Player Matchup

Kuzenbo
Kuzenbo
Artamissile
Kuzenbo
Level 147
God Stats
10W - 10L
1,460 SR
Queue Stats
23W - 23L
1,497 Elo+
Party 1
Lancelot
Lancelot
Domiiam
Lancelot
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,508 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Primo56
Morgan Le Fay
Level 48
God Stats
10W - 11L
1,412 SR
Queue Stats
177W - 159L
1,414 Elo+
Party 1
Team Averages
Level 94
1,457 SR
1,473 Elo+

VS

Team Averages
Level 84
1,432 SR
1,270 Elo+
Artemis
Artemis
Aced Matrix
Artemis
Level 89
God Stats
7W - 8L
1,408 SR
Queue Stats
82W - 118L
1,264 Elo+
Party 2
Baron Samedi
Baron Samedi
AcedShadow10
Baron Samedi
Level 18
God Stats
4W - 13L
1,243 SR
Queue Stats
22W - 44L
1,207 Elo+
Party 2
Bastet
Bastet
Quik8201
Bastet
Level 144
God Stats
17W - 13L
1,646 SR
Queue Stats
482W - 510L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Artamissile
Kuzenbo
15
9 / 3 / 3
9,884
899
7,528
10,128
8,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
Domiiam
Lancelot
14
1 / 2 / 8
8,412
765
3,752
8,081
3,020
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Primo56
Morgan Le Fay
14
2 / 1 / 9
8,596
781
9,615
6,662
2,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aced Matrix
Artemis
11
2 / 4 / 4
7,433
676
5,382
10,160
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
AcedShadow10
Baron Samedi
11
2 / 4 / 4
7,663
697
4,553
6,105
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Quik8201
Bastet
12
2 / 4 / 3
7,891
717
4,193
8,558
4,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
12
Kills
6
6
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aced Matrix
Artemis
2
4
4
1
L
Baron Samedi
AcedShadow10
Baron Samedi
2
4
4
1
W
Kuzenbo
Artamissile
Kuzenbo
9
3
3
3.5
W
Lancelot
Domiiam
Lancelot
1
2
8
2.5
W
Morgan Le Fay
Primo56
Morgan Le Fay
2
1
9
6.5
L
Bastet
Quik8201
Bastet
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,895
Damage
14,128
24,871
Taken
24,823
13,942
Mitigated
9,905
3,577
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aced Matrix
Artemis
5,382
1,135
0
1,630
10,160
3,158
468
7,671
2,489
0
28,781
L
Baron Samedi
AcedShadow10
Baron Samedi
4,553
634
148
93
6,105
2,448
102
4,647
1,458
15,486
0
W
Kuzenbo
Artamissile
Kuzenbo
7,528
2,581
0
693
10,128
8,682
316
2,563
7,302
32,248
1,807
W
Lancelot
Domiiam
Lancelot
3,752
796
420
1,919
8,081
3,020
1,740
1,444
6,439
0
24,528
W
Morgan Le Fay
Primo56
Morgan Le Fay
9,615
748
0
545
6,662
2,240
592
926
5,670
38,897
0
L
Bastet
Quik8201
Bastet
4,193
703
0
2,347
8,558
4,299
0
4,485
4,073
0
23,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,892
Gold Earned
22,987
137
Minions Killed
122
0
Camps Cleared
0
683,422
Distance Traveled
523,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,433
676
45
4
0
173,592
0
L
Baron Samedi
7,663
697
38
3
0
149,953
0
W
Kuzenbo
9,884
899
47
4
0
217,450
0
W
Lancelot
8,412
765
46
4
0
249,355
0
W
Morgan Le Fay
8,596
781
44
4
0
216,617
0
L
Bastet
7,891
717
39
4
0
199,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role