14,051
12,468
939
5,620
8,431
51,179
619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,914
Gold Earned
26,528
243
Minions Killed
161
0
Camps Cleared
0
843,561
Distance Traveled
687,063
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,238
660
88
6
0
261,097
0
W
Hel
9,941
710
81
6
0
271,054
0
L
Danzaburou
8,951
639
49
4
0
222,375
2
W
Mulan
11,290
806
51
4
0
282,176
0
L
Ah Puch
8,339
596
24
2
0
203,591
0
W
Jormungandr
11,683
835
111
8
0
290,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role