Player Matchup

Heimdallr
Heimdallr
Diamond II
 
Heimdallr
Diamond II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum III
 
Cthulhu
Platinum III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Masters
Fεli
Medusa
Masters
Level 127
God Stats
7W - 7L
1,612 SR
Queue Stats
608W - 584L
2,434 MMR
Party 1
Cabrakan
Cabrakan
Gold II
ImDeki
Cabrakan
Gold II
Level 157
God Stats
4W - 5L
1,495 SR
Queue Stats
294W - 305L
1,661 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,521 SR
1,719 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 183
1,605 SR
1,960 MMR
Bake Kujira
Bake Kujira
Gold III
 
Bake Kujira
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum III
 
Xbalanque
Platinum III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond III
TGDTedesco
Thoth
Diamond III
Level 154
God Stats
9W - 5L
1,812 SR
Queue Stats
180W - 150L
2,160 MMR
Solo
He Bo
He Bo
Grandmaster
VeganaDestroyer
He Bo
Grandmaster
Level 244
God Stats
8W - 10L
1,712 SR
Queue Stats
671W - 594L
3,021 MMR
Solo
Lancelot
Lancelot
Platinum V
从此放下了离愁生生世世敬自由
Lancelot
Platinum V
Level 261
God Stats
5W - 9L
1,503 SR
Queue Stats
1,196W - 1,211L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 1 / 0
5,932
593
4,612
5,928
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
 
Fenrir
10
3 / 2 / 1
5,716
572
3,660
6,826
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
 
Cthulhu
10
1 / 4 / 1
4,957
496
4,116
7,779
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Fεli
Medusa
12
1 / 2 / 2
6,183
618
3,416
6,761
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ImDeki
Cabrakan
10
0 / 2 / 2
5,454
545
2,397
7,224
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
AnhurApolloPoseidonSusano

VS

Bans
BellonaAo KuangThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
11
3 / 1 / 5
6,664
666
4,075
8,198
4,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
 
Xbalanque
11
2 / 1 / 2
5,685
569
5,348
7,081
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
13
1 / 1 / 4
6,386
639
3,970
4,396
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 2 / 0
6,094
609
5,054
6,031
1,521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
3 / 1 / 1
5,622
562
2,843
6,205
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
11
11
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
0
1
L
Fenrir
 
Fenrir
3
2
1
1.75
L
Cthulhu
 
Cthulhu
1
4
1
0.38
W
Bake Kujira
 
Bake Kujira
3
1
5
5.5
W
Xbalanque
 
Xbalanque
2
1
2
3
L
Medusa
Fεli
Medusa
1
2
2
1
L
Cabrakan
ImDeki
Cabrakan
0
2
2
0.5
W
Thoth
1
1
4
3
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,201
Damage
21,290
34,518
Taken
31,911
12,502
Mitigated
11,508
13,286
Healing
15,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,612
2,972
0
2,968
5,928
2,023
0
799
5,129
0
42,083
L
Fenrir
 
Fenrir
3,660
1,000
0
3,365
6,826
2,203
0
1,162
5,664
0
35,596
L
Cthulhu
 
Cthulhu
4,116
269
88
1,256
7,779
2,488
0
2,340
5,439
25,126
0
W
Bake Kujira
 
Bake Kujira
4,075
1,118
1,308
3,501
8,198
4,830
0
1,721
6,150
16,039
1,746
W
Xbalanque
 
Xbalanque
5,348
2,708
0
3,519
7,081
1,916
23
1,444
5,400
0
43,848
L
Medusa
Fεli
Medusa
3,416
1,391
0
2,785
6,761
1,751
0
3,850
2,911
0
55,446
L
Cabrakan
ImDeki
Cabrakan
2,397
241
0
2,824
7,224
4,037
0
4,570
2,654
24,750
0
W
Thoth
3,970
73
0
1,509
4,396
1,142
0
125
4,230
50,982
1,432
W
5,054
446
0
3,002
6,031
1,521
0
1,985
3,804
40,183
478
W
2,843
443
0
2,703
6,205
2,099
0
457
5,692
0
26,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,242
Gold Earned
30,451
353
Minions Killed
330
0
Camps Cleared
0
1,020,724
Distance Traveled
1,104,430
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,932
593
96
10
0
190,532
3
L
Fenrir
5,716
572
67
7
0
230,478
0
L
Cthulhu
4,957
496
33
3
0
209,025
3
W
Bake Kujira
6,664
666
25
3
0
245,070
6
W
Xbalanque
5,685
569
75
8
0
187,907
1
L
Medusa
6,183
618
90
9
0
207,636
0
L
Cabrakan
5,454
545
67
7
0
183,053
0
W
Thoth
6,386
639
103
10
0
210,085
4
W
He Bo
6,094
609
77
8
0
194,574
2
W
Lancelot
5,622
562
50
5
0
266,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role