Player Matchup

King Arthur
King Arthur
Diamond III
CruvyCrescent
King Arthur
Diamond III
Level 127
God Stats
7W - 3L
1,806 SR
Queue Stats
59W - 39L
1,879 MMR
Party 1
Shiva
Shiva
Masters
CurvyCrescent
Shiva
Masters
Level 128
God Stats
55W - 26L
1,822 SR
Queue Stats
157W - 100L
2,769 MMR
Party 1
Ix Chel
Ix Chel
Diamond V
ImController
Ix Chel
Diamond V
Level 58
God Stats
4W - 0L
1,818 SR
Queue Stats
82W - 36L
1,929 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 104
1,815 SR
2,192 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 185
1,668 SR
2,006 MMR
Discordia
Discordia
Platinum III
Gangleo
Discordia
Platinum III
Level 157
God Stats
7W - 6L
1,559 SR
Queue Stats
74W - 66L
1,967 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum IV
Neoszeiantra
Gilgamesh
Platinum IV
Level 157
God Stats
6W - 8L
1,695 SR
Queue Stats
73W - 67L
1,926 MMR
Party 2
Thor
Thor
Platinum II
Widzar
Thor
Platinum II
Level 241
God Stats
3W - 8L
1,749 SR
Queue Stats
104W - 96L
2,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CruvyCrescent
King Arthur
12
0 / 1 / 7
7,435
676
6,085
12,472
4,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 7
8,976
816
10,048
13,671
11,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ix Chel
ImController
Ix Chel
16
7 / 1 / 5
9,885
899
13,360
8,402
5,018
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesCthulhuCharonNe ZhaKuzenbo

VS

Bans
MulanOdinGebBacchusHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gangleo
Discordia
13
1 / 4 / 1
7,748
704
12,472
6,695
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
Neoszeiantra
Gilgamesh
11
2 / 4 / 1
7,218
656
7,223
13,768
11,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Widzar
Thor
12
0 / 4 / 3
7,134
649
7,257
11,622
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
3
3
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CruvyCrescent
King Arthur
0
1
7
3.5
W
5
1
7
8.5
L
Discordia
Gangleo
Discordia
1
4
1
0.38
W
Ix Chel
ImController
Ix Chel
7
1
5
9.5
L
Gilgamesh
Neoszeiantra
Gilgamesh
2
4
1
0.63
L
Thor
Widzar
Thor
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,493
Damage
26,952
34,545
Taken
32,085
20,945
Mitigated
17,339
12,743
Healing
2,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CruvyCrescent
King Arthur
6,085
548
0
1,760
12,472
4,779
160
5,300
6,027
0
23,380
W
10,048
1,783
278
3,826
13,671
11,148
189
3,092
9,430
0
25,892
L
Discordia
Gangleo
Discordia
12,472
75
0
540
6,695
1,974
141
2,215
4,241
40,623
111
W
Ix Chel
ImController
Ix Chel
13,360
1,699
2,747
4,132
8,402
5,018
416
2,522
5,244
51,896
1,401
L
Gilgamesh
Neoszeiantra
Gilgamesh
7,223
1,584
0
1,427
13,768
11,925
0
5,779
7,441
0
16,434
L
Thor
Widzar
Thor
7,257
713
0
541
11,622
3,440
0
5,123
6,167
502
19,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,296
Gold Earned
22,100
143
Minions Killed
135
0
Camps Cleared
0
709,766
Distance Traveled
608,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,435
676
26
2
0
230,337
0
W
Shiva
8,976
816
37
3
0
250,782
0
L
Discordia
7,748
704
72
7
0
187,732
0
W
Ix Chel
9,885
899
80
7
0
228,647
0
L
Gilgamesh
7,218
656
25
2
0
222,897
0
L
Thor
7,134
649
38
3
0
198,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role