Player Matchup

Nemesis
Nemesis
Platinum I
 
Nemesis
Platinum I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold II
Ancient_Profit
Tiamat
Gold II
Level 145
God Stats
6W - 6L
1,708 SR
Queue Stats
56W - 49L
1,853 MMR
Solo
Surtr
Surtr
Platinum III
SmfStone
Surtr
Platinum III
Level 111
God Stats
20W - 14L
1,638 SR
Queue Stats
58W - 36L
1,967 MMR
Party 2
Horus
Horus
Platinum IV
luck3yjo3
Horus
Platinum IV
Level 159
God Stats
3W - 7L
1,373 SR
Queue Stats
221W - 214L
1,718 MMR
Solo
Heimdallr
Heimdallr
Gold II
papitew369
Heimdallr
Gold II
Level 105
God Stats
72W - 44L
1,688 SR
Queue Stats
91W - 80L
1,700 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,581 SR
1,748 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,719 SR
1,834 MMR
Hachiman
Hachiman
Gold III
CJworlds
Hachiman
Gold III
Level 152
God Stats
13W - 7L
1,602 SR
Queue Stats
99W - 99L
1,490 MMR
Party 1
Olorun
Olorun
Diamond I
ElsujetoOP
Olorun
Diamond I
Level 142
God Stats
56W - 39L
1,784 SR
Queue Stats
455W - 439L
2,268 MMR
Solo
Loki
Loki
Platinum I
Herrera12
Loki
Platinum I
Level 158
God Stats
4W - 1L
1,807 SR
Queue Stats
145W - 133L
1,869 MMR
Solo
Athena
Athena
Gold I
P3RC1VUL
Athena
Gold I
Level 104
God Stats
7W - 7L
1,554 SR
Queue Stats
209W - 225L
1,699 MMR
Party 1
Osiris
Osiris
Platinum IV
Ðevs
Osiris
Platinum IV
Level 156
God Stats
2W - 2L
1,848 SR
Queue Stats
130W - 111L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 2 / 1
5,603
560
2,492
6,250
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 0 / 1
6,448
645
2,077
2,412
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
SmfStone
Surtr
11
5 / 2 / 2
7,085
709
9,714
8,447
4,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
luck3yjo3
Horus
9
1 / 4 / 2
5,459
546
3,080
7,493
5,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
papitew369
Heimdallr
11
1 / 2 / 1
5,673
567
7,584
8,059
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
CharybdisSun WukongAresCu Chulainn

VS

Bans
BacchusAgniMulanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CJworlds
Hachiman
11
1 / 1 / 3
5,697
570
4,825
6,188
1,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
ElsujetoOP
Olorun
11
0 / 3 / 4
5,857
586
2,715
6,584
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
7 / 0 / 1
6,326
633
6,366
5,876
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
P3RC1VUL
Athena
9
1 / 2 / 4
5,758
576
2,387
9,289
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
Ðevs
Osiris
9
1 / 6 / 2
5,925
593
3,892
11,534
7,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
12
Kills
10
10
Deaths
12
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
2
1
1.25
L
3
0
1
3.5
W
Hachiman
CJworlds
Hachiman
1
1
3
2.5
W
Olorun
ElsujetoOP
Olorun
0
3
4
0.67
W
Loki
7
0
1
7.5
W
Athena
P3RC1VUL
Athena
1
2
4
1.5
L
Surtr
SmfStone
Surtr
5
2
2
3
L
Horus
luck3yjo3
Horus
1
4
2
0.5
L
Heimdallr
papitew369
Heimdallr
1
2
1
0.75
W
Osiris
Ðevs
Osiris
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,947
Damage
20,185
32,661
Taken
39,471
15,620
Mitigated
17,938
12,275
Healing
14,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,492
1,256
0
2,782
6,250
2,070
0
1,786
4,464
0
31,743
L
2,077
172
0
1,569
2,412
945
0
886
1,526
41,360
0
W
Hachiman
CJworlds
Hachiman
4,825
2,424
0
2,634
6,188
1,557
0
40
6,148
0
43,482
W
Olorun
ElsujetoOP
Olorun
2,715
1,005
180
2,306
6,584
1,936
0
1,829
4,435
46,818
386
W
Loki
6,366
1,834
0
2,814
5,876
1,516
0
311
5,522
0
34,623
W
Athena
P3RC1VUL
Athena
2,387
184
184
2,973
9,289
5,103
0
140
9,018
12,130
0
L
Surtr
SmfStone
Surtr
9,714
3,792
0
2,921
8,447
4,992
525
704
7,743
1,529
43,317
L
Horus
luck3yjo3
Horus
3,080
1,545
440
1,392
7,493
5,026
46
926
6,567
0
15,307
L
Heimdallr
papitew369
Heimdallr
7,584
5,079
0
3,171
8,059
2,587
0
800
7,259
0
48,340
W
Osiris
Ðevs
Osiris
3,892
1,697
0
3,883
11,534
7,826
0
751
10,092
0
32,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,268
Gold Earned
29,563
330
Minions Killed
296
0
Camps Cleared
0
1,041,765
Distance Traveled
1,104,486
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,603
560
69
7
0
225,379
0
L
Tiamat
6,448
645
87
9
0
198,059
2
W
Hachiman
5,697
570
73
7
0
197,711
4
W
Olorun
5,857
586
93
9
0
197,724
1
W
Loki
6,326
633
49
5
0
276,069
1
W
Athena
5,758
576
16
2
0
242,759
4
L
Surtr
7,085
709
80
8
0
194,402
2
L
Horus
5,459
546
18
2
0
235,182
5
L
Heimdallr
5,673
567
76
8
0
188,743
0
W
Osiris
5,925
593
65
7
0
190,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role