Player Matchup

Charon
Charon
Diamond III
 
Charon
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond IV
DavidKnight1681
Raijin
Diamond IV
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 92L
2,293 MMR
Solo
Artemis
Artemis
Diamond III
Exilerence
Artemis
Diamond III
Level 100
God Stats
148W - 118L
1,755 SR
Queue Stats
247W - 228L
2,266 MMR
Solo
Anhur
Anhur
Diamond III
ItsInfectious
Anhur
Diamond III
Level 89
God Stats
0W - 1L
1,741 SR
Queue Stats
157W - 138L
2,227 MMR
Party 1
Nemesis
Nemesis
Diamond II
StopMeaw
Nemesis
Diamond II
Level 146
God Stats
124W - 95L
1,698 SR
Queue Stats
218W - 212L
2,389 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,639 SR
2,135 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 162
1,737 SR
2,155 MMR
Ullr
Ullr
Diamond II
 
Ullr
Diamond II
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
Lizfraser
Ares
Masters
Level 173
God Stats
9W - 9L
1,561 SR
Queue Stats
282W - 252L
2,464 MMR
Party 2
Ne Zha
Ne Zha
Diamond II
OZY098
Ne Zha
Diamond II
Level 201
God Stats
2W - 1L
1,833 SR
Queue Stats
198W - 167L
2,254 MMR
Solo
Mulan
Mulan
Diamond II
Puninstall
Mulan
Diamond II
Level 162
God Stats
18W - 5L
1,966 SR
Queue Stats
246W - 219L
2,294 MMR
Party 2
Thoth
Thoth
Diamond III
Tribulence
Thoth
Diamond III
Level 79
God Stats
5W - 2L
1,827 SR
Queue Stats
98W - 44L
2,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 5 / 5
7,546
444
7,606
18,067
12,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
3 / 9 / 0
8,448
497
10,689
17,195
7,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
Exilerence
Artemis
14
1 / 4 / 3
7,760
456
12,424
13,239
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 5 / 0
8,536
502
5,463
13,079
4,621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
StopMeaw
Nemesis
12
0 / 7 / 2
7,189
423
5,354
15,020
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ArtioAthenaKaliThor

VS

Bans
Chang'eCharybdisLancelotMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
4 / 0 / 4
10,747
632
8,418
12,837
5,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ares
14
4 / 0 / 14
9,378
552
14,131
11,831
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
OZY098
Ne Zha
18
8 / 2 / 6
10,608
624
9,760
20,424
11,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
17
10 / 0 / 7
11,379
669
16,269
16,351
16,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
17
4 / 3 / 12
10,530
619
12,669
11,455
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
5
Kills
30
30
Deaths
5
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
5
5
0.5
W
Ullr
 
Ullr
4
0
4
6
L
3
9
0
0.33
L
Artemis
Exilerence
Artemis
1
4
3
0.63
L
1
5
0
0.2
W
Ares
4
0
14
11
W
Ne Zha
OZY098
Ne Zha
8
2
6
5.5
W
Mulan
10
0
7
13.5
L
Nemesis
StopMeaw
Nemesis
0
7
2
0.14
W
Thoth
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,536
Damage
61,247
76,600
Taken
72,898
33,292
Mitigated
49,804
11,965
Healing
22,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
7,606
2,001
0
2,073
18,067
12,660
0
6,948
10,779
28,872
0
W
Ullr
 
Ullr
8,418
3,309
0
4,724
12,837
5,071
898
1,859
10,978
0
98,001
L
10,689
1,321
0
3,583
17,195
7,315
0
5,250
11,855
46,826
1,571
L
Artemis
Exilerence
Artemis
12,424
2,541
0
410
13,239
3,850
0
5,533
7,196
0
64,904
L
5,463
2,716
0
3,058
13,079
4,621
0
3,999
9,080
0
61,752
W
Ares
14,131
1,609
0
2,307
11,831
12,009
120
3,373
8,458
31,061
0
W
Ne Zha
OZY098
Ne Zha
9,760
3,062
0
7,368
20,424
11,643
1,737
5,855
14,569
0
98,713
W
Mulan
16,269
1,692
0
4,567
16,351
16,886
153
5,581
10,770
4,464
66,228
L
Nemesis
StopMeaw
Nemesis
5,354
1,640
0
2,841
15,020
4,846
0
4,615
10,251
0
51,229
W
Thoth
12,669
544
204
2,894
11,455
4,195
1,816
1,953
9,502
76,314
1,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,479
Gold Earned
52,642
416
Minions Killed
607
0
Camps Cleared
0
1,634,443
Distance Traveled
1,792,982
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,546
444
22
1
0
315,488
2
W
Ullr
10,747
632
173
10
0
340,986
0
L
Raijin
8,448
497
90
5
0
293,790
4
L
Artemis
7,760
456
97
6
0
318,247
2
L
Anhur
8,536
502
133
8
0
329,475
2
W
Ares
9,378
552
30
2
0
367,818
2
W
Ne Zha
10,608
624
155
9
0
408,253
0
W
Mulan
11,379
669
112
7
0
341,948
3
L
Nemesis
7,189
423
74
4
0
377,443
0
W
Thoth
10,530
619
137
8
0
333,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role