Player Matchup

Hercules
Hercules
MetalGearDeebo
Hercules
Level 141
God Stats
3W - 1L
1,862 SR
Queue Stats
238W - 239L
1,559 Elo+
Party 1
Chronos
Chronos
babyh0tp0ckets1
Chronos
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,299 Elo+
Party 1
Bakasura
Bakasura
jdude_1117
Bakasura
Level 157
God Stats
8W - 6L
1,539 SR
Queue Stats
304W - 314L
1,563 Elo+
Party 1
Team Averages
Level 142
1,634 SR
1,473 Elo+

VS

Team Averages
Level 144
1,590 SR
1,596 Elo+
Ah Muzen Cab
Ah Muzen Cab
DrakeArc
Ah Muzen Cab
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 28L
1,665 Elo+
Solo
Maui
Maui
RULO8198
Maui
Level 155
God Stats
2W - 4L
1,620 SR
Queue Stats
47W - 44L
1,587 Elo+
Party 2
Nu Wa
Nu Wa
xtedis
Nu Wa
Level 122
God Stats
8W - 8L
1,649 SR
Queue Stats
271W - 279L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
6 / 3 / 5
11,767
784
8,512
19,137
15,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

17
3 / 6 / 8
12,030
802
8,068
14,474
4,385
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
jdude_1117
Bakasura
18
4 / 5 / 6
12,037
802
11,339
18,594
8,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrakeArc
Ah Muzen Cab
16
6 / 7 / 6
11,793
786
14,836
15,126
6,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
15
2 / 2 / 10
10,266
684
6,200
14,090
16,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
xtedis
Nu Wa
17
6 / 4 / 6
11,430
762
21,116
9,298
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
13
Kills
14
14
Deaths
13
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DrakeArc
Ah Muzen Cab
6
7
6
1.29
W
Hercules
6
3
5
2.83
L
Maui
2
2
10
3.5
W
3
6
8
1.17
W
Bakasura
jdude_1117
Bakasura
4
5
6
1.4
L
Nu Wa
xtedis
Nu Wa
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,919
Damage
42,152
52,205
Taken
38,514
28,466
Mitigated
26,889
14,314
Healing
2,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DrakeArc
Ah Muzen Cab
14,836
7,156
0
145
15,126
6,713
597
3,848
11,043
0
54,843
W
Hercules
8,512
3,138
0
6,066
19,137
15,657
416
9,814
9,235
0
39,080
L
Maui
6,200
1,099
379
2,044
14,090
16,046
208
3,052
9,613
19,399
376
W
8,068
3,113
0
4,190
14,474
4,385
1,705
7,588
6,844
55,296
1,949
W
Bakasura
jdude_1117
Bakasura
11,339
6,197
0
4,058
18,594
8,424
295
9,299
9,216
0
36,340
L
Nu Wa
xtedis
Nu Wa
21,116
5,034
0
0
9,298
4,130
1,848
1,101
7,152
59,969
895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,834
Gold Earned
33,489
250
Minions Killed
191
0
Camps Cleared
0
822,138
Distance Traveled
800,252
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,793
786
78
5
0
274,368
0
W
Hercules
11,767
784
67
4
0
280,169
0
L
Maui
10,266
684
26
2
0
282,568
1
W
Chronos
12,030
802
98
7
0
240,874
0
W
Bakasura
12,037
802
85
6
0
301,095
0
L
Nu Wa
11,430
762
87
6
0
243,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role