Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
WLKH
Sylvanus
Level 118
God Stats
13W - 10L
1,380 SR
Queue Stats
16W - 17L
1,382 Elo+
Solo
Surtr
Surtr
Wärd
Surtr
Level 258
God Stats
0W - 1L
1,238 SR
Queue Stats
74W - 72L
1,506 Elo+
Solo
Nemesis
Nemesis
kroellli
Nemesis
Level 101
God Stats
4W - 6L
1,770 SR
Queue Stats
280W - 277L
1,511 Elo+
Solo
Freya
Freya
xalexvse
Freya
Level 86
God Stats
16W - 8L
1,416 SR
Queue Stats
115W - 95L
1,447 Elo+
Solo
Team Averages
Level 141
1,461 SR
1,469 Elo+

VS

Team Averages
Level 128
1,454 SR
1,553 Elo+
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Alelopez30
Kali
Level 124
God Stats
3W - 1L
1,265 SR
Queue Stats
80W - 70L
1,505 Elo+
Solo
Yu Huang
Yu Huang
Erraziel67
Yu Huang
Level 85
God Stats
3W - 2L
1,464 SR
Queue Stats
87W - 78L
1,513 Elo+
Solo
Heimdallr
Heimdallr
Kekk5
Heimdallr
Level 158
God Stats
1W - 0L
1,504 SR
Queue Stats
78W - 65L
1,701 Elo+
Solo
Baron Samedi
Baron Samedi
Young Swyfu
Baron Samedi
Level 126
God Stats
12W - 9L
1,536 SR
Queue Stats
410W - 371L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
3 / 4 / 1
8,621
575
5,113
7,201
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
WLKH
Sylvanus
11
0 / 3 / 4
7,030
469
4,690
14,321
10,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
Wärd
Surtr
13
1 / 1 / 0
7,695
513
7,047
14,676
14,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
kroellli
Nemesis
10
0 / 1 / 2
6,117
408
3,173
7,696
2,537
Freya
xalexvse
Freya
12
3 / 3 / 1
7,032
469
5,141
9,084
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 1 / 1
8,093
540
8,269
12,567
12,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
2 / 0 / 2
7,736
516
3,245
10,357
4,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Erraziel67
Yu Huang
16
5 / 2 / 2
9,344
623
7,542
6,695
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Kekk5
Heimdallr
15
4 / 2 / 1
8,419
561
6,835
8,996
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Young Swyfu
Baron Samedi
13
1 / 2 / 4
7,469
498
9,927
8,576
5,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
7
Kills
12
12
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
4
1
0.88
W
Bellona
 
Bellona
0
1
1
0.5
W
2
0
2
3
W
Yu Huang
Erraziel67
Yu Huang
5
2
2
3
W
Heimdallr
Kekk5
Heimdallr
4
2
1
2.25
L
Sylvanus
WLKH
Sylvanus
0
3
4
0.67
L
Surtr
Wärd
Surtr
1
1
0
1
W
Baron Samedi
Young Swyfu
Baron Samedi
1
2
4
1.5
L
Nemesis
kroellli
Nemesis
0
1
2
1
L
Freya
xalexvse
Freya
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,164
Damage
35,818
52,978
Taken
47,191
32,647
Mitigated
28,002
15,870
Healing
15,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,113
406
0
1,754
7,201
1,751
274
3,812
2,969
60,452
912
W
Bellona
 
Bellona
8,269
2,750
0
3,168
12,567
12,904
0
750
11,060
0
62,935
W
3,245
1,521
0
3,379
10,357
4,082
165
1,167
9,190
0
62,356
W
Yu Huang
Erraziel67
Yu Huang
7,542
728
0
1,565
6,695
2,373
0
4,383
2,312
67,613
0
W
Heimdallr
Kekk5
Heimdallr
6,835
3,353
0
2,824
8,996
3,235
705
4,033
4,963
0
72,358
L
Sylvanus
WLKH
Sylvanus
4,690
1,009
2,297
3,399
14,321
10,917
0
5,883
8,402
23,528
0
L
Surtr
Wärd
Surtr
7,047
2,297
0
4,362
14,676
14,632
0
545
13,183
2,452
51,045
W
Baron Samedi
Young Swyfu
Baron Samedi
9,927
811
869
4,090
8,576
5,408
0
5,278
3,298
37,142
1,827
L
Nemesis
kroellli
Nemesis
3,173
763
0
1,562
7,696
2,537
0
1,516
6,124
0
30,713
L
Freya
xalexvse
Freya
5,141
1,414
0
2,496
9,084
2,810
0
4,571
4,437
33,382
2,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,495
Gold Earned
41,061
383
Minions Killed
541
0
Camps Cleared
0
1,401,460
Distance Traveled
1,365,412
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,621
575
119
8
0
272,078
0
W
Bellona
8,093
540
113
8
0
219,717
0
W
Kali
7,736
516
98
7
0
305,804
0
W
Yu Huang
9,344
623
145
10
0
318,336
0
W
Heimdallr
8,419
561
136
9
0
269,693
2
L
Sylvanus
7,030
469
38
3
0
315,224
0
L
Surtr
7,695
513
95
6
0
283,236
7
W
Baron Samedi
7,469
498
49
3
0
251,862
0
L
Nemesis
6,117
408
57
4
0
257,527
0
L
Freya
7,032
469
74
5
0
273,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role