Player Matchup

Ullr
Ullr
Dejay99
Ullr
Level 128
God Stats
1W - 1L
1,221 SR
Queue Stats
34W - 34L
1,605 Elo+
Solo
Ix Chel
Ix Chel
FramedTax64858
Ix Chel
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 190L
1,500 Elo+
Solo
Hun Batz
Hun Batz
NocturneLion
Hun Batz
Level 157
God Stats
16W - 11L
1,375 SR
Queue Stats
778W - 854L
1,496 Elo+
Solo
Anhur
Anhur
comicboi16
Anhur
Level 122
God Stats
3W - 7L
1,303 SR
Queue Stats
285W - 274L
1,522 Elo+
Solo
Neith
Neith
descabeludo5ever
Neith
Level 143
God Stats
12W - 9L
1,276 SR
Queue Stats
578W - 611L
1,456 Elo+
Solo
Team Averages
Level 134
1,335 SR
1,516 Elo+

VS

Team Averages
Level 95
1,515 SR
1,510 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BootyHunter103
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,475 Elo+
Party 1
Rama
Rama
Coxy23
Rama
Level 158
God Stats
3W - 1L
1,602 SR
Queue Stats
42W - 51L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
SashimiCroissant
Gilgamesh
Level 66
God Stats
1W - 2L
1,475 SR
Queue Stats
62W - 43L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
moelestorr
Danzaburou
Level 84
God Stats
4W - 3L
1,497 SR
Queue Stats
56W - 73L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dejay99
Ullr
15
1 / 1 / 2
7,549
686
8,258
6,898
2,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 1 / 5
8,097
736
6,909
7,950
3,162
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
NocturneLion
Hun Batz
13
2 / 3 / 1
8,305
755
5,667
6,451
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anhur
14
0 / 3 / 4
7,343
668
9,241
7,770
2,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
5 / 5 / 0
7,938
722
12,782
10,075
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 1 / 12
8,473
770
5,294
12,563
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 2 / 7
7,625
693
4,571
9,955
2,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rama
Coxy23
Rama
14
5 / 3 / 5
8,664
788
7,676
8,196
2,655
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
14
1 / 1 / 10
8,091
736
11,737
13,877
13,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
moelestorr
Danzaburou
15
5 / 2 / 6
8,663
788
7,103
8,129
2,995
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
9
Kills
13
13
Deaths
9
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
12
7
W
1
2
7
2.25
W
Rama
Coxy23
Rama
5
3
5
2.5
L
Ullr
Dejay99
Ullr
1
1
2
2
L
1
1
5
3.5
L
Hun Batz
NocturneLion
Hun Batz
2
3
1
0.83
W
Gilgamesh
1
1
10
6
L
Anhur
0
3
4
0.67
L
5
5
0
1
W
Danzaburou
moelestorr
Danzaburou
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,857
Damage
36,381
39,144
Taken
52,720
15,434
Mitigated
31,302
13,052
Healing
28,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,294
2,227
1,623
3,157
12,563
9,522
53
1,665
10,898
10,238
0
W
4,571
245
11,050
5,538
9,955
2,459
0
670
9,285
13,215
784
W
Rama
Coxy23
Rama
7,676
5,186
531
309
8,196
2,655
19
634
7,562
0
19,356
L
Ullr
Dejay99
Ullr
8,258
577
661
1,617
6,898
2,570
0
1,155
5,468
0
17,187
L
6,909
736
4,509
2,713
7,950
3,162
0
2,475
5,392
20,011
0
L
Hun Batz
NocturneLion
Hun Batz
5,667
234
67
970
6,451
3,004
0
1,247
5,073
0
19,643
W
Gilgamesh
11,737
2,112
1,097
2,142
13,877
13,671
0
3,027
10,850
0
21,207
L
Anhur
9,241
3,097
0
1,039
7,770
2,687
0
2,379
5,231
0
16,447
L
12,782
2,348
368
1,108
10,075
4,011
0
2,456
7,336
0
23,668
W
Danzaburou
moelestorr
Danzaburou
7,103
1,157
1,153
2,042
8,129
2,995
0
913
7,216
0
20,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,232
Gold Earned
41,516
124
Minions Killed
107
0
Camps Cleared
0
956,805
Distance Traveled
1,059,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,473
770
15
1
0
231,803
0
W
Chang'e
7,625
693
16
1
0
240,441
0
W
Rama
8,664
788
35
3
0
165,810
0
L
Ullr
7,549
686
22
2
0
218,914
0
L
Ix Chel
8,097
736
36
3
0
215,699
0
L
Hun Batz
8,305
755
25
2
0
167,326
0
W
Gilgamesh
8,091
736
19
2
0
231,726
0
L
Anhur
7,343
668
16
1
0
194,261
0
L
Neith
7,938
722
25
2
0
160,605
0
W
Danzaburou
8,663
788
22
2
0
189,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role