Player Matchup

Serqet
Serqet
DarkShadeXZero
Serqet
Level 124
God Stats
0W - 3L
1,297 SR
Queue Stats
145W - 158L
1,467 Elo+
Solo
Anhur
Anhur
DougieFresco907
Anhur
Level 108
God Stats
0W - 2L
1,276 SR
Queue Stats
64W - 82L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kiliana
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 83L
1,471 Elo+
Solo
Chiron
Chiron
SuckxITxTrebeck
Chiron
Level 142
God Stats
3W - 6L
1,297 SR
Queue Stats
83W - 105L
1,470 Elo+
Solo
Bakasura
Bakasura
xWGxMcLovins
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 150L
1,441 Elo+
Solo
Team Averages
Level 126
1,374 SR
1,457 Elo+

VS

Team Averages
Level 79
1,424 SR
1,474 Elo+
Surtr
Surtr
DDoubleflat
Surtr
Level 17
God Stats
1W - 1L
1,478 SR
Queue Stats
8W - 20L
1,322 Elo+
Party 1
Chiron
Chiron
Guadanapepe
Chiron
Level 126
God Stats
3W - 3L
1,405 SR
Queue Stats
358W - 335L
1,531 Elo+
Solo
Apollo
Apollo
JaidedTiger
Apollo
Level 64
God Stats
1W - 3L
1,106 SR
Queue Stats
97W - 92L
1,552 Elo+
Party 1
Erlang Shen
Erlang Shen
LunaCrow
Erlang Shen
Level 27
God Stats
7W - 4L
1,834 SR
Queue Stats
228W - 284L
1,450 Elo+
Party 1
Xing Tian
Xing Tian
Orion2150
Xing Tian
Level 159
God Stats
1W - 1L
1,296 SR
Queue Stats
203W - 199L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
8,512
709
6,622
11,960
14,765
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 4 / 9
8,588
716
8,665
10,205
3,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Kiliana
Morgan Le Fay
15
4 / 4 / 6
8,543
712
14,641
8,689
3,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 7
8,997
750
15,240
12,345
4,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
xWGxMcLovins
Bakasura
13
3 / 8 / 2
8,700
725
7,299
12,426
7,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 19
9,724
810
7,617
17,382
15,562
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
19
12 / 2 / 8
11,489
957
16,427
10,057
4,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
17
7 / 4 / 14
10,338
862
12,639
11,225
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Erlang Shen
LunaCrow
Erlang Shen
14
2 / 3 / 9
8,649
721
3,182
12,066
7,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Orion2150
Xing Tian
15
2 / 3 / 18
10,286
857
9,793
16,963
15,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
92
16
Kills
24
24
Deaths
16
28
Assists
68
Player
Kills
Deaths
Assists
KDA
W
1
4
19
2.63
L
3
4
4
1.25
L
1
4
9
1.38
W
Chiron
12
2
8
8
W
Apollo
7
4
14
3.5
L
Morgan Le Fay
Kiliana
Morgan Le Fay
4
4
6
1.75
W
Erlang Shen
LunaCrow
Erlang Shen
2
3
9
2.17
W
Xing Tian
Orion2150
Xing Tian
2
3
18
3.67
L
5
4
7
2.13
L
Bakasura
xWGxMcLovins
Bakasura
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,467
Damage
49,658
55,625
Taken
67,693
33,709
Mitigated
47,562
15,482
Healing
24,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,617
1,154
829
3,394
17,382
15,562
431
4,130
12,809
4,287
10,652
L
6,622
1,058
495
571
11,960
14,765
44
3,297
8,359
0
9,750
L
8,665
2,978
1,197
2,679
10,205
3,612
260
2,472
7,694
0
20,619
W
Chiron
16,427
6,093
1,695
3,538
10,057
4,016
2,685
2,370
7,325
0
44,006
W
Apollo
12,639
5,287
1,764
3,023
11,225
4,603
2,837
2,296
8,739
0
28,445
L
Morgan Le Fay
Kiliana
Morgan Le Fay
14,641
1,010
293
597
8,689
3,598
208
1,672
6,975
27,223
601
W
Erlang Shen
LunaCrow
Erlang Shen
3,182
1,062
568
2,470
12,066
7,906
114
1,027
10,330
0
9,344
W
Xing Tian
Orion2150
Xing Tian
9,793
292
3,109
4,198
16,963
15,475
774
4,445
11,705
18,569
0
L
15,240
3,369
2,347
4,887
12,345
4,512
0
3,317
8,881
0
31,312
L
Bakasura
xWGxMcLovins
Bakasura
7,299
4,237
489
1,927
12,426
7,222
0
1,991
10,251
0
10,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,340
Gold Earned
50,486
127
Minions Killed
122
0
Camps Cleared
0
982,750
Distance Traveled
1,084,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,724
810
9
1
0
211,886
0
L
Serqet
8,512
709
10
1
0
197,980
0
L
Anhur
8,588
716
31
3
0
192,836
0
W
Chiron
11,489
957
62
5
0
197,084
0
W
Apollo
10,338
862
34
3
0
215,421
0
L
Morgan Le Fay
8,543
712
29
2
0
204,172
0
W
Erlang Shen
8,649
721
9
1
0
234,949
0
W
Xing Tian
10,286
857
8
1
0
225,091
0
L
Chiron
8,997
750
35
3
0
186,885
0
L
Bakasura
8,700
725
22
2
0
200,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role