Player Matchup

Mulan
Mulan
 
Mulan
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Dävo
He Bo
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 52L
1,636 Elo+
Party 1
Bacchus
Bacchus
Finalqt
Bacchus
Level 24
God Stats
5W - 6L
1,491 SR
Queue Stats
6W - 7L
1,514 Elo+
Party 1
Medusa
Medusa
Lassiz
Medusa
Level 203
God Stats
4W - 3L
1,685 SR
Queue Stats
86W - 69L
1,638 Elo+
Party 1
Ravana
Ravana
MagnaCarta
Ravana
Level 154
God Stats
3W - 2L
1,729 SR
Queue Stats
118W - 78L
1,668 Elo+
Party 1
Team Averages
Level 141
1,581 SR
1,591 Elo+

VS

Team Averages
Level 48
1,398 SR
1,487 Elo+
The Morrigan
The Morrigan
FeRnAn_159
The Morrigan
Level 44
God Stats
3W - 1L
1,562 SR
Queue Stats
26W - 25L
1,433 Elo+
Solo
Loki
Loki
MysticMonk99
Loki
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nut
Nut
Trash6490
Nut
Level 91
God Stats
0W - 1L
1,091 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
smoknaces
Cthulhu
Level 7
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
streetbear
Amaterasu
Level 6
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 0 / 0
7,620
762
3,890
4,979
3,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

He Bo
Dävo
He Bo
12
3 / 0 / 2
7,107
711
4,308
2,660
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Finalqt
Bacchus
10
1 / 1 / 7
6,421
642
2,847
6,533
5,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Lassiz
Medusa
12
6 / 1 / 1
7,102
710
6,422
5,338
1,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ravana
MagnaCarta
Ravana
13
5 / 0 / 0
6,807
681
5,838
3,981
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FeRnAn_159
The Morrigan
7
0 / 4 / 1
4,301
430
870
6,741
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 0
4,959
496
2,456
6,421
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 6 / 1
4,205
421
1,010
6,458
1,410
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
smoknaces
Cthulhu
7
0 / 4 / 1
3,946
395
1,397
7,242
6,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Amaterasu
streetbear
Amaterasu
5
0 / 3 / 0
3,801
380
944
5,786
2,974
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
18
Kills
2
2
Deaths
18
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
0
3
W
He Bo
Dävo
He Bo
3
0
2
4
L
The Morrigan
FeRnAn_159
The Morrigan
0
4
1
0.13
W
Bacchus
Finalqt
Bacchus
1
1
7
4.5
W
Medusa
Lassiz
Medusa
6
1
1
6.5
W
Ravana
MagnaCarta
Ravana
5
0
0
5
L
2
1
0
2
L
0
6
1
0.08
L
Cthulhu
smoknaces
Cthulhu
0
4
1
0.13
L
Amaterasu
streetbear
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,305
Damage
6,677
23,491
Taken
32,648
12,411
Mitigated
13,413
9,075
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,890
616
0
2,440
4,979
3,220
1,984
168
4,811
0
50,163
W
He Bo
Dävo
He Bo
4,308
51
0
587
2,660
739
1,990
193
2,467
47,416
2,114
L
The Morrigan
FeRnAn_159
The Morrigan
870
388
0
363
6,741
1,229
0
2,529
4,014
16,427
559
W
Bacchus
Finalqt
Bacchus
2,847
225
0
2,084
6,533
5,373
0
1,219
5,314
13,024
2,022
W
Medusa
Lassiz
Medusa
6,422
2,749
0
1,598
5,338
1,645
245
383
4,955
0
50,608
W
Ravana
MagnaCarta
Ravana
5,838
1,870
0
2,366
3,981
1,434
0
255
3,726
0
56,504
L
2,456
419
0
2,358
6,421
1,638
0
1,358
4,858
0
23,731
L
1,010
606
0
362
6,458
1,410
0
979
5,479
0
13,049
L
Cthulhu
smoknaces
Cthulhu
1,397
232
0
1,185
7,242
6,162
0
729
6,513
9,841
0
L
Amaterasu
streetbear
Amaterasu
944
330
0
704
5,786
2,974
0
900
4,566
0
6,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,057
Gold Earned
21,212
423
Minions Killed
126
0
Camps Cleared
0
1,110,168
Distance Traveled
957,506
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,620
762
100
10
0
200,322
0
W
He Bo
7,107
711
105
11
0
208,519
0
L
The Morrigan
4,301
430
23
2
0
177,498
0
W
Bacchus
6,421
642
26
3
0
233,791
3
W
Medusa
7,102
710
79
8
0
208,889
0
W
Ravana
6,807
681
113
11
0
258,647
0
L
Loki
4,959
496
54
5
0
244,925
0
L
Nut
4,205
421
24
2
0
179,327
6
L
Cthulhu
3,946
395
11
1
0
187,075
0
L
Amaterasu
3,801
380
14
1
0
168,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role