Player Matchup

Anhur
Anhur
Kasvaca
Anhur
Level 149
God Stats
2W - 1L
1,470 SR
Queue Stats
135W - 124L
1,499 Elo+
Solo
Bakasura
Bakasura
MoriGedo
Bakasura
Level 80
God Stats
6W - 3L
1,617 SR
Queue Stats
183W - 181L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
XillaAsmil
Cthulhu
Level 66
God Stats
46W - 27L
1,604 SR
Queue Stats
64W - 52L
1,525 Elo+
Party 1
Bellona
Bellona
grey_jumper7
Bellona
Level 26
God Stats
10W - 9L
1,391 SR
Queue Stats
113W - 126L
1,364 Elo+
Party 1
Ix Chel
Ix Chel
lmbao
Ix Chel
Level 59
God Stats
7W - 2L
1,530 SR
Queue Stats
158W - 150L
1,507 Elo+
Solo
Team Averages
Level 76
1,523 SR
1,479 Elo+

VS

Team Averages
Level 106
1,561 SR
1,422 Elo+
Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Chicofierrommv
Danzaburou
Level 111
God Stats
1W - 1L
1,762 SR
Queue Stats
11W - 19L
1,207 Elo+
Solo
Jormungandr
Jormungandr
Havier_Phoenix
Jormungandr
Level 57
God Stats
31W - 27L
1,527 SR
Queue Stats
115W - 109L
1,483 Elo+
Party 2
Surtr
Surtr
Scappino_1
Surtr
Level 148
God Stats
23W - 28L
1,584 SR
Queue Stats
254W - 336L
1,488 Elo+
Party 2
Loki
Loki
xHARUTOx
Loki
Level 58
God Stats
8W - 11L
1,434 SR
Queue Stats
170W - 182L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kasvaca
Anhur
10
2 / 1 / 2
5,820
529
3,276
4,740
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
MoriGedo
Bakasura
11
2 / 1 / 2
6,069
552
5,139
10,407
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
XillaAsmil
Cthulhu
10
1 / 0 / 2
5,726
521
3,498
6,061
3,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
grey_jumper7
Bellona
11
3 / 3 / 1
6,426
584
4,720
8,165
5,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
lmbao
Ix Chel
11
0 / 2 / 1
5,548
504
3,921
4,249
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 1 / 1
6,415
583
3,919
6,198
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Chicofierrommv
Danzaburou
6
0 / 2 / 1
4,592
417
1,926
4,299
944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Havier_Phoenix
Jormungandr
10
0 / 1 / 0
5,340
485
3,187
7,197
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
12
2 / 3 / 1
6,956
632
7,229
11,653
9,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
10
2 / 1 / 2
5,828
530
3,295
5,269
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
8
Kills
7
7
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
1
1
3.5
L
Danzaburou
Chicofierrommv
Danzaburou
0
2
1
0.25
L
Jormungandr
Havier_Phoenix
Jormungandr
0
1
0
0
W
Anhur
Kasvaca
Anhur
2
1
2
3
W
Bakasura
MoriGedo
Bakasura
2
1
2
3
L
Surtr
2
3
1
0.83
W
Cthulhu
XillaAsmil
Cthulhu
1
0
2
2
W
Bellona
grey_jumper7
Bellona
3
3
1
1.17
W
Ix Chel
lmbao
Ix Chel
0
2
1
0.25
L
Loki
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,554
Damage
19,556
33,622
Taken
34,616
14,208
Mitigated
18,759
12,294
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,919
237
80
3,899
6,198
2,188
0
1,699
4,130
38,581
2,479
L
Danzaburou
Chicofierrommv
Danzaburou
1,926
491
23
1,207
4,299
944
0
1,490
2,809
0
16,519
L
Jormungandr
Havier_Phoenix
Jormungandr
3,187
257
152
2,517
7,197
4,702
0
1,779
5,264
30,720
873
W
Anhur
Kasvaca
Anhur
3,276
2,561
0
1,436
4,740
1,313
0
1,264
3,476
0
31,606
W
Bakasura
MoriGedo
Bakasura
5,139
3,530
0
5,934
10,407
3,444
0
1,860
8,393
0
31,632
L
Surtr
7,229
1,868
0
3,989
11,653
9,613
0
1,135
9,708
1,532
47,915
W
Cthulhu
XillaAsmil
Cthulhu
3,498
72
280
990
6,061
3,075
0
2,275
3,786
18,548
326
W
Bellona
grey_jumper7
Bellona
4,720
1,565
0
3,010
8,165
5,096
0
467
7,181
0
33,965
W
Ix Chel
lmbao
Ix Chel
3,921
734
114
530
4,249
1,280
0
1,630
2,574
27,542
482
L
Loki
3,295
366
0
2,382
5,269
1,312
0
899
3,902
0
36,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,589
Gold Earned
29,131
296
Minions Killed
306
0
Camps Cleared
0
1,129,599
Distance Traveled
998,773
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,415
583
86
8
0
203,119
0
L
Danzaburou
4,592
417
27
2
0
127,724
0
L
Jormungandr
5,340
485
45
4
0
217,203
1
W
Anhur
5,820
529
67
6
0
190,227
0
W
Bakasura
6,069
552
90
8
0
272,510
0
L
Surtr
6,956
632
91
8
0
201,756
0
W
Cthulhu
5,726
521
24
2
0
219,041
0
W
Bellona
6,426
584
56
5
0
204,286
0
W
Ix Chel
5,548
504
59
5
0
243,535
0
L
Loki
5,828
530
57
5
0
248,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role