Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Igralin
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
XGIGreenMenace5
Cthulhu
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,236 Elo+
Party 1
Danzaburou
Danzaburou
killaghxst07
Danzaburou
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 35L
1,395 Elo+
Party 1
Ares
Ares
xmapxp
Ares
Level 3
God Stats
0W - 2L
1,186 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 1
Team Averages
Level 63
1,437 SR
1,368 Elo+

VS

Team Averages
Level 80
1,548 SR
1,504 Elo+
Nu Wa
Nu Wa
BeardedAngel315
Nu Wa
Level 109
God Stats
34W - 11L
1,796 SR
Queue Stats
346W - 336L
1,482 Elo+
Solo
Medusa
Medusa
CornualRhime
Medusa
Level 113
God Stats
6W - 9L
1,397 SR
Queue Stats
124W - 116L
1,481 Elo+
Party 2
Hades
Hades
DogeMaster1920
Hades
Level 48
God Stats
27W - 20L
1,582 SR
Queue Stats
69W - 69L
1,441 Elo+
Party 3
Hun Batz
Hun Batz
ElG2808
Hun Batz
Level 39
God Stats
11W - 7L
1,463 SR
Queue Stats
81W - 71L
1,487 Elo+
Party 2
Ra
Ra
Fr3shFilmz
Ra
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 2 / 1
5,536
503
4,924
4,465
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Igralin
Fenrir
10
2 / 3 / 1
5,802
527
4,530
9,662
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
6,013
547
3,516
4,352
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
killaghxst07
Danzaburou
7
1 / 3 / 1
4,671
425
4,035
6,398
1,907
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
xmapxp
Ares
9
0 / 4 / 3
5,446
495
408
7,208
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
6,343
577
7,381
3,556
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
11
6 / 2 / 2
6,388
581
6,081
7,533
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

10
1 / 0 / 0
5,546
504
1,074
6,134
2,047
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
ElG2808
Hun Batz
13
3 / 0 / 0
6,741
613
4,116
7,309
2,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 4
6,411
583
2,322
2,652
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
13
13
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
3
1
7
6.5
W
Medusa
6
2
2
3.5
W
1
0
0
1
W
Hun Batz
ElG2808
Hun Batz
3
0
0
3
W
0
0
4
2
L
Fenrir
Igralin
Fenrir
2
3
1
0.83
L
0
1
0
0
L
Danzaburou
killaghxst07
Danzaburou
1
3
1
0.5
L
Ares
xmapxp
Ares
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,413
Damage
20,974
32,085
Taken
27,184
13,999
Mitigated
8,708
8,322
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,924
1,460
0
337
4,465
1,168
0
1,618
2,847
32,648
96
W
7,381
2,531
0
590
3,556
865
48
202
3,354
34,452
1,936
W
Medusa
6,081
2,837
0
2,687
7,533
2,300
702
991
6,542
0
40,550
W
1,074
329
35
3,507
6,134
2,047
0
3,100
3,034
26,360
0
W
Hun Batz
ElG2808
Hun Batz
4,116
517
0
1,270
7,309
2,619
0
2,833
4,476
0
61,458
W
2,322
311
408
1,010
2,652
877
0
1,408
1,244
42,031
0
L
Fenrir
Igralin
Fenrir
4,530
1,019
0
4,343
9,662
2,999
0
2,237
7,425
0
36,760
L
3,516
38
0
1,475
4,352
2,650
0
1,517
2,835
33,468
2,095
L
Danzaburou
killaghxst07
Danzaburou
4,035
948
0
1,605
6,398
1,907
0
2,616
3,782
0
24,336
L
Ares
xmapxp
Ares
408
74
0
562
7,208
5,275
0
2,731
4,477
16,978
600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,468
Gold Earned
31,429
259
Minions Killed
366
0
Camps Cleared
0
1,047,050
Distance Traveled
1,082,194
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,536
503
65
6
0
204,614
0
W
Nu Wa
6,343
577
56
5
0
203,042
6
W
Medusa
6,388
581
71
6
0
191,965
0
W
Hades
5,546
504
53
5
0
201,514
2
W
Hun Batz
6,741
613
105
10
0
267,143
0
W
Ra
6,411
583
81
7
0
218,530
2
L
Fenrir
5,802
527
66
6
0
235,463
0
L
Cthulhu
6,013
547
67
6
0
225,826
2
L
Danzaburou
4,671
425
34
3
0
194,589
2
L
Ares
5,446
495
27
2
0
186,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role