Player Matchup

Nemesis
Nemesis
And-1-Oop
Nemesis
Level 178
God Stats
5W - 5L
1,626 SR
Queue Stats
184W - 169L
1,538 Elo+
Party 1
Vulcan
Vulcan
LoveDoctorLuna
Vulcan
Level 196
God Stats
1W - 1L
1,455 SR
Queue Stats
72W - 58L
1,570 Elo+
Solo
Ymir
Ymir
MoistHandys
Ymir
Level 114
God Stats
20W - 32L
1,518 SR
Queue Stats
327W - 331L
1,521 Elo+
Party 3
Neith
Neith
She Kno Cold
Neith
Level 90
God Stats
16W - 19L
1,505 SR
Queue Stats
309W - 291L
1,517 Elo+
Party 3
Arachne
Arachne
nemo4202
Arachne
Level 22
God Stats
10W - 7L
1,537 SR
Queue Stats
25W - 40L
1,386 Elo+
Party 1
Team Averages
Level 120
1,528 SR
1,506 Elo+

VS

Team Averages
Level 110
1,440 SR
1,515 Elo+
Loki
Loki
Hakkito
Loki
Level 69
God Stats
8W - 4L
1,500 SR
Queue Stats
44W - 52L
1,471 Elo+
Party 2
Shiva
Shiva
WhoseverPower2
Shiva
Level 128
God Stats
25W - 17L
1,526 SR
Queue Stats
230W - 252L
1,521 Elo+
Party 4
Ix Chel
Ix Chel
beanjean14
Ix Chel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 185L
1,549 Elo+
Party 4
Xbalanque
Xbalanque
cargil02
Xbalanque
Level 141
God Stats
0W - 3L
1,176 SR
Queue Stats
151W - 150L
1,526 Elo+
Solo
Ymir
Ymir
spid3rf4te
Ymir
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 59L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
And-1-Oop
Nemesis
14
2 / 0 / 3
7,972
613
6,664
10,430
6,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
1 / 0 / 1
7,638
588
6,611
4,239
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
5 / 0 / 2
7,646
588
5,067
12,736
11,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 7
7,566
582
10,339
9,506
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
nemo4202
Arachne
12
3 / 4 / 1
6,709
516
3,752
11,479
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Hakkito
Loki
12
4 / 0 / 0
6,598
508
5,310
7,056
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 1
6,937
534
5,704
10,703
9,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
beanjean14
Ix Chel
13
0 / 1 / 1
6,941
534
3,181
6,698
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
cargil02
Xbalanque
11
0 / 4 / 3
5,855
450
11,821
8,516
2,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 2
6,119
471
4,662
14,848
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
5
5
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
And-1-Oop
Nemesis
2
0
3
3.5
L
Loki
Hakkito
Loki
4
0
0
4
W
1
0
1
1.5
W
5
0
2
6
W
2
1
7
5.5
L
0
2
1
0.25
L
Ix Chel
beanjean14
Ix Chel
0
1
1
0.5
L
Xbalanque
cargil02
Xbalanque
0
4
3
0.38
W
Arachne
nemo4202
Arachne
3
4
1
0.88
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,433
Damage
30,678
48,390
Taken
47,821
27,305
Mitigated
26,224
17,810
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
And-1-Oop
Nemesis
6,664
3,065
0
4,805
10,430
6,883
0
546
9,850
0
56,150
L
Loki
Hakkito
Loki
5,310
908
0
3,444
7,056
1,871
0
2,074
4,982
0
41,693
W
6,611
243
0
817
4,239
1,400
0
1,153
3,000
67,990
0
W
5,067
340
0
2,104
12,736
11,594
93
2,723
9,963
32,309
1,626
W
10,339
5,711
0
6,453
9,506
3,525
1,278
940
8,566
0
61,718
L
5,704
957
0
2,030
10,703
9,855
0
2,550
8,153
2,607
46,429
L
Ix Chel
beanjean14
Ix Chel
3,181
460
157
1,847
6,698
2,019
0
2,978
3,720
54,031
2,035
L
Xbalanque
cargil02
Xbalanque
11,821
3,722
0
1,283
8,516
2,393
0
466
8,050
0
50,593
W
Arachne
nemo4202
Arachne
3,752
2,033
0
3,631
11,479
3,903
0
2,190
9,197
0
40,288
L
4,662
809
0
1,958
14,848
10,086
0
3,484
11,364
16,099
1,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,531
Gold Earned
32,450
458
Minions Killed
419
0
Camps Cleared
0
1,283,492
Distance Traveled
1,282,129
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,972
613
112
9
0
245,103
0
L
Loki
6,598
508
72
6
0
321,876
0
W
Vulcan
7,638
588
127
10
0
285,648
1
W
Ymir
7,646
588
57
4
0
240,270
3
W
Neith
7,566
582
98
8
0
227,299
0
L
Shiva
6,937
534
97
7
0
254,002
5
L
Ix Chel
6,941
534
131
10
0
248,099
2
L
Xbalanque
5,855
450
96
7
0
224,740
3
W
Arachne
6,709
516
64
5
0
285,172
0
L
Ymir
6,119
471
23
2
0
233,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role