Player Matchup

Achilles
Achilles
Brizzy135
Achilles
Level 126
God Stats
17W - 21L
1,553 SR
Queue Stats
399W - 355L
1,503 Elo+
Party 2
Neith
Neith
FireMantis85059
Neith
Level 82
God Stats
4W - 1L
1,749 SR
Queue Stats
161W - 144L
1,533 Elo+
Party 2
Cabrakan
Cabrakan
MySoloIsThrowing
Cabrakan
Level 44
God Stats
10W - 6L
1,700 SR
Queue Stats
42W - 35L
1,538 Elo+
Solo
Ra
Ra
freecream9599
Ra
Level 126
God Stats
15W - 15L
1,274 SR
Queue Stats
345W - 313L
1,511 Elo+
Party 2
Hercules
Hercules
freizerX
Hercules
Level 157
God Stats
5W - 3L
1,477 SR
Queue Stats
70W - 63L
1,486 Elo+
Solo
Team Averages
Level 107
1,550 SR
1,514 Elo+

VS

Team Averages
Level 132
1,525 SR
1,499 Elo+
Chronos
Chronos
AreUStuckStepSis
Chronos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 109L
1,504 Elo+
Party 1
Janus
Janus
CrippledNARWHAL
Janus
Level 108
God Stats
18W - 17L
1,553 SR
Queue Stats
258W - 258L
1,456 Elo+
Solo
Maui
Maui
Eugeneeee
Maui
Level 203
God Stats
7W - 12L
1,519 SR
Queue Stats
110W - 106L
1,493 Elo+
Party 1
Nemesis
Nemesis
Kaiixen
Nemesis
Level 76
God Stats
10W - 2L
1,851 SR
Queue Stats
73W - 59L
1,521 Elo+
Party 1
Horus
Horus
aRealCatBoy
Horus
Level 117
God Stats
0W - 3L
1,201 SR
Queue Stats
34W - 39L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brizzy135
Achilles
6
0 / 2 / 0
3,349
670
1,514
4,833
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 0 / 3
3,423
685
2,390
1,884
414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 0 / 1
3,290
658
791
3,093
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 0 / 0
4,572
914
1,063
1,712
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
freizerX
Hercules
6
2 / 0 / 2
3,978
796
2,174
3,429
1,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,175
635
1,938
3,455
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 2 / 0
2,746
549
324
1,440
300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
8
2 / 0 / 0
4,311
862
1,567
3,347
1,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Kaiixen
Nemesis
6
0 / 1 / 0
3,303
661
358
2,911
806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 2 / 0
3,379
676
1,047
4,636
2,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
2
2
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Achilles
Brizzy135
Achilles
0
2
0
0
L
0
2
0
0
L
Maui
2
0
0
2
W
1
0
3
2.5
L
Nemesis
Kaiixen
Nemesis
0
1
0
0
W
1
0
1
1.5
L
0
2
0
0
W
2
0
0
2
W
Hercules
freizerX
Hercules
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,932
Damage
5,234
14,951
Taken
15,789
6,243
Mitigated
6,343
7,295
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,938
739
0
644
3,455
1,115
0
364
3,091
15,960
1,097
W
Achilles
Brizzy135
Achilles
1,514
43
0
1,600
4,833
2,719
0
1,395
3,438
0
17,449
L
324
0
0
220
1,440
300
0
865
473
3,728
0
L
Maui
1,567
377
0
1,277
3,347
1,490
0
0
3,347
17,010
7,610
W
2,390
928
0
603
1,884
414
0
958
926
0
15,979
L
Nemesis
Kaiixen
Nemesis
358
91
0
522
2,911
806
0
115
2,788
0
15,577
W
791
218
0
2,012
3,093
1,304
0
367
2,726
12,444
0
L
1,047
672
412
1,988
4,636
2,632
0
400
4,236
0
7,516
W
1,063
485
72
1,279
1,712
545
0
248
1,388
29,586
0
W
Hercules
freizerX
Hercules
2,174
803
0
1,729
3,429
1,261
0
578
2,851
0
11,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,612
Gold Earned
16,914
173
Minions Killed
128
0
Camps Cleared
0
506,791
Distance Traveled
474,063
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,175
635
38
8
0
97,401
0
W
Achilles
3,349
670
35
7
0
91,789
0
L
Janus
2,746
549
8
2
0
42,474
0
L
Maui
4,311
862
44
9
0
98,697
0
W
Neith
3,423
685
35
7
0
101,425
0
L
Nemesis
3,303
661
33
7
0
124,544
0
W
Cabrakan
3,290
658
30
6
0
104,660
0
L
Horus
3,379
676
5
1
0
110,947
2
W
Ra
4,572
914
58
12
0
101,621
0
W
Hercules
3,978
796
15
3
0
107,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role