Player Matchup

Cernunnos
Cernunnos
AreUStuckStepSis
Cernunnos
Level 156
God Stats
4W - 5L
1,534 SR
Queue Stats
122W - 107L
1,494 Elo+
Party 2
Sobek
Sobek
Eugeneeee
Sobek
Level 203
God Stats
3W - 2L
1,392 SR
Queue Stats
110W - 106L
1,483 Elo+
Party 2
Anubis
Anubis
GankLeftLanePlz
Anubis
Level 48
God Stats
15W - 8L
1,700 SR
Queue Stats
55W - 57L
1,524 Elo+
Solo
Arachne
Arachne
Kaiixen
Arachne
Level 76
God Stats
9W - 6L
1,683 SR
Queue Stats
73W - 59L
1,510 Elo+
Party 2
Chang'e
Chang'e
aRealCatBoy
Chang'e
Level 117
God Stats
7W - 5L
1,641 SR
Queue Stats
34W - 39L
1,511 Elo+
Party 2
Team Averages
Level 120
1,590 SR
1,504 Elo+

VS

Team Averages
Level 121
1,532 SR
1,525 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
And-1-Oop
Loki
Level 178
God Stats
3W - 5L
1,501 SR
Queue Stats
184W - 169L
1,562 Elo+
Party 3
Ah Puch
Ah Puch
IcyStorm15
Ah Puch
Level 147
God Stats
23W - 17L
1,610 SR
Queue Stats
353W - 333L
1,590 Elo+
Party 1
Neith
Neith
SENSF4N
Neith
Level 129
God Stats
17W - 12L
1,589 SR
Queue Stats
119W - 108L
1,571 Elo+
Party 1
Poseidon
Poseidon
nemo4202
Poseidon
Level 22
God Stats
1W - 3L
1,459 SR
Queue Stats
25W - 40L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
15
6 / 0 / 2
8,899
636
12,198
8,377
3,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Eugeneeee
Sobek
11
0 / 2 / 5
6,895
493
3,800
11,590
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 4 / 0
7,876
563
9,021
9,384
4,100
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Kaiixen
Arachne
12
2 / 2 / 1
6,661
476
2,378
10,496
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chang'e
aRealCatBoy
Chang'e
14
3 / 4 / 2
7,998
571
5,713
9,266
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 2 / 1
8,392
599
6,617
13,004
6,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Loki
12
1 / 4 / 3
6,718
480
3,858
9,096
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
IcyStorm15
Ah Puch
14
6 / 3 / 3
8,869
634
8,785
7,186
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
SENSF4N
Neith
13
0 / 3 / 1
7,247
518
6,385
11,253
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
nemo4202
Poseidon
13
3 / 3 / 3
7,497
536
5,556
9,926
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
15
Kills
12
12
Deaths
15
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
1
1.25
L
Loki
1
4
3
0.63
W
Cernunnos
6
0
2
7
W
Sobek
Eugeneeee
Sobek
0
2
5
1.25
W
4
4
0
1
L
Ah Puch
IcyStorm15
Ah Puch
6
3
3
2.5
W
Arachne
Kaiixen
Arachne
2
2
1
1.25
L
Neith
SENSF4N
Neith
0
3
1
0.17
W
Chang'e
aRealCatBoy
Chang'e
3
4
2
1
L
Poseidon
nemo4202
Poseidon
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,110
Damage
31,201
49,113
Taken
50,465
23,345
Mitigated
16,965
19,027
Healing
14,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,617
2,074
0
6,576
13,004
6,922
382
7,048
5,914
0
56,825
L
Loki
3,858
990
0
1,680
9,096
2,107
422
3,998
4,919
0
38,879
W
Cernunnos
12,198
6,784
0
5,281
8,377
3,114
231
820
7,506
0
73,707
W
Sobek
Eugeneeee
Sobek
3,800
281
0
3,619
11,590
10,508
0
2,739
8,802
21,958
754
W
9,021
254
0
3,056
9,384
4,100
291
1,492
7,403
52,914
0
L
Ah Puch
IcyStorm15
Ah Puch
8,785
606
0
1,722
7,186
1,800
718
3,628
3,350
63,415
0
W
Arachne
Kaiixen
Arachne
2,378
1,645
0
3,507
10,496
3,139
0
4,397
6,099
0
38,563
L
Neith
SENSF4N
Neith
6,385
3,061
0
3,835
11,253
3,322
0
1,183
10,070
0
58,619
W
Chang'e
aRealCatBoy
Chang'e
5,713
216
611
2,953
9,266
2,484
0
4,815
4,402
50,105
0
L
Poseidon
nemo4202
Poseidon
5,556
783
0
967
9,926
2,814
0
2,000
7,842
56,328
195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,329
Gold Earned
38,723
436
Minions Killed
487
0
Camps Cleared
0
1,381,285
Distance Traveled
1,370,629
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,392
599
110
8
0
249,042
0
L
Loki
6,718
480
59
4
0
295,938
2
W
Cernunnos
8,899
636
125
9
0
270,405
3
W
Sobek
6,895
493
30
2
0
289,432
3
W
Anubis
7,876
563
92
7
0
226,721
2
L
Ah Puch
8,869
634
129
9
0
284,244
4
W
Arachne
6,661
476
70
5
0
316,725
0
L
Neith
7,247
518
106
8
0
247,899
1
W
Chang'e
7,998
571
119
9
0
278,002
7
L
Poseidon
7,497
536
83
6
0
293,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role