Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JeanJams
Medusa
Level 99
God Stats
5W - 4L
1,722 SR
Queue Stats
30W - 19L
1,528 Elo+
Solo
Janus
Janus
MTN WREX
Janus
Level 91
God Stats
4W - 4L
1,132 SR
Queue Stats
95W - 91L
1,489 Elo+
Party 1
Freya
Freya
atlanta_jose
Freya
Level 30
God Stats
14W - 9L
1,517 SR
Queue Stats
17W - 18L
1,453 Elo+
Party 1
Surtr
Surtr
ltzon
Surtr
Level 159
God Stats
11W - 4L
1,694 SR
Queue Stats
64W - 30L
1,623 Elo+
Solo
Team Averages
Level 100
1,513 SR
1,519 Elo+

VS

Team Averages
Level 68
1,489 SR
1,423 Elo+
Hachiman
Hachiman
Always_Bet_On_J
Hachiman
Level 43
God Stats
18W - 12L
1,498 SR
Queue Stats
34W - 47L
1,353 Elo+
Party 2
Medusa
Medusa
InciduntDeus
Medusa
Level 116
God Stats
11W - 12L
1,701 SR
Queue Stats
637W - 647L
1,548 Elo+
Solo
Nox
Nox
RiC0 NY
Nox
Level 69
God Stats
2W - 6L
1,257 SR
Queue Stats
44W - 57L
1,388 Elo+
Party 2
Ymir
Ymir
XTHUNDERTOADX
Ymir
Level 42
God Stats
1W - 3L
1,153 SR
Queue Stats
60W - 59L
1,426 Elo+
Solo
Olorun
Olorun
danny10244680
Olorun
Level 69
God Stats
3W - 3L
1,836 SR
Queue Stats
46W - 60L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
3 / 0 / 3
6,348
1,270
1,039
1,304
530
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
JeanJams
Medusa
11
2 / 1 / 4
6,312
1,262
3,897
2,468
805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Janus
MTN WREX
Janus
10
0 / 1 / 4
5,516
1,103
3,084
1,639
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 0 / 2
5,367
1,073
478
880
284
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
ltzon
Surtr
11
2 / 1 / 4
6,209
1,242
4,045
5,501
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

386

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 2 / 0
5,594
1,119
1,297
3,182
988
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
10
1 / 2 / 2
5,883
1,177
4,221
3,914
1,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
10
0 / 0 / 2
5,429
1,086
735
2,358
726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 0
3,344
669
0
0
0
11
1 / 3 / 2
5,886
1,177
2,938
4,054
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
7
Kills
3
3
Deaths
7
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
3
4.5
L
Hachiman
1
2
0
0.5
L
Medusa
1
2
2
1
W
Medusa
JeanJams
Medusa
2
1
4
4
W
Janus
MTN WREX
Janus
0
1
4
2
L
Nox
0
0
2
1
L
0
0
0
0
W
0
0
2
1
L
1
3
2
0.67
W
Surtr
ltzon
Surtr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,543
Damage
9,191
11,792
Taken
13,508
4,826
Mitigated
4,383
2,799
Healing
371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,039
586
0
732
1,304
530
0
325
979
0
5,097
L
Hachiman
1,297
790
0
0
3,182
988
0
507
2,557
0
7,883
L
Medusa
4,221
944
0
0
3,914
1,314
0
1,117
2,669
0
17,593
W
Medusa
JeanJams
Medusa
3,897
525
0
248
2,468
805
0
1,113
1,355
0
12,445
W
Janus
MTN WREX
Janus
3,084
38
0
0
1,639
448
0
344
1,295
14,046
0
L
Nox
735
222
0
0
2,358
726
0
520
1,630
6,593
0
L
0
0
0
0
0
0
0
0
0
0
0
W
478
134
0
141
880
284
0
0
880
7,541
0
L
2,938
796
32
339
4,054
1,355
0
1,321
2,617
14,498
867
W
Surtr
ltzon
Surtr
4,045
1,045
0
1,678
5,501
2,759
0
1,891
3,610
620
9,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,752
Gold Earned
26,136
94
Minions Killed
103
4
Camps Cleared
3
507,701
Distance Traveled
369,044
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,348
1,270
18
4
4
107,920
0
L
Hachiman
5,594
1,119
21
4
1
75,499
0
L
Medusa
5,883
1,177
37
7
0
112,018
0
W
Medusa
6,312
1,262
18
4
0
97,200
0
W
Janus
5,516
1,103
26
5
0
99,991
1
L
Nox
5,429
1,086
22
4
2
98,822
0
L
Ymir
3,344
669
0
0
0
0
0
W
Freya
5,367
1,073
17
3
0
97,657
0
L
Olorun
5,886
1,177
23
5
0
82,705
0
W
Surtr
6,209
1,242
15
3
0
104,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role