Player Matchup

Ao Kuang
Ao Kuang
AmericanTangents
Ao Kuang
Level 189
God Stats
9W - 8L
1,485 SR
Queue Stats
519W - 413L
1,598 Elo+
Party 3
Thor
Thor
JUATTT
Thor
Level 143
God Stats
7W - 4L
1,860 SR
Queue Stats
94W - 45L
1,698 Elo+
Solo
Medusa
Medusa
TrueBangZz
Medusa
Level 158
God Stats
4W - 6L
1,645 SR
Queue Stats
472W - 370L
1,651 Elo+
Party 2
Tyr
Tyr
UrLocalThugAqua
Tyr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,563 Elo+
Party 3
Danzaburou
Danzaburou
djshott
Danzaburou
Level 114
God Stats
14W - 9L
1,623 SR
Queue Stats
173W - 131L
1,687 Elo+
Party 2
Team Averages
Level 152
1,623 SR
1,639 Elo+

VS

Team Averages
Level 131
1,645 SR
1,765 Elo+
Hercules
Hercules
Byburthe
Hercules
Level 143
God Stats
1W - 0L
1,777 SR
Queue Stats
50W - 16L
1,827 Elo+
Party 1
Bastet
Bastet
Discard
Bastet
Level 146
God Stats
3W - 2L
1,449 SR
Queue Stats
62W - 44L
1,615 Elo+
Solo
Yemoja
Yemoja
MiniDelvin
Yemoja
Level 158
God Stats
26W - 3L
1,677 SR
Queue Stats
212W - 71L
1,799 Elo+
Party 1
Martichoras
Martichoras
Silriel
Martichoras
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 37L
1,710 Elo+
Party 1
Danzaburou
Danzaburou
Vаyu
Danzaburou
Level 142
God Stats
11W - 1L
1,824 SR
Queue Stats
263W - 63L
1,873 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
6,909
494
5,630
10,160
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thor
JUATTT
Thor
14
4 / 2 / 1
8,385
599
10,387
14,005
9,930
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
TrueBangZz
Medusa
14
2 / 3 / 0
7,776
555
9,264
7,883
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 4 / 2
6,261
447
2,792
12,790
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
djshott
Danzaburou
12
1 / 5 / 1
7,372
527
2,670
9,825
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Byburthe
Hercules
16
4 / 1 / 2
8,459
604
5,730
11,653
6,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bastet
Discard
Bastet
13
1 / 5 / 0
8,023
573
5,732
13,298
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
MiniDelvin
Yemoja
13
1 / 0 / 8
8,561
612
5,159
8,930
7,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
Silriel
Martichoras
16
3 / 1 / 3
9,579
684
7,302
8,825
2,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Danzaburou
Vаyu
Danzaburou
17
5 / 0 / 4
10,034
717
12,490
5,425
1,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
14
14
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Hercules
Byburthe
Hercules
4
1
2
5
W
Bastet
Discard
Bastet
1
5
0
0.2
L
Thor
JUATTT
Thor
4
2
1
2.25
W
Yemoja
MiniDelvin
Yemoja
1
0
8
5
W
Martichoras
Silriel
Martichoras
3
1
3
4.5
L
Medusa
TrueBangZz
Medusa
2
3
0
0.67
L
0
4
2
0.25
W
Danzaburou
Vаyu
Danzaburou
5
0
4
7
L
Danzaburou
djshott
Danzaburou
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,743
Damage
36,413
54,663
Taken
48,131
26,562
Mitigated
23,063
11,668
Healing
17,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,630
1,188
0
848
10,160
3,533
0
462
9,698
67,852
0
W
Hercules
Byburthe
Hercules
5,730
2,007
0
2,940
11,653
6,286
615
1,566
9,938
0
69,722
W
Bastet
Discard
Bastet
5,732
802
0
3,698
13,298
4,937
0
492
12,007
0
42,540
L
Thor
JUATTT
Thor
10,387
1,908
0
4,425
14,005
9,930
0
653
13,352
1,195
54,764
W
Yemoja
MiniDelvin
Yemoja
5,159
728
1,170
3,816
8,930
7,073
270
2,015
6,915
22,347
2,232
W
Martichoras
Silriel
Martichoras
7,302
2,634
0
2,701
8,825
2,836
1,978
1,816
7,009
0
84,908
L
Medusa
TrueBangZz
Medusa
9,264
2,185
0
482
7,883
2,550
0
1,224
6,659
0
71,137
L
2,792
126
0
3,123
12,790
7,652
0
2,179
10,611
0
17,987
W
Danzaburou
Vаyu
Danzaburou
12,490
6,000
0
3,147
5,425
1,931
2,433
223
5,149
0
88,756
L
Danzaburou
djshott
Danzaburou
2,670
685
0
2,790
9,825
2,897
0
1,009
8,816
0
47,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,703
Gold Earned
44,656
464
Minions Killed
515
0
Camps Cleared
0
1,482,398
Distance Traveled
1,539,404
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,909
494
111
8
0
327,148
0
W
Hercules
8,459
604
101
7
0
372,709
1
W
Bastet
8,023
573
70
5
0
303,060
2
L
Thor
8,385
599
114
8
0
269,871
0
W
Yemoja
8,561
612
29
2
0
294,950
2
W
Martichoras
9,579
684
154
11
0
277,914
3
L
Medusa
7,776
555
124
9
0
295,996
0
L
Tyr
6,261
447
16
1
0
322,737
3
W
Danzaburou
10,034
717
161
12
0
290,771
4
L
Danzaburou
7,372
527
99
7
0
266,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role