Player Matchup

Charybdis
Charybdis
Gold I
 
Charybdis
Gold I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
DurtyGuNz
Ao Kuang
Gold III
Level 174
God Stats
3W - 3L
1,620 SR
Queue Stats
176W - 175L
1,388 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
JOSUEDOBLEA
Sun Wukong
Gold IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
441W - 440L
1,582 MMR
Solo
Artio
Artio
Gold III
NSY Kiztune
Artio
Gold III
Level 105
God Stats
0W - 1L
1,727 SR
Queue Stats
201W - 206L
1,501 MMR
Solo
Ix Chel
Ix Chel
Platinum V
currahee28c
Ix Chel
Platinum V
Level 120
God Stats
1W - 2L
1,782 SR
Queue Stats
57W - 48L
1,604 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,626 SR
1,515 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 167
1,474 SR
1,555 MMR
Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold II
 
Horus
Gold II
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold I
BlueRomantic
Kukulkan
Gold I
Level 159
God Stats
6W - 2L
1,526 SR
Queue Stats
85W - 85L
1,595 MMR
Solo
Hercules
Hercules
Gold I
DSONIC2000
Hercules
Gold I
Level 159
God Stats
1W - 1L
1,373 SR
Queue Stats
72W - 67L
1,655 MMR
Solo
Serqet
Serqet
Gold II
diversity186
Serqet
Gold II
Level 137
God Stats
1W - 1L
1,471 SR
Queue Stats
352W - 356L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
3
0 / 2 / 0
2,666
533
1,242
2,623
383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
DurtyGuNz
Ao Kuang
6
1 / 2 / 0
3,255
651
1,659
3,913
829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
JOSUEDOBLEA
Sun Wukong
6
0 / 0 / 0
3,456
691
2,116
3,162
908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 1 / 0
3,144
629
921
3,784
1,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
currahee28c
Ix Chel
7
0 / 0 / 0
3,636
727
1,398
1,416
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
Cu ChulainnMedusaAgniOdin

VS

Bans
AresLancelotThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
1 / 0 / 1
3,789
758
1,768
2,167
496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
 
Horus
5
0 / 0 / 1
3,478
696
1,661
2,692
1,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kukulkan
BlueRomantic
Kukulkan
6
0 / 0 / 1
3,537
707
325
1,612
434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
DSONIC2000
Hercules
5
0 / 1 / 1
3,163
633
1,257
3,746
2,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
6
3 / 0 / 1
3,564
713
1,932
3,205
961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
4
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
W
Danzaburou
 
Danzaburou
1
0
1
1.5
W
Horus
 
Horus
0
0
1
0.5
W
Kukulkan
BlueRomantic
Kukulkan
0
0
1
0.5
W
Hercules
DSONIC2000
Hercules
0
1
1
0.5
L
Ao Kuang
DurtyGuNz
Ao Kuang
1
2
0
0.5
L
Sun Wukong
JOSUEDOBLEA
Sun Wukong
0
0
0
0
L
0
1
0
0
L
Ix Chel
currahee28c
Ix Chel
0
0
0
0
W
Serqet
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,336
Damage
6,943
14,898
Taken
13,422
4,362
Mitigated
5,111
5,096
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,242
859
0
437
2,623
383
0
0
2,623
0
7,873
W
Danzaburou
 
Danzaburou
1,768
848
0
1,673
2,167
496
0
424
1,710
0
20,386
W
Horus
 
Horus
1,661
710
160
1,765
2,692
1,074
0
330
2,228
0
8,148
W
Kukulkan
BlueRomantic
Kukulkan
325
0
0
569
1,612
434
0
1,201
411
17,347
0
W
Hercules
DSONIC2000
Hercules
1,257
271
0
1,719
3,746
2,146
0
645
3,101
0
10,800
L
Ao Kuang
DurtyGuNz
Ao Kuang
1,659
380
0
1,699
3,913
829
0
106
3,771
12,475
0
L
Sun Wukong
JOSUEDOBLEA
Sun Wukong
2,116
570
0
950
3,162
908
0
0
3,020
0
19,344
L
921
32
80
1,351
3,784
1,923
0
0
3,784
11,962
0
L
Ix Chel
currahee28c
Ix Chel
1,398
280
50
529
1,416
319
0
219
1,197
19,176
326
W
Serqet
1,932
349
0
948
3,205
961
0
1,211
1,994
0
12,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,157
Gold Earned
17,531
138
Minions Killed
141
0
Camps Cleared
0
488,778
Distance Traveled
531,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
2,666
533
11
2
0
68,967
0
W
Danzaburou
3,789
758
41
8
0
93,127
0
W
Horus
3,478
696
10
2
0
108,075
0
W
Kukulkan
3,537
707
43
9
0
94,788
0
W
Hercules
3,163
633
23
5
0
106,566
0
L
Ao Kuang
3,255
651
32
6
0
102,419
0
L
Sun Wukong
3,456
691
26
5
0
106,756
0
L
Artio
3,144
629
23
5
0
109,350
0
L
Ix Chel
3,636
727
46
9
0
101,286
0
W
Serqet
3,564
713
24
5
0
128,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role