Player Matchup

Loki
Loki
Burndum
Loki
Level 105
God Stats
2W - 1L
1,594 SR
Queue Stats
34W - 19L
1,661 Elo+
Party 4
Agni
Agni
GodlyRare
Agni
Level 124
God Stats
5W - 2L
1,766 SR
Queue Stats
38W - 18L
1,678 Elo+
Party 4
Raijin
Raijin
IcyStorm15
Raijin
Level 147
God Stats
33W - 18L
1,646 SR
Queue Stats
278W - 255L
1,577 Elo+
Party 1
Anhur
Anhur
JimLahey37
Anhur
Level 152
God Stats
3W - 5L
1,221 SR
Queue Stats
163W - 140L
1,627 Elo+
Party 1
Bacchus
Bacchus
SENSF4N
Bacchus
Level 129
God Stats
3W - 2L
1,700 SR
Queue Stats
87W - 86L
1,558 Elo+
Party 1
Team Averages
Level 131
1,586 SR
1,620 Elo+

VS

Team Averages
Level 129
1,509 SR
1,567 Elo+
Ne Zha
Ne Zha
GlockG22foryou
Ne Zha
Level 124
God Stats
7W - 6L
1,281 SR
Queue Stats
19W - 31L
1,440 Elo+
Party 2
Bacchus
Bacchus
Muffled Legend
Bacchus
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 21L
1,647 Elo+
Party 3
Surtr
Surtr
ReuKnight
Surtr
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
186W - 161L
1,579 Elo+
Solo
Medusa
Medusa
SamAthena
Medusa
Level 82
God Stats
13W - 20L
1,458 SR
Queue Stats
56W - 65L
1,529 Elo+
Party 2
Agni
Agni
xiFates
Agni
Level 156
God Stats
2W - 0L
1,808 SR
Queue Stats
43W - 26L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Burndum
Loki
9
0 / 3 / 1
4,955
496
2,474
7,289
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
10
0 / 5 / 0
5,398
540
2,663
5,930
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
IcyStorm15
Raijin
8
0 / 3 / 0
5,115
512
3,369
7,270
2,130
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Anhur
11
2 / 0 / 0
5,668
567
2,556
5,005
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
SENSF4N
Bacchus
8
0 / 1 / 1
4,997
500
2,649
6,979
5,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,108
611
5,251
6,887
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 2
5,541
554
2,366
5,845
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
ReuKnight
Surtr
11
4 / 0 / 0
6,546
655
5,108
8,673
5,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
SamAthena
Medusa
10
0 / 2 / 0
5,657
566
3,147
5,470
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
xiFates
Agni
12
2 / 0 / 5
6,781
678
4,767
3,624
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
Burndum
Loki
0
3
1
0.17
W
5
0
2
6
L
Agni
0
5
0
0
L
Raijin
IcyStorm15
Raijin
0
3
0
0
L
Anhur
2
0
0
2
W
1
0
2
2
W
Surtr
ReuKnight
Surtr
4
0
0
4
L
Bacchus
SENSF4N
Bacchus
0
1
1
0.5
W
Medusa
SamAthena
Medusa
0
2
0
0
W
Agni
xiFates
Agni
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,711
Damage
20,639
32,473
Taken
30,499
12,745
Mitigated
14,132
11,126
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Burndum
Loki
2,474
1,317
0
3,631
7,289
1,803
0
911
6,364
0
34,230
W
5,251
1,995
0
2,463
6,887
2,449
162
1,388
5,391
0
41,036
L
Agni
2,663
203
0
438
5,930
1,726
0
2,344
3,222
33,653
527
L
Raijin
IcyStorm15
Raijin
3,369
673
0
2,344
7,270
2,130
0
1,509
5,713
31,876
741
L
Anhur
2,556
966
0
2,838
5,005
1,446
0
396
4,609
0
36,248
W
2,366
326
0
2,789
5,845
4,243
0
1,421
4,377
14,166
0
W
Surtr
ReuKnight
Surtr
5,108
1,381
0
4,082
8,673
5,077
634
2,959
5,714
2,441
38,156
L
Bacchus
SENSF4N
Bacchus
2,649
264
0
1,875
6,979
5,640
0
2,331
4,541
13,303
0
W
Medusa
SamAthena
Medusa
3,147
1,415
0
2,179
5,470
1,427
900
648
4,822
0
43,692
W
Agni
xiFates
Agni
4,767
548
0
1,829
3,624
936
0
1,725
1,687
44,927
1,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,133
Gold Earned
30,633
294
Minions Killed
327
0
Camps Cleared
0
1,006,519
Distance Traveled
1,056,645
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,955
496
67
7
0
230,243
0
W
Ne Zha
6,108
611
72
7
0
249,784
3
L
Agni
5,398
540
82
8
0
205,867
3
L
Raijin
5,115
512
59
6
0
172,952
2
L
Anhur
5,668
567
67
7
0
183,470
4
W
Bacchus
5,541
554
20
2
0
209,660
2
W
Surtr
6,546
655
66
7
0
184,816
0
L
Bacchus
4,997
500
19
2
0
213,987
3
W
Medusa
5,657
566
74
7
0
199,960
3
W
Agni
6,781
678
95
10
0
212,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role