Player Matchup

Chang'e
Chang'e
RandreaM9614
Chang'e
Level 69
God Stats
42W - 50L
1,519 SR
Queue Stats
587W - 608L
1,498 Elo+
Party 1
Fafnir
Fafnir
SpeedyRusher639
Fafnir
Level 80
God Stats
6W - 2L
1,909 SR
Queue Stats
294W - 276L
1,521 Elo+
Solo
Fenrir
Fenrir
Zaverene
Fenrir
Level 141
God Stats
3W - 3L
1,704 SR
Queue Stats
63W - 96L
1,386 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iHoopCarter
Cu Chulainn
Level 104
God Stats
9W - 6L
1,594 SR
Queue Stats
91W - 91L
1,443 Elo+
Solo
Ullr
Ullr
kingsaltlife
Ullr
Level 79
God Stats
0W - 2L
1,275 SR
Queue Stats
97W - 127L
1,421 Elo+
Party 1
Team Averages
Level 95
1,600 SR
1,454 Elo+

VS

Team Averages
Level 90
1,513 SR
1,445 Elo+
Cu Chulainn
Cu Chulainn
APOLOBJJ1234
Cu Chulainn
Level 100
God Stats
9W - 14L
1,332 SR
Queue Stats
221W - 207L
1,479 Elo+
Party 2
Ares
Ares
CrazyCatLady5645
Ares
Level 79
God Stats
6W - 11L
1,724 SR
Queue Stats
117W - 122L
1,387 Elo+
Solo
Skadi
Skadi
LordQuesoDip
Skadi
Level 97
God Stats
1W - 1L
1,265 SR
Queue Stats
28W - 32L
1,372 Elo+
Solo
Mercury
Mercury
MorkGlow777
Mercury
Level 103
God Stats
35W - 42L
1,497 SR
Queue Stats
141W - 143L
1,476 Elo+
Party 2
Scylla
Scylla
imLiions
Scylla
Level 72
God Stats
5W - 4L
1,747 SR
Queue Stats
100W - 93L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
RandreaM9614
Chang'e
14
4 / 3 / 3
8,508
500
7,594
12,818
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 4 / 3
7,584
446
6,600
17,789
11,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Zaverene
Fenrir
14
4 / 2 / 3
8,288
488
2,281
18,418
11,067
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
iHoopCarter
Cu Chulainn
15
2 / 8 / 0
9,354
550
11,104
20,027
13,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 1 / 2
7,731
455
7,581
9,378
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
APOLOBJJ1234
Cu Chulainn
15
6 / 3 / 1
10,043
591
15,945
18,499
12,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
3 / 1 / 3
9,367
551
6,253
12,004
9,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 2 / 1
8,177
481
8,596
9,832
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
MorkGlow777
Mercury
16
4 / 4 / 3
8,971
528
6,539
13,446
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
imLiions
Scylla
15
3 / 3 / 3
8,852
521
9,589
7,031
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
13
Kills
18
18
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
APOLOBJJ1234
Cu Chulainn
6
3
1
2.17
W
3
1
3
4.5
W
2
2
1
1.25
W
Mercury
MorkGlow777
Mercury
4
4
3
1.38
L
Chang'e
RandreaM9614
Chang'e
4
3
3
1.83
L
3
4
3
1.13
L
Fenrir
Zaverene
Fenrir
4
2
3
2.75
L
Cu Chulainn
iHoopCarter
Cu Chulainn
2
8
0
0.25
W
Scylla
imLiions
Scylla
3
3
3
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,160
Damage
46,922
78,430
Taken
60,812
43,941
Mitigated
32,030
22,685
Healing
15,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
APOLOBJJ1234
Cu Chulainn
15,945
3,620
0
3,771
18,499
12,005
0
3,557
14,942
7,553
70,928
W
6,253
310
0
3,141
12,004
9,901
81
2,424
9,580
35,383
0
W
8,596
2,924
0
1,766
9,832
3,720
610
680
9,152
0
64,342
W
Mercury
MorkGlow777
Mercury
6,539
4,616
0
4,598
13,446
4,498
0
4,192
9,254
0
64,038
L
Chang'e
RandreaM9614
Chang'e
7,594
287
760
5,326
12,818
4,568
0
6,131
6,057
52,694
0
L
6,600
3,021
0
7,408
17,789
11,089
168
3,654
13,971
40,267
0
L
Fenrir
Zaverene
Fenrir
2,281
85
0
5,309
18,418
11,067
17
4,540
13,790
0
42,484
L
Cu Chulainn
iHoopCarter
Cu Chulainn
11,104
2,252
0
2,623
20,027
13,846
496
1,317
18,710
5,734
64,948
W
Scylla
imLiions
Scylla
9,589
619
0
1,837
7,031
1,906
0
5,145
1,886
54,210
1,274
L
7,581
1,891
0
1,259
9,378
3,371
0
1,069
8,309
0
62,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,465
Gold Earned
45,410
425
Minions Killed
475
0
Camps Cleared
0
1,566,529
Distance Traveled
1,617,695
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,043
591
128
8
0
277,059
3
W
Ares
9,367
551
32
2
0
352,671
2
W
Skadi
8,177
481
119
7
0
280,244
0
W
Mercury
8,971
528
90
5
0
393,153
0
L
Chang'e
8,508
500
82
5
0
319,315
0
L
Fafnir
7,584
446
60
4
0
305,430
4
L
Fenrir
8,288
488
66
4
0
322,622
0
L
Cu Chulainn
9,354
550
113
7
0
309,952
1
W
Scylla
8,852
521
106
6
0
314,568
6
L
Ullr
7,731
455
104
6
0
309,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role