Player Matchup

Ares
Ares
BioHaZrd1327
Ares
Level 27
God Stats
5W - 5L
1,717 SR
Queue Stats
66W - 60L
1,552 Elo+
Party 1
Nox
Nox
Eternavolt
Nox
Level 122
God Stats
1W - 4L
1,388 SR
Queue Stats
123W - 120L
1,538 Elo+
Party 1
Ishtar
Ishtar
PsyonicRift
Ishtar
Level 144
God Stats
2W - 4L
1,234 SR
Queue Stats
127W - 119L
1,567 Elo+
Party 1
Team Averages
Level 98
1,446 SR
1,552 Elo+

VS

Team Averages
Level 41
1,579 SR
1,492 Elo+
Baron Samedi
Baron Samedi
CJ-RULZ
Baron Samedi
Level 48
God Stats
2W - 1L
1,722 SR
Queue Stats
16W - 8L
1,549 Elo+
Party 2
Surtr
Surtr
GrubnubKOG
Surtr
Level 22
God Stats
3W - 1L
1,743 SR
Queue Stats
13W - 7L
1,555 Elo+
Party 2
Chaac
Chaac
LeWorldDementia
Chaac
Level 52
God Stats
3W - 3L
1,274 SR
Queue Stats
145W - 162L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 11
7,659
766
4,437
6,874
6,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 0 / 8
8,629
863
8,816
5,306
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
14
7 / 1 / 6
9,239
924
7,619
5,889
2,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CJ-RULZ
Baron Samedi
12
1 / 5 / 1
7,254
725
5,792
6,229
2,893
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
9
1 / 3 / 1
6,479
648
1,981
8,033
5,480
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
5,899
590
1,634
10,973
7,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
13
Kills
2
2
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
Baron Samedi
CJ-RULZ
Baron Samedi
1
5
1
0.3
W
5
0
8
9
L
Surtr
1
3
1
0.5
L
0
5
1
0.1
W
Ishtar
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,872
Damage
9,407
18,069
Taken
25,235
10,997
Mitigated
16,273
3,898
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,437
549
0
945
6,874
6,858
512
2,166
4,708
8,080
0
L
Baron Samedi
CJ-RULZ
Baron Samedi
5,792
486
462
237
6,229
2,893
0
2,374
3,817
27,963
330
W
8,816
885
0
740
5,306
2,075
613
1,626
3,680
30,964
927
L
Surtr
1,981
396
0
400
8,033
5,480
0
4,269
3,678
476
16,492
L
1,634
78
27
2,270
10,973
7,900
0
6,359
4,566
0
9,028
W
Ishtar
7,619
4,465
0
2,213
5,889
2,064
1,498
2,064
3,825
0
37,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
19,632
137
Minions Killed
83
0
Camps Cleared
0
548,761
Distance Traveled
461,222
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,659
766
12
1
0
180,440
0
L
Baron Samedi
7,254
725
49
5
0
156,279
2
W
Nox
8,629
863
54
5
0
182,840
0
L
Surtr
6,479
648
25
3
0
145,399
0
L
Chaac
5,899
590
9
1
0
159,544
1
W
Ishtar
9,239
924
71
7
0
185,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role