Player Matchup

Serqet
Serqet
Diamond V
 
Serqet
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
AwesomePeeel
Gilgamesh
Diamond V
Level 149
God Stats
6W - 5L
1,821 SR
Queue Stats
204W - 196L
1,956 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Camilocantcarry
Heimdallr
Platinum IV
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,967 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum IV
MiddOrTroll
Sun Wukong
Platinum IV
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
2,028 MMR
Party 3
Nu Wa
Nu Wa
Platinum III
ZedLumiere
Nu Wa
Platinum III
Level 158
God Stats
11W - 10L
1,621 SR
Queue Stats
47W - 38L
1,992 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,588 SR
1,889 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,592 SR
1,982 MMR
Ix Chel
Ix Chel
Diamond IV
LuxSlime
Ix Chel
Diamond IV
Level 121
God Stats
122W - 90L
1,724 SR
Queue Stats
333W - 314L
2,057 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum I
LuxWet
Tsukuyomi
Platinum I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
457W - 443L
1,992 MMR
Party 1
Ares
Ares
Platinum IV
MiistaFizz
Ares
Platinum IV
Level 69
God Stats
5W - 0L
1,768 SR
Queue Stats
24W - 22L
1,910 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond V
Scils
Cu Chulainn
Diamond V
Level 87
God Stats
1W - 2L
1,331 SR
Queue Stats
42W - 21L
2,020 MMR
Party 2
Neith
Neith
Platinum I
ricksntricks
Neith
Platinum I
Level 162
God Stats
202W - 199L
1,638 SR
Queue Stats
272W - 259L
1,928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
3 / 4 / 1
5,133
513
4,302
8,262
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
AwesomePeeel
Gilgamesh
10
2 / 3 / 2
5,724
572
4,005
10,423
4,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
Camilocantcarry
Heimdallr
11
0 / 3 / 2
5,658
566
3,840
7,986
2,772
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MiddOrTroll
Sun Wukong
10
0 / 2 / 1
5,513
551
2,953
9,585
6,382
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
11
0 / 5 / 1
5,773
577
2,972
5,554
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
MulanAwilixCharybdisThanatos

VS

Bans
MedusaBacchusAgniSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LuxSlime
Ix Chel
13
7 / 0 / 5
7,539
754
6,769
3,022
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
LuxWet
Tsukuyomi
11
2 / 2 / 10
5,999
600
6,317
6,711
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
3 / 2 / 4
5,998
600
2,988
6,372
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Scils
Cu Chulainn
13
3 / 1 / 2
7,401
740
6,257
9,358
6,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 0 / 2
6,745
675
6,214
4,865
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
17
17
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
4
1
0.88
L
Gilgamesh
AwesomePeeel
Gilgamesh
2
3
2
1
L
Heimdallr
Camilocantcarry
Heimdallr
0
3
2
0.33
W
Ix Chel
LuxSlime
Ix Chel
7
0
5
9.5
W
Tsukuyomi
LuxWet
Tsukuyomi
2
2
10
3.5
L
Sun Wukong
MiddOrTroll
Sun Wukong
0
2
1
0.25
W
3
2
4
2.5
W
Cu Chulainn
Scils
Cu Chulainn
3
1
2
4
L
Nu Wa
0
5
1
0.1
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,072
Damage
28,545
41,810
Taken
30,328
17,841
Mitigated
15,756
6,879
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,302
825
0
299
8,262
3,020
0
2,489
5,679
0
14,100
L
Gilgamesh
AwesomePeeel
Gilgamesh
4,005
1,709
0
936
10,423
4,130
0
1,989
8,327
0
38,008
L
Heimdallr
Camilocantcarry
Heimdallr
3,840
2,011
0
2,399
7,986
2,772
0
1,543
6,443
0
42,961
W
Ix Chel
LuxSlime
Ix Chel
6,769
734
1,358
1,069
3,022
1,099
0
733
2,289
47,789
1,552
W
Tsukuyomi
LuxWet
Tsukuyomi
6,317
1,148
0
2,436
6,711
2,038
0
950
5,577
0
39,197
L
Sun Wukong
MiddOrTroll
Sun Wukong
2,953
821
0
3,205
9,585
6,382
0
1,581
7,954
0
34,695
W
2,988
158
0
1,284
6,372
4,518
0
229
6,023
9,779
0
W
Cu Chulainn
Scils
Cu Chulainn
6,257
566
0
2,665
9,358
6,375
0
784
8,574
5,954
51,084
L
Nu Wa
2,972
455
0
40
5,554
1,537
0
2,451
2,917
41,547
0
W
6,214
2,867
0
3,059
4,865
1,726
0
276
4,409
0
56,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,801
Gold Earned
33,682
346
Minions Killed
399
0
Camps Cleared
0
1,100,488
Distance Traveled
1,116,384
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,133
513
26
3
0
237,477
2
L
Gilgamesh
5,724
572
64
6
0
212,882
0
L
Heimdallr
5,658
566
85
9
0
212,731
0
W
Ix Chel
7,539
754
115
12
0
236,011
0
W
Tsukuyomi
5,999
600
57
6
0
259,887
0
L
Sun Wukong
5,513
551
79
8
0
235,641
2
W
Ares
5,998
600
10
1
0
230,985
0
W
Cu Chulainn
7,401
740
106
11
0
201,594
0
L
Nu Wa
5,773
577
92
9
0
201,757
1
W
Neith
6,745
675
111
11
0
187,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role