Player Matchup

Surtr
Surtr
BaronBlackk
Surtr
Level 103
God Stats
7W - 4L
1,584 SR
Queue Stats
15W - 17L
1,348 Elo+
Solo
Sobek
Sobek
EchoesOfDust
Sobek
Level 211
God Stats
1W - 3L
1,248 SR
Queue Stats
313W - 318L
1,454 Elo+
Solo
Apollo
Apollo
ExpiredFanta
Apollo
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 78L
1,389 Elo+
Party 1
Da Ji
Da Ji
Pry Boys
Da Ji
Level 86
God Stats
5W - 1L
1,500 SR
Queue Stats
79W - 87L
1,389 Elo+
Party 1
Chang'e
Chang'e
Takodachi
Chang'e
Level 103
God Stats
22W - 13L
1,713 SR
Queue Stats
111W - 113L
1,548 Elo+
Solo
Team Averages
Level 120
1,509 SR
1,426 Elo+

VS

Team Averages
Level 94
1,525 SR
1,390 Elo+
Sol
Sol
JakeTheSnake9032
Sol
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,388 Elo+
Solo
Charybdis
Charybdis
TeezDaJuiceGawd
Charybdis
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 46L
1,371 Elo+
Party 2
Ganesha
Ganesha
TheQuackenbush
Ganesha
Level 88
God Stats
5W - 11L
1,364 SR
Queue Stats
13W - 23L
1,368 Elo+
Party 2
Chaac
Chaac
burnroot
Chaac
Level 105
God Stats
1W - 1L
1,752 SR
Queue Stats
33W - 44L
1,439 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xanaxjr
Tsukuyomi
Level 76
God Stats
2W - 5L
1,508 SR
Queue Stats
35W - 52L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,913
591
5,144
6,048
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
1 / 0 / 5
5,643
564
4,907
7,351
5,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
10
1 / 0 / 4
5,699
570
2,475
1,904
695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Pry Boys
Da Ji
11
5 / 0 / 3
6,120
612
5,062
5,905
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Takodachi
Chang'e
11
5 / 2 / 0
6,528
653
4,942
5,747
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,058
506
2,138
5,558
1,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
TeezDaJuiceGawd
Charybdis
8
0 / 2 / 0
4,670
467
2,626
5,036
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

7
0 / 2 / 0
4,700
470
1,761
7,525
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
burnroot
Chaac
8
0 / 4 / 1
5,056
506
3,111
7,930
3,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
xanaxjr
Tsukuyomi
9
2 / 4 / 0
5,185
519
3,138
7,599
2,319
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
2
3
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
1
0
5
3.5
W
Apollo
1
0
4
3
L
0
3
1
0.17
W
Da Ji
Pry Boys
Da Ji
5
0
3
6.5
W
Chang'e
Takodachi
Chang'e
5
2
0
2.5
L
Charybdis
TeezDaJuiceGawd
Charybdis
0
2
0
0
L
0
2
0
0
L
Chaac
burnroot
Chaac
0
4
1
0.13
L
Tsukuyomi
xanaxjr
Tsukuyomi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,530
Damage
12,774
26,955
Taken
33,648
15,034
Mitigated
12,549
9,243
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,144
2,179
0
2,062
6,048
4,811
52
0
5,721
724
29,679
W
4,907
312
0
3,352
7,351
5,485
0
1,078
6,231
20,226
1,553
W
Apollo
2,475
1,489
0
465
1,904
695
0
199
1,663
0
35,588
L
2,138
923
0
2,563
5,558
1,617
0
3,273
2,285
27,402
3,385
W
Da Ji
Pry Boys
Da Ji
5,062
812
0
707
5,905
2,432
0
593
5,312
0
46,314
W
Chang'e
Takodachi
Chang'e
4,942
117
146
2,511
5,747
1,611
0
1,855
3,892
37,814
1,064
L
Charybdis
TeezDaJuiceGawd
Charybdis
2,626
1,439
0
1,767
5,036
1,336
0
1,327
3,709
0
26,444
L
1,761
199
0
1,264
7,525
3,631
0
1,861
5,664
9,307
0
L
Chaac
burnroot
Chaac
3,111
873
0
2,672
7,930
3,646
0
728
6,771
0
25,904
L
Tsukuyomi
xanaxjr
Tsukuyomi
3,138
880
0
1,336
7,599
2,319
34
2,359
5,196
0
28,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,903
Gold Earned
24,669
309
Minions Killed
229
0
Camps Cleared
0
1,034,244
Distance Traveled
961,335
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,913
591
57
6
0
197,920
0
W
Sobek
5,643
564
19
2
0
199,612
4
W
Apollo
5,699
570
77
8
0
189,315
0
L
Sol
5,058
506
59
6
0
191,097
0
W
Da Ji
6,120
612
81
8
0
237,132
0
W
Chang'e
6,528
653
75
8
0
210,265
3
L
Charybdis
4,670
467
68
7
0
192,213
0
L
Ganesha
4,700
470
2
0
0
192,052
4
L
Chaac
5,056
506
50
5
0
182,218
1
L
Tsukuyomi
5,185
519
50
5
0
203,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role