Player Matchup

Sun Wukong
Sun Wukong
Silver I
Papasito16T
Sun Wukong
Silver I
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,537 MMR
Solo
Horus
Horus
Platinum V
SRTMirage
Horus
Platinum V
Level 104
God Stats
27W - 19L
1,483 SR
Queue Stats
276W - 272L
1,655 MMR
Party 2
Artemis
Artemis
Gold III
SRTxAyeZe
Artemis
Gold III
Level 114
God Stats
15W - 9L
1,668 SR
Queue Stats
135W - 139L
1,450 MMR
Party 2
Vulcan
Vulcan
Silver I
SergeantWayne
Vulcan
Silver I
Level 124
God Stats
8W - 6L
1,708 SR
Queue Stats
69W - 72L
1,554 MMR
Solo
Arachne
Arachne
Platinum V
Vasentia
Arachne
Platinum V
Level 171
God Stats
20W - 15L
1,660 SR
Queue Stats
227W - 225L
1,535 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,604 SR
1,546 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,460 SR
1,525 MMR
Ares
Ares
Gold I
 
Ares
Gold I
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Heimdallr
Heimdallr
Bronze III
Drowsyfnz
Heimdallr
Bronze III
Level 125
God Stats
3W - 6L
1,500 SR
Queue Stats
25W - 40L
1,538 MMR
Party 1
Odin
Odin
Bronze III
LimitsBroken275
Odin
Bronze III
Level 98
God Stats
0W - 1L
1,382 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
Lmao6969
Zhong Kui
Gold IV
Level 49
God Stats
10W - 6L
1,621 SR
Queue Stats
74W - 72L
1,537 MMR
Party 3
Ravana
Ravana
Gold IV
PlanSimple
Ravana
Gold IV
Level 204
God Stats
1W - 5L
1,297 SR
Queue Stats
42W - 33L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Papasito16T
Sun Wukong
15
5 / 1 / 4
9,825
655
12,164
11,243
7,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
SRTMirage
Horus
13
1 / 0 / 11
8,322
555
7,438
11,787
9,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
SRTxAyeZe
Artemis
15
5 / 3 / 3
8,898
593
10,170
7,381
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
5 / 1 / 4
8,911
594
12,618
5,519
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Vasentia
Arachne
15
6 / 0 / 5
8,697
580
4,557
13,100
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
EsetMedusaCu ChulainnLokiThanatos

VS

Bans
MartichorasThorHeraAgniPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 5 / 3
6,760
451
6,226
16,430
14,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Drowsyfnz
Heimdallr
8
0 / 5 / 0
5,539
369
1,806
8,762
2,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 5 / 1
6,239
416
4,302
14,782
6,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Lmao6969
Zhong Kui
13
1 / 5 / 0
7,324
488
5,658
11,372
8,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
PlanSimple
Ravana
16
3 / 2 / 0
8,584
572
8,848
8,889
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
22
Kills
5
5
Deaths
22
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
3
0.3
L
Heimdallr
Drowsyfnz
Heimdallr
0
5
0
0
L
1
5
1
0.3
L
Zhong Kui
Lmao6969
Zhong Kui
1
5
0
0.2
W
Sun Wukong
Papasito16T
Sun Wukong
5
1
4
7
L
Ravana
PlanSimple
Ravana
3
2
0
1.5
W
Horus
SRTMirage
Horus
1
0
11
6.5
W
Artemis
SRTxAyeZe
Artemis
5
3
3
2.17
W
5
1
4
7
W
Arachne
Vasentia
Arachne
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,947
Damage
26,840
49,030
Taken
60,235
28,072
Mitigated
36,344
14,673
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,226
541
0
3,687
16,430
14,249
0
4,864
11,566
20,871
1,081
L
Heimdallr
Drowsyfnz
Heimdallr
1,806
570
0
1,146
8,762
2,274
0
518
8,244
0
18,939
L
4,302
1,068
0
1,145
14,782
6,976
0
1,526
13,256
273
24,800
L
Zhong Kui
Lmao6969
Zhong Kui
5,658
264
0
1,767
11,372
8,675
0
4,143
7,229
52,718
0
W
Sun Wukong
Papasito16T
Sun Wukong
12,164
2,311
0
2,397
11,243
7,522
768
973
9,686
0
73,502
L
Ravana
PlanSimple
Ravana
8,848
2,067
0
1,428
8,889
4,170
0
1,567
7,322
0
85,228
W
Horus
SRTMirage
Horus
7,438
3,392
613
4,202
11,787
9,854
0
2,995
8,664
0
29,582
W
Artemis
SRTxAyeZe
Artemis
10,170
3,698
0
304
7,381
3,267
288
3,165
4,216
0
71,453
W
12,618
379
0
1,027
5,519
2,173
272
2,465
3,012
64,808
0
W
Arachne
Vasentia
Arachne
4,557
2,783
0
6,130
13,100
5,256
125
2,672
10,428
0
66,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,653
Gold Earned
34,446
474
Minions Killed
362
0
Camps Cleared
0
1,583,606
Distance Traveled
1,430,196
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,760
451
35
2
0
283,300
0
L
Heimdallr
5,539
369
32
2
0
253,264
0
L
Odin
6,239
416
45
3
0
284,127
0
L
Zhong Kui
7,324
488
107
7
0
276,848
0
W
Sun Wukong
9,825
655
121
8
0
306,157
0
L
Ravana
8,584
572
143
10
0
332,657
0
W
Horus
8,322
555
25
2
0
324,260
4
W
Artemis
8,898
593
122
8
0
296,005
0
W
Vulcan
8,911
594
111
7
0
321,486
6
W
Arachne
8,697
580
95
6
0
335,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role