Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
AmPLittleGuns
Danzaburou
Level 67
God Stats
2W - 1L
1,679 SR
Queue Stats
25W - 12L
1,589 Elo+
Party 1
Cerberus
Cerberus
Kexils
Cerberus
Level 158
God Stats
43W - 15L
1,701 SR
Queue Stats
186W - 172L
1,471 Elo+
Party 3
Gilgamesh
Gilgamesh
SoloLaneTrey
Gilgamesh
Level 159
God Stats
2W - 0L
1,712 SR
Queue Stats
158W - 152L
1,490 Elo+
Party 1
He Bo
He Bo
Xx-Dakiva-xX
He Bo
Level 210
God Stats
9W - 7L
1,500 SR
Queue Stats
274W - 275L
1,475 Elo+
Party 3
Team Averages
Level 155
1,619 SR
1,505 Elo+

VS

Team Averages
Level 136
1,630 SR
1,743 Elo+
Cupid
Cupid
Angry Alpaca 97
Cupid
Level 93
God Stats
2W - 2L
1,737 SR
Queue Stats
2W - 3L
1,786 Elo+
Party 2
Chaac
Chaac
Blade2213
Chaac
Level 118
God Stats
1W - 2L
1,471 SR
Queue Stats
2W - 3L
1,786 Elo+
Party 2
Kukulkan
Kukulkan
DisYangBoyz
Kukulkan
Level 259
God Stats
62W - 52L
1,576 SR
Queue Stats
230W - 227L
1,574 Elo+
Solo
Pele
Pele
Furious Lamma
Pele
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,786 Elo+
Party 2
Khepri
Khepri
Grumpy Guanaco
Khepri
Level 93
God Stats
2W - 3L
1,865 SR
Queue Stats
2W - 3L
1,786 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 1 / 1
8,770
585
8,374
11,432
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
AmPLittleGuns
Danzaburou
12
2 / 4 / 4
7,475
498
7,290
10,417
3,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Kexils
Cerberus
12
2 / 4 / 4
7,403
494
6,882
14,174
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
SoloLaneTrey
Gilgamesh
15
3 / 0 / 2
8,886
592
10,357
11,162
7,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 1
6,658
444
1,981
8,923
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 2
7,666
511
13,125
10,354
3,615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chaac
Blade2213
Chaac
12
0 / 3 / 0
6,594
440
4,537
12,446
11,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
DisYangBoyz
Kukulkan
14
3 / 3 / 0
8,514
568
6,074
6,099
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 1
7,384
492
6,142
9,890
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 2 / 5
7,670
511
4,203
11,630
10,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
15
Kills
13
13
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
1
8.5
W
Danzaburou
AmPLittleGuns
Danzaburou
2
4
4
1
L
6
4
2
1.75
L
Chaac
Blade2213
Chaac
0
3
0
0
L
Kukulkan
DisYangBoyz
Kukulkan
3
3
0
1
L
2
3
1
0.83
L
2
2
5
2.25
W
Cerberus
Kexils
Cerberus
2
4
4
1
W
Gilgamesh
SoloLaneTrey
Gilgamesh
3
0
2
4
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,884
Damage
34,081
56,108
Taken
50,419
28,230
Mitigated
31,847
15,026
Healing
13,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,374
2,087
0
3,346
11,432
5,291
0
2,321
9,111
0
80,215
W
Danzaburou
AmPLittleGuns
Danzaburou
7,290
2,777
0
3,029
10,417
3,457
0
1,404
9,013
0
42,808
L
13,125
7,817
115
3,667
10,354
3,615
60
3,575
6,779
0
48,654
L
Chaac
Blade2213
Chaac
4,537
414
0
3,119
12,446
11,781
0
178
11,551
0
37,662
L
Kukulkan
DisYangBoyz
Kukulkan
6,074
406
0
738
6,099
2,146
147
2,485
3,614
61,577
448
L
6,142
1,305
0
2,526
9,890
3,733
0
298
9,498
0
61,348
L
4,203
451
119
3,517
11,630
10,572
0
2,327
9,255
23,792
1,740
W
Cerberus
Kexils
Cerberus
6,882
590
217
4,798
14,174
9,525
0
1,878
12,296
34,053
0
W
Gilgamesh
SoloLaneTrey
Gilgamesh
10,357
3,031
0
2,886
11,162
7,432
0
1,155
9,359
0
71,074
W
1,981
50
0
750
8,923
2,525
0
3,443
5,480
40,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,192
Gold Earned
37,828
457
Minions Killed
397
0
Camps Cleared
0
1,463,696
Distance Traveled
1,400,418
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,770
585
114
8
0
316,271
0
W
Danzaburou
7,475
498
75
5
0
280,415
0
L
Cupid
7,666
511
83
6
0
277,680
0
L
Chaac
6,594
440
59
4
0
244,358
0
L
Kukulkan
8,514
568
122
8
0
256,216
0
L
Pele
7,384
492
100
7
0
337,196
0
L
Khepri
7,670
511
33
2
0
284,968
0
W
Cerberus
7,403
494
69
5
0
288,436
1
W
Gilgamesh
8,886
592
124
8
0
315,635
1
W
He Bo
6,658
444
75
5
0
262,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role