Player Matchup

Lancelot
Lancelot
Bdoe123
Lancelot
Level 67
God Stats
14W - 9L
1,640 SR
Queue Stats
136W - 134L
1,513 Elo+
Party 1
Tiamat
Tiamat
Kaerlith
Tiamat
Level 129
God Stats
4W - 4L
1,694 SR
Queue Stats
4W - 4L
1,577 Elo+
Party 1
Khepri
Khepri
Observer
Khepri
Level 67
God Stats
6W - 5L
1,766 SR
Queue Stats
6W - 5L
1,646 Elo+
Party 1
Hercules
Hercules
Tsumerius
Hercules
Level 106
God Stats
25W - 27L
1,485 SR
Queue Stats
417W - 381L
1,495 Elo+
Solo
Charybdis
Charybdis
renegaderip
Charybdis
Level 140
God Stats
36W - 46L
1,530 SR
Queue Stats
98W - 88L
1,502 Elo+
Party 1
Team Averages
Level 102
1,623 SR
1,547 Elo+

VS

Team Averages
Level 94
1,473 SR
1,486 Elo+
Susano
Susano
Codebreezyy
Susano
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 138L
1,463 Elo+
Party 2
Heimdallr
Heimdallr
JimmytheDog21
Heimdallr
Level 119
God Stats
3W - 3L
1,487 SR
Queue Stats
171W - 194L
1,475 Elo+
Party 2
Hel
Hel
Landfishies
Hel
Level 81
God Stats
0W - 2L
1,308 SR
Queue Stats
165W - 177L
1,463 Elo+
Party 2
Xing Tian
Xing Tian
SummerKnight
Xing Tian
Level 84
God Stats
1W - 2L
1,185 SR
Queue Stats
145W - 132L
1,514 Elo+
Solo
Ravana
Ravana
ツFadedツ
Ravana
Level 102
God Stats
3W - 2L
1,887 SR
Queue Stats
235W - 264L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bdoe123
Lancelot
13
2 / 0 / 1
7,045
542
4,506
8,417
4,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Tiamat
Kaerlith
Tiamat
11
0 / 0 / 0
6,434
495
2,060
3,561
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Khepri
Observer
Khepri
10
0 / 0 / 1
6,417
494
3,305
6,796
5,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
Tsumerius
Hercules
14
7 / 1 / 1
8,667
667
10,666
11,531
12,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Charybdis
renegaderip
Charybdis
12
2 / 1 / 0
7,360
566
8,551
6,985
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
1 / 2 / 0
6,009
462
3,656
10,935
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
JimmytheDog21
Heimdallr
12
0 / 3 / 1
6,406
493
4,591
9,117
3,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 0
7,036
541
2,763
5,255
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Xing Tian
SummerKnight
Xing Tian
10
0 / 1 / 1
6,112
470
3,311
11,350
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
10
0 / 5 / 1
5,952
458
4,471
9,806
6,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
11
Kills
2
2
Deaths
12
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Bdoe123
Lancelot
2
0
1
2.5
L
Susano
1
2
0
0.5
L
Heimdallr
JimmytheDog21
Heimdallr
0
3
1
0.17
W
Tiamat
Kaerlith
Tiamat
0
0
0
0
L
1
1
0
1
W
Khepri
Observer
Khepri
0
0
1
0.5
L
Xing Tian
SummerKnight
Xing Tian
0
1
1
0.5
W
Hercules
Tsumerius
Hercules
7
1
1
7.5
W
Charybdis
renegaderip
Charybdis
2
1
0
2
L
Ravana
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,088
Damage
18,792
37,290
Taken
46,463
25,440
Mitigated
21,731
13,869
Healing
17,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Bdoe123
Lancelot
4,506
519
0
1,000
8,417
4,153
54
627
7,790
0
56,314
L
Susano
3,656
490
0
5,742
10,935
3,041
0
575
10,235
0
36,427
L
Heimdallr
JimmytheDog21
Heimdallr
4,591
2,269
0
2,487
9,117
3,009
0
579
8,538
0
49,206
W
Tiamat
Kaerlith
Tiamat
2,060
199
62
655
3,561
1,582
135
1,328
2,233
37,382
368
L
2,763
0
1,579
2,728
5,255
1,643
0
1,913
3,342
46,930
933
W
Khepri
Observer
Khepri
3,305
82
1,278
1,874
6,796
5,044
16
2,343
4,453
18,401
0
L
Xing Tian
SummerKnight
Xing Tian
3,311
247
0
2,317
11,350
7,737
0
2,173
9,033
21,049
0
W
Hercules
Tsumerius
Hercules
10,666
3,102
0
5,676
11,531
12,051
0
1,147
10,384
0
50,646
W
Charybdis
renegaderip
Charybdis
8,551
3,536
0
3,324
6,985
2,610
454
629
6,356
0
60,556
L
Ravana
4,471
1,882
0
2,346
9,806
6,301
0
27
9,321
0
34,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,923
Gold Earned
31,515
417
Minions Killed
341
0
Camps Cleared
0
1,402,366
Distance Traveled
1,409,330
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,045
542
97
7
0
367,086
0
L
Susano
6,009
462
52
4
0
340,655
0
L
Heimdallr
6,406
493
99
8
0
271,938
2
W
Tiamat
6,434
495
86
7
0
253,806
0
L
Hel
7,036
541
105
8
0
282,928
1
W
Khepri
6,417
494
28
2
0
290,477
1
L
Xing Tian
6,112
470
25
2
0
265,269
2
W
Hercules
8,667
667
97
7
0
235,597
0
W
Charybdis
7,360
566
109
8
0
255,400
3
L
Ravana
5,952
458
60
5
0
248,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role