Player Matchup

Zhong Kui
Zhong Kui
Im Sunburntt
Zhong Kui
Level 104
God Stats
1W - 1L
1,379 SR
Queue Stats
7W - 7L
1,573 Elo+
Party 2
Izanami
Izanami
Stuffs1
Izanami
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 26L
1,500 Elo+
Party 2
Atlas
Atlas
jackel232
Atlas
Level 60
God Stats
3W - 5L
1,488 SR
Queue Stats
147W - 113L
1,486 Elo+
Party 2
Team Averages
Level 56
1,456 SR
1,520 Elo+

VS

Team Averages
Level 57
1,626 SR
1,547 Elo+
Sun Wukong
Sun Wukong
BigGreen4073
Sun Wukong
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 31L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
ShidPocket
Sylvanus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,468 Elo+
Party 1
Sol
Sol
VVHAaT-T
Sol
Level 127
God Stats
4W - 0L
1,878 SR
Queue Stats
285W - 59L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Im Sunburntt
Zhong Kui
11
1 / 2 / 2
6,604
660
4,841
7,308
4,956
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
Stuffs1
Izanami
12
2 / 5 / 1
7,100
710
5,272
5,696
1,783
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
jackel232
Atlas
9
0 / 6 / 2
6,114
611
2,544
8,751
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigGreen4073
Sun Wukong
13
6 / 1 / 5
8,483
848
6,115
5,701
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Sylvanus
ShidPocket
Sylvanus
13
4 / 2 / 9
8,336
834
5,518
4,879
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 0 / 9
8,338
834
6,346
8,175
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
13
13
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigGreen4073
Sun Wukong
6
1
5
8.5
L
Zhong Kui
Im Sunburntt
Zhong Kui
1
2
2
1
W
Sylvanus
ShidPocket
Sylvanus
4
2
9
4.25
L
Izanami
Stuffs1
Izanami
2
5
1
0.5
W
3
0
9
7.5
L
Atlas
jackel232
Atlas
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,657
Damage
17,979
21,755
Taken
18,755
11,548
Mitigated
9,247
2,537
Healing
7,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigGreen4073
Sun Wukong
6,115
576
0
949
5,701
4,544
0
2,451
3,250
0
21,254
L
Zhong Kui
Im Sunburntt
Zhong Kui
4,841
618
0
2,167
7,308
4,956
0
3,731
3,356
21,162
0
W
Sylvanus
ShidPocket
Sylvanus
5,518
853
639
1,489
4,879
2,256
746
2,394
2,485
21,145
6,369
L
Izanami
Stuffs1
Izanami
5,272
4,113
0
360
5,696
1,783
0
2,348
3,136
0
19,000
W
6,346
2,897
0
4,287
8,175
2,447
1,886
2,599
5,576
37,780
2,268
L
Atlas
jackel232
Atlas
2,544
767
0
10
8,751
4,809
0
5,379
3,216
13,965
390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,818
Gold Earned
25,157
97
Minions Killed
142
0
Camps Cleared
0
490,008
Distance Traveled
551,819
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,483
848
44
4
0
207,377
0
L
Zhong Kui
6,604
660
33
3
0
172,518
3
W
Sylvanus
8,336
834
31
3
0
161,502
1
L
Izanami
7,100
710
45
5
0
153,516
0
W
Sol
8,338
834
67
7
0
182,940
0
L
Atlas
6,114
611
19
2
0
163,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role