Player Matchup

Ullr
Ullr
CucciMane19
Ullr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,445 Elo+
Party 1
Anubis
Anubis
P333T
Anubis
Level 67
God Stats
6W - 2L
1,468 SR
Queue Stats
65W - 65L
1,464 Elo+
Party 1
Hercules
Hercules
Schlick02
Hercules
Level 99
God Stats
3W - 1L
1,646 SR
Queue Stats
73W - 63L
1,524 Elo+
Party 1
Team Averages
Level 69
1,538 SR
1,478 Elo+

VS

Team Averages
Level 59
1,585 SR
1,391 Elo+
Hachiman
Hachiman
MoveInTrevy
Hachiman
Level 40
God Stats
0W - 1L
1,832 SR
Queue Stats
13W - 21L
1,156 Elo+
Solo
Arachne
Arachne
b2ysmye
Arachne
Level 54
God Stats
3W - 4L
1,423 SR
Queue Stats
168W - 180L
1,417 Elo+
Party 2
Discordia
Discordia
fisherments
Discordia
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 4
8,125
813
4,337
9,557
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
P333T
Anubis
13
1 / 3 / 11
8,217
822
7,816
8,926
3,471
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Schlick02
Hercules
13
8 / 1 / 3
9,005
901
5,640
9,117
3,678
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MoveInTrevy
Hachiman
13
3 / 5 / 5
8,369
837
7,991
8,991
2,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
b2ysmye
Arachne
11
2 / 7 / 2
7,205
721
4,161
11,659
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
fisherments
Discordia
14
3 / 1 / 3
8,385
839
10,883
4,270
1,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
13
Kills
8
8
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
L
Hachiman
MoveInTrevy
Hachiman
3
5
5
1.1
W
Anubis
P333T
Anubis
1
3
11
2.17
W
Hercules
Schlick02
Hercules
8
1
3
9.5
L
Arachne
b2ysmye
Arachne
2
7
2
0.43
L
Discordia
fisherments
Discordia
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,793
Damage
23,035
27,600
Taken
24,920
9,938
Mitigated
7,563
7,382
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,337
1,237
0
1,852
9,557
2,789
0
3,944
4,951
0
23,593
L
Hachiman
MoveInTrevy
Hachiman
7,991
2,564
0
1,401
8,991
2,207
732
2,140
6,820
0
29,103
W
Anubis
P333T
Anubis
7,816
359
150
2,785
8,926
3,471
0
2,273
6,282
36,728
1,136
W
Hercules
Schlick02
Hercules
5,640
1,812
0
2,595
9,117
3,678
0
3,045
5,472
0
19,388
L
Arachne
b2ysmye
Arachne
4,161
2,370
0
1,257
11,659
4,165
523
4,384
7,230
0
14,865
L
Discordia
fisherments
Discordia
10,883
94
0
500
4,270
1,191
175
1,158
3,094
26,293
567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,347
Gold Earned
23,959
147
Minions Killed
126
0
Camps Cleared
0
568,768
Distance Traveled
560,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,125
813
39
4
0
195,710
0
L
Hachiman
8,369
837
50
5
0
178,190
0
W
Anubis
8,217
822
74
7
0
181,177
0
W
Hercules
9,005
901
34
3
0
191,881
0
L
Arachne
7,205
721
22
2
0
188,821
0
L
Discordia
8,385
839
54
5
0
193,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role