Player Matchup

Surtr
Surtr
ClinicalTrial34
Surtr
Level 77
God Stats
1W - 8L
1,078 SR
Queue Stats
188W - 163L
1,456 Elo+
Solo
Chang'e
Chang'e
FKinthecoffee10
Chang'e
Level 154
God Stats
0W - 1L
1,476 SR
Queue Stats
63W - 46L
1,548 Elo+
Party 1
Horus
Horus
ProtectMcNugget
Horus
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
198W - 182L
1,596 Elo+
Solo
Thanatos
Thanatos
ReflectiveAudio
Thanatos
Level 142
God Stats
8W - 9L
1,739 SR
Queue Stats
167W - 161L
1,533 Elo+
Party 1
Olorun
Olorun
extraMacsauce
Olorun
Level 156
God Stats
18W - 10L
1,821 SR
Queue Stats
107W - 60L
1,581 Elo+
Party 1
Team Averages
Level 119
1,523 SR
1,543 Elo+

VS

Team Averages
Level 136
1,575 SR
1,559 Elo+
Thor
Thor
HJJHTGDRGFDGDT
Thor
Level 126
God Stats
2W - 3L
1,290 SR
Queue Stats
83W - 71L
1,553 Elo+
Solo
Chiron
Chiron
HilltopClassic
Chiron
Level 153
God Stats
3W - 3L
1,465 SR
Queue Stats
55W - 45L
1,562 Elo+
Party 2
Eset
Eset
TheOnlyReasons
Eset
Level 106
God Stats
4W - 0L
1,864 SR
Queue Stats
54W - 41L
1,572 Elo+
Party 2
Sylvanus
Sylvanus
XGrimReaperX108
Sylvanus
Level 144
God Stats
16W - 2L
1,865 SR
Queue Stats
531W - 495L
1,502 Elo+
Solo
Zeus
Zeus
gman0128
Zeus
Level 149
God Stats
5W - 6L
1,389 SR
Queue Stats
462W - 403L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
4,461
343
540
3,077
1,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 1 / 0
7,287
561
7,324
6,798
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 5 / 6
6,157
474
3,841
11,802
8,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
10
1 / 5 / 2
5,572
429
5,693
11,470
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 4 / 2
7,831
602
8,058
9,779
3,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
7,891
607
4,334
8,801
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
3 / 4 / 4
7,404
570
8,868
10,346
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 2 / 7
6,971
536
6,560
9,484
5,414
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
13
3 / 0 / 3
8,292
638
3,549
6,242
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
14
4 / 3 / 4
8,061
620
5,584
5,650
1,507
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
16
17
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
5
1
0
5
W
4
2
2
2.5
W
3
4
4
1.25
L
1
5
6
0.8
L
Thanatos
1
5
2
0.4
W
2
2
7
2.75
W
Sylvanus
3
0
3
4.5
L
4
4
2
1.25
W
Zeus
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,456
Damage
28,895
42,926
Taken
40,523
17,235
Mitigated
15,923
17,690
Healing
12,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
540
163
0
1,057
3,077
1,314
0
1,294
1,783
173
8,159
L
7,324
449
336
2,569
6,798
1,801
0
3,252
3,546
46,906
945
W
4,334
982
0
658
8,801
3,053
0
429
8,332
0
67,056
W
8,868
3,667
469
2,537
10,346
2,951
0
5,913
4,310
0
48,295
L
3,841
2,190
712
3,417
11,802
8,171
0
4,473
7,329
0
8,901
L
Thanatos
5,693
1,446
0
6,307
11,470
2,797
0
2,800
8,670
0
29,550
W
6,560
557
116
2,590
9,484
5,414
0
4,696
4,657
19,627
0
W
Sylvanus
3,549
1,059
520
4,380
6,242
2,998
0
1,253
4,775
40,378
18,050
L
8,058
4,345
120
3,172
9,779
3,152
333
3,534
6,245
61,364
0
W
Zeus
5,584
452
0
1,490
5,650
1,507
504
2,524
2,962
49,003
199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
38,619
282
Minions Killed
420
0
Camps Cleared
0
1,064,122
Distance Traveled
1,199,417
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,461
343
17
1
0
57,202
0
L
Chang'e
7,287
561
92
7
0
254,978
0
W
Thor
7,891
607
114
9
0
292,877
0
W
Chiron
7,404
570
98
8
0
260,434
2
L
Horus
6,157
474
15
1
0
219,547
0
L
Thanatos
5,572
429
52
4
0
266,404
0
W
Eset
6,971
536
12
1
0
227,899
2
W
Sylvanus
8,292
638
100
8
0
216,312
1
L
Olorun
7,831
602
106
8
0
265,991
0
W
Zeus
8,061
620
96
7
0
201,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role