Player Matchup

Arachne
Arachne
Angels03
Arachne
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 74L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
SilentAngel00
Guan Yu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 148L
1,592 Elo+
Solo
King Arthur
King Arthur
iloveganja0906
King Arthur
Level 29
God Stats
1W - 3L
1,435 SR
Queue Stats
102W - 103L
1,487 Elo+
Party 1
Chernobog
Chernobog
noreportplease10
Chernobog
Level 89
God Stats
2W - 2L
1,528 SR
Queue Stats
123W - 136L
1,468 Elo+
Party 1
Neith
Neith
sputnikss
Neith
Level 158
God Stats
6W - 3L
1,527 SR
Queue Stats
305W - 291L
1,541 Elo+
Party 1
Team Averages
Level 109
1,498 SR
1,516 Elo+

VS

Team Averages
Level 113
1,571 SR
1,529 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DiddleBob
Ra
Level 75
God Stats
26W - 18L
1,500 SR
Queue Stats
389W - 344L
1,519 Elo+
Solo
Thor
Thor
MorMexx
Thor
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,502 Elo+
Solo
Atlas
Atlas
ThroughTheRealm
Atlas
Level 100
God Stats
7W - 3L
1,731 SR
Queue Stats
77W - 86L
1,557 Elo+
Solo
Medusa
Medusa
ratameadaa
Medusa
Level 70
God Stats
26W - 20L
1,624 SR
Queue Stats
95W - 89L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Angels03
Arachne
9
0 / 3 / 0
5,041
458
2,472
10,514
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
10
0 / 3 / 0
5,438
494
4,444
10,120
7,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
iloveganja0906
King Arthur
8
0 / 4 / 0
4,525
411
4,445
9,263
4,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
10
0 / 3 / 0
5,458
496
2,672
7,730
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
sputnikss
Neith
11
1 / 2 / 0
5,959
542
5,245
6,233
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 0 / 6
6,924
629
2,220
5,475
2,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 0 / 3
6,948
632
6,799
3,748
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
MorMexx
Thor
11
3 / 0 / 2
6,954
632
5,531
8,254
5,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 0 / 3
6,162
560
3,641
8,012
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ratameadaa
Medusa
13
6 / 1 / 2
7,439
676
11,145
8,739
3,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
15
15
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
6
5
L
Arachne
Angels03
Arachne
0
3
0
0
W
3
0
3
4.5
W
Thor
MorMexx
Thor
3
0
2
4
L
Guan Yu
0
3
0
0
W
1
0
3
2.5
L
King Arthur
iloveganja0906
King Arthur
0
4
0
0
L
Chernobog
0
3
0
0
W
Medusa
ratameadaa
Medusa
6
1
2
7
L
Neith
sputnikss
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,278
Damage
29,336
43,860
Taken
34,228
19,909
Mitigated
16,501
11,932
Healing
15,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,220
370
3,035
3,819
5,475
2,616
491
0
5,475
19,310
958
L
Arachne
Angels03
Arachne
2,472
1,014
0
2,420
10,514
3,505
0
2,456
7,928
0
27,417
W
6,799
515
720
1,347
3,748
1,393
490
0
3,707
52,324
913
W
Thor
MorMexx
Thor
5,531
1,169
0
2,247
8,254
5,659
0
0
7,616
0
44,873
L
Guan Yu
4,444
501
40
4,897
10,120
7,723
0
1,830
8,161
0
31,492
W
3,641
855
0
2,782
8,012
3,480
0
0
7,899
35,456
2,108
L
King Arthur
iloveganja0906
King Arthur
4,445
704
0
710
9,263
4,487
0
3,677
5,373
0
19,972
L
Chernobog
2,672
2,012
0
1,545
7,730
2,460
0
1,107
6,552
0
36,929
W
Medusa
ratameadaa
Medusa
11,145
4,476
0
1,670
8,739
3,353
800
0
8,739
0
64,781
L
Neith
sputnikss
Neith
5,245
1,687
0
2,320
6,233
1,734
0
2,613
3,367
0
43,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,421
Gold Earned
34,427
311
Minions Killed
422
0
Camps Cleared
0
1,139,729
Distance Traveled
1,142,039
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,924
629
46
4
0
217,298
2
L
Arachne
5,041
458
58
5
0
235,766
0
W
Ra
6,948
632
101
9
0
256,484
1
W
Thor
6,954
632
86
8
0
208,711
0
L
Guan Yu
5,438
494
59
5
0
229,399
0
W
Atlas
6,162
560
71
6
0
243,350
0
L
King Arthur
4,525
411
33
3
0
245,167
1
L
Chernobog
5,458
496
78
7
0
223,088
2
W
Medusa
7,439
676
118
11
0
216,196
3
L
Neith
5,959
542
83
8
0
206,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role