Player Matchup

Tiamat
Tiamat
BhrisTheGod79
Tiamat
Level 46
God Stats
1W - 1L
1,327 SR
Queue Stats
35W - 29L
1,535 Elo+
Solo
Zeus
Zeus
NearTheBeachMan
Zeus
Level 147
God Stats
4W - 3L
1,612 SR
Queue Stats
41W - 50L
1,420 Elo+
Party 2
Xing Tian
Xing Tian
RupyRup
Xing Tian
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,429 Elo+
Party 2
Agni
Agni
TheBiggestYETI
Agni
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,460 Elo+
Party 2
Ishtar
Ishtar
xKitKat505x
Ishtar
Level 102
God Stats
2W - 3L
1,476 SR
Queue Stats
145W - 175L
1,416 Elo+
Solo
Team Averages
Level 106
1,483 SR
1,452 Elo+

VS

Team Averages
Level 79
1,457 SR
1,430 Elo+
Scylla
Scylla
Heavyysouul
Scylla
Level 28
God Stats
0W - 3L
1,202 SR
Queue Stats
34W - 52L
1,338 Elo+
Party 1
Ratatoskr
Ratatoskr
JamaicanKidd
Ratatoskr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,507 Elo+
Solo
Apollo
Apollo
ROBORENO
Apollo
Level 68
God Stats
3W - 4L
1,517 SR
Queue Stats
89W - 108L
1,415 Elo+
Party 1
Sol
Sol
TokyoMewMew95
Sol
Level 126
God Stats
1W - 2L
1,492 SR
Queue Stats
38W - 33L
1,465 Elo+
Solo
Zeus
Zeus
Wxndigo Soup
Zeus
Level 129
God Stats
6W - 5L
1,572 SR
Queue Stats
143W - 170L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 11
8,718
872
5,756
5,698
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
11 / 2 / 5
10,430
1,043
12,872
6,240
2,004
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
RupyRup
Xing Tian
15
1 / 1 / 15
8,409
841
6,524
12,273
6,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 4 / 11
9,187
919
4,207
7,310
2,331
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
10
0 / 4 / 9
7,254
725
2,656
5,740
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 2 / 6
8,348
835
5,166
4,861
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
JamaicanKidd
Ratatoskr
12
2 / 6 / 2
7,179
718
2,783
8,488
4,218
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
ROBORENO
Apollo
13
3 / 5 / 4
8,108
811
3,703
7,267
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 3 / 5
9,890
989
9,169
9,231
3,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
1 / 4 / 1
7,462
746
6,964
5,372
1,687
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
20
Kills
13
13
Deaths
20
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
Scylla
4
2
6
3.5
L
Ratatoskr
JamaicanKidd
Ratatoskr
2
6
2
0.5
W
11
2
5
6.75
L
Apollo
ROBORENO
Apollo
3
5
4
1
W
Xing Tian
RupyRup
Xing Tian
1
1
15
8.5
W
4
4
11
2.38
L
3
3
5
1.83
L
1
4
1
0.38
W
Ishtar
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,015
Damage
27,785
37,261
Taken
35,219
15,353
Mitigated
12,833
10,198
Healing
8,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,756
677
93
1,642
5,698
3,056
229
2,185
3,513
15,308
0
L
Scylla
5,166
121
0
664
4,861
1,594
0
4,116
745
10,995
0
L
Ratatoskr
JamaicanKidd
Ratatoskr
2,783
225
403
1,115
8,488
4,218
0
7,102
1,386
0
6,036
W
12,872
189
374
1,892
6,240
2,004
220
4,827
1,413
27,689
0
L
Apollo
ROBORENO
Apollo
3,703
2,261
376
705
7,267
2,327
0
5,982
1,285
0
6,107
W
Xing Tian
RupyRup
Xing Tian
6,524
35
874
4,054
12,273
6,126
73
6,463
5,810
9,014
3,831
W
4,207
106
309
534
7,310
2,331
420
3,879
3,431
14,183
0
L
9,169
1,809
314
4,401
9,231
3,007
0
6,973
2,258
34,778
2,037
L
6,964
604
116
675
5,372
1,687
0
4,167
1,205
15,877
563
W
Ishtar
2,656
1,133
25
401
5,740
1,836
410
3,662
2,078
0
11,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,998
Gold Earned
40,987
111
Minions Killed
113
0
Camps Cleared
0
878,932
Distance Traveled
835,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,718
872
22
2
0
182,723
0
L
Scylla
8,348
835
18
2
0
199,931
0
L
Ratatoskr
7,179
718
2
0
0
186,052
0
W
Zeus
10,430
1,043
31
3
0
181,644
0
L
Apollo
8,108
811
8
1
0
122,584
0
W
Xing Tian
8,409
841
10
1
0
212,996
0
W
Agni
9,187
919
23
2
0
196,885
0
L
Sol
9,890
989
68
7
0
174,676
0
L
Zeus
7,462
746
17
2
0
152,697
0
W
Ishtar
7,254
725
25
3
0
104,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role