Player Matchup

Rama
Rama
 
Rama
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Gizmon01
Ix Chel
Level 26
God Stats
2W - 2L
1,202 SR
Queue Stats
41W - 55L
1,458 Elo+
Party 2
Fenrir
Fenrir
SandwichPerrito
Fenrir
Level 171
God Stats
2W - 1L
1,218 SR
Queue Stats
183W - 163L
1,583 Elo+
Solo
Vulcan
Vulcan
knifetrix
Vulcan
Level 130
God Stats
3W - 1L
1,814 SR
Queue Stats
130W - 111L
1,528 Elo+
Solo
Da Ji
Da Ji
thedeathca11
Da Ji
Level 109
God Stats
3W - 2L
1,200 SR
Queue Stats
106W - 109L
1,440 Elo+
Solo
Team Averages
Level 116
1,387 SR
1,502 Elo+

VS

Team Averages
Level 150
1,507 SR
1,549 Elo+
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
COMMANDER OF N7
Nu Wa
Level 166
God Stats
23W - 17L
1,626 SR
Queue Stats
396W - 374L
1,564 Elo+
Party 1
Artio
Artio
DirtyDab
Artio
Level 152
God Stats
115W - 92L
1,605 SR
Queue Stats
176W - 165L
1,562 Elo+
Solo
Kali
Kali
XOceanSpiritX
Kali
Level 147
God Stats
3W - 5L
1,491 SR
Queue Stats
265W - 237L
1,574 Elo+
Party 1
Apollo
Apollo
XxELBOSSTExX
Apollo
Level 129
God Stats
0W - 2L
1,313 SR
Queue Stats
329W - 323L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
4 / 1 / 3
6,036
755
6,843
6,151
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ix Chel
Gizmon01
Ix Chel
9
5 / 2 / 3
5,410
676
3,283
5,683
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 2 / 1
5,038
630
4,330
8,069
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Vulcan
knifetrix
Vulcan
10
2 / 0 / 3
5,394
674
4,918
3,134
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 0
4,855
607
2,214
5,809
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
2
0 / 3 / 0
3,279
410
633
3,468
1,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 3 / 2
4,810
601
3,255
3,974
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artio
DirtyDab
Artio
9
3 / 2 / 0
5,294
662
4,690
8,724
4,654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 1
4,372
547
2,492
6,776
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
8
2 / 4 / 0
4,206
526
3,782
7,849
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
7
7
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
3
5.5
L
Maui
 
Maui
0
3
0
0
L
1
3
2
0.67
L
Artio
DirtyDab
Artio
3
2
0
1.5
W
Ix Chel
Gizmon01
Ix Chel
5
2
3
3.25
W
0
2
1
0.25
L
1
1
1
1.5
L
Apollo
2
4
0
0.5
W
Vulcan
knifetrix
Vulcan
2
0
3
3.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,588
Damage
14,852
28,846
Taken
30,791
8,004
Mitigated
11,168
8,535
Healing
9,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,843
5,838
0
2,119
6,151
1,534
1,468
554
5,597
0
33,243
L
Maui
 
Maui
633
328
0
470
3,468
1,376
0
1,090
2,378
3,378
0
L
3,255
1,229
0
766
3,974
973
0
2,598
1,031
24,844
0
L
Artio
DirtyDab
Artio
4,690
661
80
4,281
8,724
4,654
0
549
8,153
22,599
1,020
W
Ix Chel
Gizmon01
Ix Chel
3,283
279
473
1,798
5,683
1,564
0
659
5,024
20,822
0
W
4,330
1,630
0
3,160
8,069
2,429
0
3,947
4,122
0
28,270
L
2,492
911
0
1,628
6,776
2,211
0
2,021
4,539
0
24,799
L
Apollo
3,782
2,265
0
2,468
7,849
1,954
0
1,062
6,787
0
18,744
W
Vulcan
knifetrix
Vulcan
4,918
222
0
250
3,134
801
0
1,178
1,956
30,691
1,787
W
2,214
525
0
735
5,809
1,676
0
2,031
3,778
0
24,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,733
Gold Earned
21,961
256
Minions Killed
172
0
Camps Cleared
0
832,281
Distance Traveled
726,884
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,036
755
50
6
0
147,991
0
L
Maui
3,279
410
2
0
0
70,383
0
L
Nu Wa
4,810
601
54
7
0
148,719
0
L
Artio
5,294
662
45
6
0
163,135
0
W
Ix Chel
5,410
676
36
5
0
164,375
0
W
Fenrir
5,038
630
54
7
0
153,860
2
L
Kali
4,372
547
51
6
0
192,074
0
L
Apollo
4,206
526
20
3
0
152,573
1
W
Vulcan
5,394
674
68
9
0
188,656
5
W
Da Ji
4,855
607
48
6
0
177,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role