Player Matchup

Mercury
Mercury
STuFFnURMuFFiNz
Mercury
Level 158
God Stats
20W - 20L
1,605 SR
Queue Stats
244W - 251L
1,384 Elo+
Party 4
Medusa
Medusa
Tiirrin97
Medusa
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,428 Elo+
Solo
Ymir
Ymir
WantedGambit35
Ymir
Level 82
God Stats
4W - 9L
1,354 SR
Queue Stats
7W - 11L
1,338 Elo+
Party 3
Izanami
Izanami
codycee25
Izanami
Level 8
God Stats
3W - 5L
1,445 SR
Queue Stats
4W - 9L
1,282 Elo+
Party 3
Kukulkan
Kukulkan
xSilenSyhTx
Kukulkan
Level 157
God Stats
2W - 10L
1,423 SR
Queue Stats
145W - 140L
1,505 Elo+
Party 4
Team Averages
Level 89
1,466 SR
1,387 Elo+

VS

Team Averages
Level 81
1,563 SR
1,437 Elo+
Awilix
Awilix
Choco444
Awilix
Level 59
God Stats
15W - 15L
1,479 SR
Queue Stats
111W - 119L
1,469 Elo+
Party 2
Ah Puch
Ah Puch
Krilin8
Ah Puch
Level 26
God Stats
7W - 2L
1,707 SR
Queue Stats
51W - 51L
1,436 Elo+
Party 2
Nike
Nike
Makai25
Nike
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 31L
1,460 Elo+
Party 1
Geb
Geb
firefoxx2001
Geb
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,331 Elo+
Party 1
Sol
Sol
ryno1ryan
Sol
Level 65
God Stats
16W - 9L
1,630 SR
Queue Stats
42W - 31L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
7,817
489
4,406
16,760
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Tiirrin97
Medusa
13
2 / 5 / 0
7,609
476
2,389
10,192
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 2 / 7
7,890
493
5,259
13,035
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
codycee25
Izanami
12
4 / 4 / 2
7,504
469
8,382
11,338
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
xSilenSyhTx
Kukulkan
14
2 / 3 / 6
8,131
508
6,566
6,479
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Choco444
Awilix
17
7 / 0 / 3
9,620
601
5,672
10,843
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Puch
Krilin8
Ah Puch
12
1 / 4 / 2
7,492
468
6,535
7,779
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
Makai25
Nike
15
6 / 2 / 6
9,688
606
9,934
10,548
8,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 2 / 9
7,882
493
6,015
11,567
8,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 5 / 8
8,870
554
11,570
10,199
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
13
Kills
16
16
Deaths
13
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Awilix
Choco444
Awilix
7
0
3
8.5
W
Ah Puch
Krilin8
Ah Puch
1
4
2
0.5
W
Nike
Makai25
Nike
6
2
6
4.5
L
4
2
3
2.75
L
Medusa
Tiirrin97
Medusa
2
5
0
0.4
L
1
2
7
2.25
L
Izanami
codycee25
Izanami
4
4
2
1.25
W
1
2
9
2.75
W
1
5
8
1
L
Kukulkan
xSilenSyhTx
Kukulkan
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,002
Damage
39,726
57,804
Taken
50,936
22,812
Mitigated
26,588
14,683
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Choco444
Awilix
5,672
1,661
0
884
10,843
4,747
90
1,343
9,500
0
85,405
W
Ah Puch
Krilin8
Ah Puch
6,535
47
0
618
7,779
2,123
533
3,125
4,654
23,581
2,442
W
Nike
Makai25
Nike
9,934
755
0
1,922
10,548
8,241
1,166
1,414
9,134
0
60,250
L
4,406
1,595
0
4,669
16,760
5,705
0
4,620
11,990
0
62,608
L
Medusa
Tiirrin97
Medusa
2,389
823
0
2,676
10,192
3,434
0
654
9,157
0
48,005
L
5,259
437
366
3,453
13,035
8,456
0
8,862
4,029
19,459
1,704
L
Izanami
codycee25
Izanami
8,382
4,287
66
3,203
11,338
3,060
0
6,547
4,742
0
49,900
W
6,015
222
0
3,582
11,567
8,272
160
3,302
8,265
19,668
23
W
11,570
4,454
300
3,093
10,199
3,205
753
2,528
7,671
71,526
4,997
L
Kukulkan
xSilenSyhTx
Kukulkan
6,566
304
0
250
6,479
2,157
0
3,173
3,207
47,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,951
Gold Earned
43,552
423
Minions Killed
425
0
Camps Cleared
0
1,627,821
Distance Traveled
1,652,462
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,620
601
120
8
0
393,588
6
W
Ah Puch
7,492
468
40
3
0
302,153
0
W
Nike
9,688
606
101
6
0
330,140
0
L
Mercury
7,817
489
102
6
0
393,412
4
L
Medusa
7,609
476
92
6
0
316,837
0
L
Ymir
7,890
493
28
2
0
308,280
0
L
Izanami
7,504
469
89
6
0
291,956
2
W
Geb
7,882
493
16
1
0
377,137
2
W
Sol
8,870
554
148
9
0
249,444
0
L
Kukulkan
8,131
508
112
7
0
317,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role