Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Ajax1869
Sun Wukong
Level 113
God Stats
3W - 3L
1,744 SR
Queue Stats
88W - 76L
1,488 Elo+
Solo
Izanami
Izanami
Asami_Lilith_267
Izanami
Level 88
God Stats
15W - 9L
1,530 SR
Queue Stats
153W - 159L
1,374 Elo+
Party 1
Geb
Geb
MightyRavino
Geb
Level 138
God Stats
4W - 2L
1,708 SR
Queue Stats
141W - 130L
1,493 Elo+
Party 3
Anubis
Anubis
NonOf_urConcern
Anubis
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
165W - 176L
1,366 Elo+
Party 1
Team Averages
Level 128
1,597 SR
1,444 Elo+

VS

Team Averages
Level 95
1,585 SR
1,496 Elo+
Ishtar
Ishtar
ChiefJ3
Ishtar
Level 108
God Stats
3W - 6L
1,466 SR
Queue Stats
78W - 72L
1,499 Elo+
Party 2
Vulcan
Vulcan
Fpeanutbutter
Vulcan
Level 122
God Stats
5W - 9L
1,874 SR
Queue Stats
486W - 483L
1,532 Elo+
Solo
Ares
Ares
Vortexxity
Ares
Level 115
God Stats
1W - 1L
1,639 SR
Queue Stats
75W - 60L
1,526 Elo+
Party 2
Arachne
Arachne
gF-Senju
Arachne
Level 48
God Stats
2W - 3L
1,521 SR
Queue Stats
166W - 166L
1,400 Elo+
Solo
Erlang Shen
Erlang Shen
micharoy
Erlang Shen
Level 80
God Stats
2W - 3L
1,425 SR
Queue Stats
81W - 66L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
3 / 2 / 7
8,405
525
3,776
8,489
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Ajax1869
Sun Wukong
16
10 / 0 / 2
9,560
598
9,220
10,617
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 0 / 4
8,992
562
4,920
6,524
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 9
7,292
456
5,299
16,658
13,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 1 / 3
9,289
581
8,490
7,485
3,382
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ChiefJ3
Ishtar
13
1 / 2 / 1
7,483
468
5,814
9,848
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
3 / 5 / 2
7,210
451
8,975
6,713
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 3
7,314
457
8,366
13,314
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
gF-Senju
Arachne
9
2 / 4 / 1
6,402
400
3,601
9,997
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
micharoy
Erlang Shen
14
0 / 2 / 1
7,730
483
3,734
13,084
7,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
17
Kills
7
7
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
2
7
3.25
W
Sun Wukong
Ajax1869
Sun Wukong
10
0
2
11
W
2
0
4
4
L
Ishtar
ChiefJ3
Ishtar
1
2
1
0.75
L
3
5
2
0.8
W
0
4
9
1.13
W
2
1
3
3.5
L
1
4
3
0.63
L
Arachne
gF-Senju
Arachne
2
4
1
0.63
L
Erlang Shen
micharoy
Erlang Shen
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,705
Damage
30,490
49,773
Taken
52,956
26,669
Mitigated
26,733
16,894
Healing
13,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,776
161
2,236
3,593
8,489
2,896
162
4,422
4,067
54,853
134
W
Sun Wukong
Ajax1869
Sun Wukong
9,220
2,347
0
1,130
10,617
5,092
192
2,481
8,136
0
75,853
W
4,920
3,249
0
3,009
6,524
2,248
443
1,250
5,274
0
64,263
L
Ishtar
ChiefJ3
Ishtar
5,814
2,018
0
4,240
9,848
3,446
0
1,215
8,633
0
56,963
L
8,975
119
0
0
6,713
2,118
0
2,127
4,586
41,216
557
W
5,299
1,038
0
2,106
16,658
13,051
45
8,625
8,033
16,900
0
W
8,490
366
0
4,820
7,485
3,382
0
406
7,079
65,308
2,247
L
8,366
161
0
2,153
13,314
10,159
0
4,909
8,405
28,735
0
L
Arachne
gF-Senju
Arachne
3,601
2,801
0
2,020
9,997
3,273
0
3,344
6,653
0
30,845
L
Erlang Shen
micharoy
Erlang Shen
3,734
2,022
0
4,848
13,084
7,737
0
5,815
7,269
0
47,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,538
Gold Earned
36,139
505
Minions Killed
318
0
Camps Cleared
0
1,616,279
Distance Traveled
1,411,303
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,405
525
107
7
0
348,957
0
W
Sun Wukong
9,560
598
109
7
0
346,083
3
W
Izanami
8,992
562
123
8
0
307,195
7
L
Ishtar
7,483
468
88
6
0
251,230
0
L
Vulcan
7,210
451
66
4
0
307,878
0
W
Geb
7,292
456
20
1
0
341,805
0
W
Anubis
9,289
581
146
9
0
272,239
0
L
Ares
7,314
457
34
2
0
283,796
3
L
Arachne
6,402
400
51
3
0
259,545
0
L
Erlang Shen
7,730
483
79
5
0
308,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role