Player Matchup

Ravana
Ravana
BOJABOORE
Ravana
Level 108
God Stats
10W - 7L
1,308 SR
Queue Stats
212W - 204L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
Barbamath
Kukulkan
Level 149
God Stats
28W - 16L
1,618 SR
Queue Stats
84W - 72L
1,535 Elo+
Solo
Hou Yi
Hou Yi
bofadhelq8
Hou Yi
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 106L
1,482 Elo+
Party 1
Mulan
Mulan
nbo123
Mulan
Level 124
God Stats
7W - 4L
1,632 SR
Queue Stats
59W - 54L
1,510 Elo+
Party 1
Terra
Terra
wNooNe
Terra
Level 98
God Stats
1W - 1L
1,311 SR
Queue Stats
233W - 217L
1,531 Elo+
Party 1
Team Averages
Level 121
1,474 SR
1,508 Elo+

VS

Team Averages
Level 116
1,536 SR
1,505 Elo+
Da Ji
Da Ji
Slichizard
Da Ji
Level 127
God Stats
3W - 5L
1,554 SR
Queue Stats
74W - 77L
1,540 Elo+
Solo
Ishtar
Ishtar
TheEvertiPL
Ishtar
Level 124
God Stats
41W - 36L
1,599 SR
Queue Stats
250W - 231L
1,509 Elo+
Solo
Terra
Terra
Zidan21
Terra
Level 76
God Stats
0W - 2L
1,323 SR
Queue Stats
366W - 409L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
qsniperp
Cthulhu
Level 75
God Stats
32W - 28L
1,702 SR
Queue Stats
647W - 675L
1,513 Elo+
Party 2
Thoth
Thoth
东京八十万萝莉总教头
Thoth
Level 176
God Stats
1W - 2L
1,500 SR
Queue Stats
521W - 525L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BOJABOORE
Ravana
11
5 / 1 / 3
6,462
587
5,074
5,039
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Barbamath
Kukulkan
13
5 / 1 / 3
7,063
642
8,036
5,300
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
bofadhelq8
Hou Yi
10
0 / 5 / 2
5,561
506
4,587
8,512
2,388
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
nbo123
Mulan
14
5 / 1 / 1
7,939
722
7,760
10,743
7,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Terra
wNooNe
Terra
10
1 / 1 / 4
6,043
549
5,157
8,349
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
4 / 3 / 1
6,072
552
3,966
9,562
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
12
2 / 2 / 4
7,080
644
4,963
7,044
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
Zidan21
Terra
9
0 / 1 / 3
5,634
512
4,683
10,102
6,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cthulhu
qsniperp
Cthulhu
10
1 / 5 / 0
5,694
518
5,277
10,380
6,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 6 / 0
5,750
523
4,289
8,480
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
16
Kills
8
9
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
BOJABOORE
Ravana
5
1
3
6.5
W
Kukulkan
Barbamath
Kukulkan
5
1
3
6.5
L
Da Ji
4
3
1
1.5
L
Ishtar
2
2
4
2
L
Terra
Zidan21
Terra
0
1
3
1.5
W
Hou Yi
bofadhelq8
Hou Yi
0
5
2
0.2
W
Mulan
nbo123
Mulan
5
1
1
5.5
L
Cthulhu
qsniperp
Cthulhu
1
5
0
0.2
W
Terra
wNooNe
Terra
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,614
Damage
23,178
37,943
Taken
45,568
18,500
Mitigated
21,240
12,514
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BOJABOORE
Ravana
5,074
1,201
0
1,000
5,039
2,131
0
885
4,154
0
44,850
W
Kukulkan
Barbamath
Kukulkan
8,036
913
0
643
5,300
1,887
0
4,380
920
52,089
2,238
L
Da Ji
3,966
1,198
0
3,512
9,562
3,122
0
861
8,615
0
32,078
L
Ishtar
4,963
2,819
0
2,558
7,044
2,349
0
1,019
6,025
0
48,961
L
Terra
Zidan21
Terra
4,683
931
1,315
2,434
10,102
6,427
0
4,709
5,393
14,310
429
W
Hou Yi
bofadhelq8
Hou Yi
4,587
2,676
0
2,252
8,512
2,388
0
1,013
7,499
0
34,316
W
Mulan
nbo123
Mulan
7,760
736
0
5,466
10,743
7,198
0
5,036
5,707
0
54,806
L
Cthulhu
qsniperp
Cthulhu
5,277
105
0
1,231
10,380
6,561
0
0
9,763
27,834
0
W
Terra
wNooNe
Terra
5,157
839
614
2,539
8,349
4,896
0
3,047
5,302
14,483
1,390
L
4,289
190
0
840
8,480
2,781
0
5,789
2,691
40,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,068
Gold Earned
30,230
358
Minions Killed
293
0
Camps Cleared
0
1,167,751
Distance Traveled
1,126,870
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,462
587
77
7
0
272,659
1
W
Kukulkan
7,063
642
97
9
0
224,199
2
L
Da Ji
6,072
552
56
5
0
244,949
6
L
Ishtar
7,080
644
88
8
0
208,754
1
L
Terra
5,634
512
24
2
0
236,779
4
W
Hou Yi
5,561
506
64
6
0
218,745
0
W
Mulan
7,939
722
103
9
0
216,871
4
L
Cthulhu
5,694
518
56
5
0
203,606
2
W
Terra
6,043
549
17
2
0
235,277
2
L
Thoth
5,750
523
69
6
0
232,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role