Player Matchup

Guan Yu
Guan Yu
DukeJukes
Guan Yu
Level 201
God Stats
1W - 5L
1,117 SR
Queue Stats
94W - 112L
1,469 Elo+
Party 1
Sol
Sol
FallenSacrafice
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
InsaneAsianBoy
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,485 Elo+
Party 1
Cerberus
Cerberus
NightWing1583
Cerberus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,221 Elo+
Party 1
Xing Tian
Xing Tian
ShadeZeroGods
Xing Tian
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,319 Elo+
Party 1
Team Averages
Level 98
1,423 SR
1,399 Elo+

VS

Team Averages
Level 152
1,440 SR
1,523 Elo+
Ra
Ra
 
Ra
Level 302
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
EternalJack
Achilles
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ares
Ares
I am Doovid
Ares
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
PupeFinger
Cerberus
Level 100
God Stats
1W - 1L
1,201 SR
Queue Stats
48W - 36L
1,496 Elo+
Solo
Hou Yi
Hou Yi
RiotousWolf2158
Hou Yi
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DukeJukes
Guan Yu
7
0 / 2 / 1
4,754
792
1,736
3,003
2,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 6 / 2
5,675
946
2,533
7,809
3,945
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 2 / 1
5,256
876
4,548
5,411
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
NightWing1583
Cerberus
11
2 / 4 / 0
6,192
1,032
5,284
10,041
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
ShadeZeroGods
Xing Tian
9
0 / 2 / 0
4,924
821
1,180
5,920
4,878
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 13
6,892
1,149
5,125
3,183
1,786
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Achilles
EternalJack
Achilles
12
5 / 0 / 9
7,274
1,212
4,820
4,889
4,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 1 / 10
7,287
1,215
3,478
6,297
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
PupeFinger
Cerberus
12
2 / 1 / 13
6,945
1,158
4,988
8,540
6,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
5 / 0 / 10
7,707
1,285
9,394
3,278
1,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
71
3
Kills
16
16
Deaths
3
4
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
13
7.5
L
Guan Yu
DukeJukes
Guan Yu
0
2
1
0.25
W
Achilles
EternalJack
Achilles
5
0
9
9.5
L
1
6
2
0.33
W
3
1
10
8
L
0
2
1
0.25
L
Cerberus
NightWing1583
Cerberus
2
4
0
0.5
W
Cerberus
PupeFinger
Cerberus
2
1
13
8.5
W
5
0
10
10
L
Xing Tian
ShadeZeroGods
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,281
Damage
27,805
32,184
Taken
26,187
22,685
Mitigated
20,343
5,083
Healing
13,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,125
312
2,466
753
3,183
1,786
423
2,048
1,135
13,026
0
L
Guan Yu
DukeJukes
Guan Yu
1,736
0
401
776
3,003
2,182
0
1,474
1,361
0
1,808
W
Achilles
EternalJack
Achilles
4,820
454
412
854
4,889
4,595
472
2,245
2,644
0
6,695
L
2,533
1,380
0
200
7,809
3,945
0
2,920
4,841
9,102
0
W
3,478
247
1,137
2,042
6,297
5,308
178
2,904
3,355
5,413
1,112
L
4,548
129
169
384
5,411
4,562
0
2,133
3,132
9,787
0
L
Cerberus
NightWing1583
Cerberus
5,284
103
0
2,747
10,041
7,118
0
3,611
6,022
9,604
0
W
Cerberus
PupeFinger
Cerberus
4,988
242
489
3,450
8,540
6,992
272
3,809
4,537
9,443
0
W
9,394
4,067
1,368
663
3,278
1,662
2,537
2,539
739
0
22,179
L
Xing Tian
ShadeZeroGods
Xing Tian
1,180
0
119
287
5,920
4,878
0
2,419
3,340
3,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,801
Gold Earned
36,105
27
Minions Killed
73
0
Camps Cleared
0
535,104
Distance Traveled
632,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,892
1,149
22
4
0
114,014
0
L
Guan Yu
4,754
792
3
1
0
73,299
0
W
Achilles
7,274
1,212
9
2
0
151,818
0
L
Sol
5,675
946
3
1
0
92,651
0
W
Ares
7,287
1,215
4
1
0
125,619
0
L
Cthulhu
5,256
876
3
1
0
118,333
0
L
Cerberus
6,192
1,032
10
2
0
115,594
0
W
Cerberus
6,945
1,158
15
3
0
124,962
0
W
Hou Yi
7,707
1,285
23
4
0
115,674
0
L
Xing Tian
4,924
821
8
1
0
135,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role