Player Matchup

Medusa
Medusa
 
Medusa
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
MightyRavino
Fenrir
Level 138
God Stats
0W - 3L
1,433 SR
Queue Stats
142W - 130L
1,515 Elo+
Party 2
Janus
Janus
PlayerGameSK959
Janus
Level 68
God Stats
7W - 8L
1,432 SR
Queue Stats
310W - 298L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Sasuke son17
Baron Samedi
Level 101
God Stats
38W - 26L
1,619 SR
Queue Stats
313W - 296L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
lolboy54321
Gilgamesh
Level 69
God Stats
0W - 1L
1,342 SR
Queue Stats
63W - 58L
1,453 Elo+
Solo
Team Averages
Level 111
1,465 SR
1,484 Elo+

VS

Team Averages
Level 102
1,385 SR
1,473 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BrethilS
Guan Yu
Level 98
God Stats
1W - 0L
1,295 SR
Queue Stats
365W - 367L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
DRpipper
Sylvanus
Level 48
God Stats
15W - 8L
1,560 SR
Queue Stats
130W - 108L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
EeYahe
Zhong Kui
Level 115
God Stats
1W - 3L
1,245 SR
Queue Stats
118W - 120L
1,466 Elo+
Party 3
Pele
Pele
HiddenKitten23
Pele
Level 102
God Stats
2W - 1L
1,327 SR
Queue Stats
87W - 94L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 1 / 1
4,901
446
2,559
3,752
881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
10
3 / 5 / 2
5,883
535
4,658
9,223
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 3 / 1
5,147
468
1,725
3,665
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Sasuke son17
Baron Samedi
10
4 / 1 / 0
6,249
568
3,611
6,736
3,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Gilgamesh
lolboy54321
Gilgamesh
10
0 / 2 / 1
6,183
562
3,768
7,564
5,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 3 / 2
5,948
541
1,916
4,573
1,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
BrethilS
Guan Yu
9
0 / 1 / 2
5,175
470
2,004
6,899
5,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Sylvanus
DRpipper
Sylvanus
11
3 / 1 / 1
6,225
566
4,009
6,774
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Zhong Kui
EeYahe
Zhong Kui
11
3 / 2 / 0
6,651
605
5,255
6,053
4,083
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 1 / 2
6,255
569
4,352
7,435
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
8
Kills
12
12
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
1
1.5
W
Neith
 
Neith
2
3
2
1
W
Guan Yu
BrethilS
Guan Yu
0
1
2
1
W
Sylvanus
DRpipper
Sylvanus
3
1
1
3.5
W
Zhong Kui
EeYahe
Zhong Kui
3
2
0
1.5
W
4
1
2
5
L
Fenrir
3
5
2
0.8
L
0
3
1
0.17
L
Baron Samedi
Sasuke son17
Baron Samedi
4
1
0
4
L
Gilgamesh
lolboy54321
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,321
Damage
17,536
30,940
Taken
31,734
14,469
Mitigated
18,111
8,002
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,559
605
0
844
3,752
881
0
1,232
2,520
0
25,365
W
Neith
 
Neith
1,916
1,155
47
884
4,573
1,907
917
883
3,690
0
21,808
W
Guan Yu
BrethilS
Guan Yu
2,004
802
0
1,680
6,899
5,867
0
0
6,400
0
17,941
W
Sylvanus
DRpipper
Sylvanus
4,009
1,787
432
2,204
6,774
3,626
212
1,809
4,965
24,922
8,894
W
Zhong Kui
EeYahe
Zhong Kui
5,255
674
0
3,127
6,053
4,083
1,136
1,620
4,291
38,447
1,474
W
4,352
1,238
0
1,410
7,435
2,628
0
838
6,509
0
50,691
L
Fenrir
4,658
1,668
0
2,771
9,223
3,026
0
2,295
6,928
0
34,815
L
1,725
464
0
280
3,665
917
0
1,654
2,011
21,123
0
L
Baron Samedi
Sasuke son17
Baron Samedi
3,611
453
461
2,488
6,736
3,732
0
3,044
3,692
12,622
0
L
Gilgamesh
lolboy54321
Gilgamesh
3,768
1,242
0
1,158
7,564
5,913
392
621
6,943
0
33,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,363
Gold Earned
30,254
232
Minions Killed
271
0
Camps Cleared
0
940,312
Distance Traveled
1,023,521
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,901
446
39
4
0
172,691
0
W
Neith
5,948
541
34
3
0
173,944
0
W
Guan Yu
5,175
470
27
2
0
194,095
3
W
Sylvanus
6,225
566
58
5
0
198,972
2
W
Zhong Kui
6,651
605
72
7
0
195,052
0
W
Pele
6,255
569
80
7
0
261,458
0
L
Fenrir
5,883
535
62
6
0
222,993
1
L
Janus
5,147
468
46
4
0
160,910
2
L
Baron Samedi
6,249
568
17
2
0
176,397
1
L
Gilgamesh
6,183
562
68
6
0
207,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role