Player Matchup

Cu Chulainn
Cu Chulainn
Platinum II
Fufox17
Cu Chulainn
Platinum II
Level 201
God Stats
3W - 4L
1,484 SR
Queue Stats
68W - 69L
1,984 MMR
Solo
Agni
Agni
Platinum I
SanginarioPro
Agni
Platinum I
Level 153
God Stats
10W - 11L
1,683 SR
Queue Stats
54W - 48L
2,043 MMR
Party 2
Ganesha
Ganesha
Gold V
blasfern
Ganesha
Gold V
Level 127
God Stats
1W - 0L
1,592 SR
Queue Stats
7W - 3L
1,724 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,586 SR
1,917 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 102
1,735 SR
1,808 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
Aaryan_Pannu11
Morgan Le Fay
Gold I
Level 93
God Stats
10W - 9L
1,763 SR
Queue Stats
182W - 159L
1,711 MMR
Party 1
Shiva
Shiva
Gold II
Garry_Brar
Shiva
Gold II
Level 83
God Stats
29W - 21L
1,720 SR
Queue Stats
87W - 79L
1,743 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
Xander_pannu
Cthulhu
Platinum IV
Level 129
God Stats
10W - 7L
1,723 SR
Queue Stats
249W - 215L
1,969 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fufox17
Cu Chulainn
16
3 / 1 / 4
11,759
692
16,948
19,259
19,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 0 / 3
12,670
745
19,868
11,017
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
blasfern
Ganesha
17
0 / 1 / 9
11,135
655
10,183
17,163
18,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BacchusKuzenboThorBaron SamediAthena

VS

Bans
VulcanThothAresMedusaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aaryan_Pannu11
Morgan Le Fay
16
0 / 3 / 2
10,053
591
12,397
12,596
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shiva
15
2 / 4 / 0
10,477
616
11,239
18,326
13,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Xander_pannu
Cthulhu
16
0 / 2 / 2
10,000
588
14,541
19,211
22,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aaryan_Pannu11
Morgan Le Fay
0
3
2
0.33
W
Cu Chulainn
Fufox17
Cu Chulainn
3
1
4
5
L
Shiva
2
4
0
0.5
W
6
0
3
7.5
L
Cthulhu
Xander_pannu
Cthulhu
0
2
2
0.5
W
Ganesha
blasfern
Ganesha
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,999
Damage
38,177
47,439
Taken
50,133
41,569
Mitigated
40,878
15,891
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aaryan_Pannu11
Morgan Le Fay
12,397
1,019
0
962
12,596
5,031
0
5,489
6,161
48,643
0
W
Cu Chulainn
Fufox17
Cu Chulainn
16,948
1,870
0
5,449
19,259
19,175
442
9,237
8,589
289
52,382
L
Shiva
11,239
1,773
570
3,770
18,326
13,617
0
9,370
7,179
0
25,869
W
19,868
907
280
4,962
11,017
4,231
1,203
6,414
3,892
78,475
0
L
Cthulhu
Xander_pannu
Cthulhu
14,541
550
429
2,117
19,211
22,230
0
11,574
5,777
48,736
426
W
Ganesha
blasfern
Ganesha
10,183
1,085
0
5,200
17,163
18,163
605
9,372
6,554
29,716
2,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,564
Gold Earned
30,530
217
Minions Killed
179
0
Camps Cleared
0
1,032,849
Distance Traveled
970,467
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,053
591
83
5
0
319,583
0
W
Cu Chulainn
11,759
692
76
4
0
338,276
5
L
Shiva
10,477
616
42
2
0
320,762
0
W
Agni
12,670
745
134
8
0
354,568
10
L
Cthulhu
10,000
588
54
3
0
330,122
0
W
Ganesha
11,135
655
7
0
0
340,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role